Wenn der Spieler genügend Geld hat kommt trozdem die Message -.-
if(GetPlayerMoney(playerid) <= 5000)
{
GivePlayerWeapon(playerid,22,250);
GivePlayerWeapon(playerid,25,250);
GivePlayerWeapon(playerid,28,250);
GivePlayerMoney(playerid,-5000);
GameTextForPlayer(playerid,"-5000$",1000,1);
}
else
{
SendClientMessage(playerid,ROT,"Nicht genug Geld!");
}
}