Fehler in einfachen abfragen if(wert) ->Invalid Function

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  • Hey Jungs,
    eine einfache Abfrage macht ärger -.-Function lights()
    {



    new panels, dooors, lightss, tires,enginee,alarms,boonnet,booot,objectives;
    if(lst == 1)
    {
    if(Car3An){GetVehicleParamsEx(PolizeiVehs[3],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(enginee == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[3],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[3],panels,dooors,4,tires);}}
    if(Car21An){GetVehicleParamsEx(PolizeiVehs[21],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[21],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[21],panels,dooors,4,tires);}}}
    if(Car22An){GetVehicleParamsEx(PolizeiVehs[22],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[22],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[22],panels,dooors,4,tires);}}
    lst ++;
    }


    if(lst == 2)
    {
    if(Car3An == 1){GetVehicleParamsEx(PolizeiVehs[3],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[3],panels,dooors,lightss,tires);UpdateVehicleDamageStatus(PolizeiVehs[3],panels,dooors,5,tires);}}
    if(Car21An){GetVehicleParamsEx(PolizeiVehs[21],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[21],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[21],panels,dooors,5,tires);}}
    if(Car22An){GetVehicleParamsEx(PolizeiVehs[22],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[22],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[22],panels,dooors,5,tires);}}
    lst ++;
    }
    if(lst == 3)
    {
    if(Car3An){GetVehicleParamsEx(PolizeiVehs[3],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[3],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[3],panels,dooors,5,tires);}}
    if(Car21An){GetVehicleParamsEx(PolizeiVehs[21],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[21],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[21],panels,dooors,5,tires);}}
    if(Car22An){GetVehicleParamsEx(PolizeiVehs[22],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[22],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[22],panels,dooors,5,tires);}}
    lst ++;
    }
    if(lst == 4)
    {
    if(Car3An){GetVehicleParamsEx(PolizeiVehs[3],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[3],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[3],panels,dooors,4,tires);}}
    if(Car21An){GetVehicleParamsEx(PolizeiVehs[21],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[21],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[21],panels,dooors,4,tires);}}
    if(Car22An){GetVehicleParamsEx(PolizeiVehs[22],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[22],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[22],panels,dooors,4,tires);}}
    lst ++;
    }
    if(lst == 5)
    {
    if(Car3An){GetVehicleParamsEx(PolizeiVehs[3],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[3],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[3],panels,dooors,3,tires);}}
    if(Car21An){GetVehicleParamsEx(PolizeiVehs[21],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[21],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[21],panels,dooors,3,tires);}}
    if(Car22An){GetVehicleParamsEx(PolizeiVehs[22],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[22],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[22],panels,dooors,3,tires);}}
    lst ++;
    }
    if(lst == 6)
    {
    if(Car3An){GetVehicleParamsEx(PolizeiVehs[3],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[3],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[3],panels,dooors,5,tires);}}
    if(Car21An){GetVehicleParamsEx(PolizeiVehs[21],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[21],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[21],panels,dooors,5,tires);}}
    if(Car22An){GetVehicleParamsEx(PolizeiVehs[22],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[22],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[22],panels,dooors,5,tires);}}
    lst ++;
    }
    if(lst == 7)
    {
    if(Car3An){GetVehicleParamsEx(PolizeiVehs[3],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[3],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[3],panels,dooors,3,tires);}}
    if(Car21An){GetVehicleParamsEx(PolizeiVehs[21],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[21],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[21],panels,dooors,3,tires);}}
    if(Car22An){GetVehicleParamsEx(PolizeiVehs[22],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[22],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[22],panels,dooors,3,tires);}}
    lst ++;
    }
    if(lst == 8)
    {
    if(Car3An){GetVehicleParamsEx(PolizeiVehs[3],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[3],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[3],panels,dooors,5,tires);}}
    if(Car21An){GetVehicleParamsEx(PolizeiVehs[21],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[21],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[21],panels,dooors,5,tires);}}
    if(Car22An){GetVehicleParamsEx(PolizeiVehs[22],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[22],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[22],panels,dooors,5,tires);}}
    lst = 3;
    }
    return 1;
    }


    Errors:
    Die Errors liegen in jeder if-Abfrage

  • if(Car21An){GetVehicleParamsEx(PolizeiVehs[21],enginee,lightss,alarms,dooors,boonnet,booot,objectives);if(lightss == VEHICLE_PARAMS_ON){
    GetVehicleDamageStatus(PolizeiVehs[21],panels,dooors,lightss,tires);
    UpdateVehicleDamageStatus(PolizeiVehs[21],panels,dooors,4,tires);}}}
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