also ich habe im script ein haus gemappt und wollte das tor zum laufen bringen jedoch kann man das tor nicht sehen im spiel -.-
Gemapptes Haus:
//VIP Villa
CreateDynamicObject(987,162.00000000,-1250.80004883,75.80000305,0.00000000,0.00000000,318.00000000); //object(elecfence_bar) (1)
CreateDynamicObject(987,170.89999390,-1258.80004883,75.90000153,0.00000000,0.00000000,316.00000000); //object(elecfence_bar) (2)
CreateDynamicObject(987,179.50000000,-1267.09997559,75.90000153,0.00000000,0.00000000,316.00000000); //object(elecfence_bar) (3)
CreateDynamicObject(987,188.10000610,-1275.40002441,75.80000305,0.00000000,0.00000000,316.00000000); //object(elecfence_bar) (4)
CreateDynamicObject(987,196.60000610,-1283.69995117,75.69999695,0.00000000,0.00000000,298.00000000); //object(elecfence_bar) (5)
CreateDynamicObject(987,202.00000000,-1294.30004883,75.59999847,0.00000000,0.00000000,278.00000000); //object(elecfence_bar) (6)
CreateDynamicObject(987,204.10000610,-1304.59997559,74.50000000,0.00000000,0.00000000,304.00000000); //object(elecfence_bar) (7)
CreateDynamicObject(987,210.30000305,-1314.50000000,73.09999847,0.00000000,0.00000000,306.00000000); //object(elecfence_bar) (8)
CreateDynamicObject(987,214.60000610,-1321.00000000,72.50000000,0.00000000,0.00000000,212.00000000); //object(elecfence_bar) (9)
CreateDynamicObject(987,206.50000000,-1327.50000000,69.09999847,0.00000000,0.00000000,210.00000000); //object(elecfence_bar) (10)
CreateDynamicObject(987,196.39999390,-1333.40002441,69.09999847,0.00000000,0.00000000,206.00000000); //object(elecfence_bar) (11)
CreateDynamicObject(987,185.80000305,-1338.59997559,69.09999847,0.00000000,0.00000000,206.00000000); //object(elecfence_bar) (12)
CreateDynamicObject(987,175.39999390,-1343.59997559,68.59999847,0.00000000,0.00000000,266.00000000); //object(elecfence_bar) (13)
CreateDynamicObject(987,162.00000000,-1251.00000000,76.09999847,0.00000000,0.00000000,256.00000000); //object(elecfence_bar) (14)
CreateDynamicObject(987,159.19999695,-1261.80004883,71.59999847,0.00000000,0.00000000,76.00000000); //object(elecfence_bar) (15)
CreateDynamicObject(987,159.10000610,-1262.09997559,71.59999847,0.00000000,0.00000000,262.00000000); //object(elecfence_bar) (16)
CreateDynamicObject(987,157.30000305,-1274.00000000,70.19999695,0.00000000,0.00000000,268.00000000); //object(elecfence_bar) (17)
CreateDynamicObject(987,156.80000305,-1286.00000000,70.80000305,0.00000000,0.00000000,272.00000000); //object(elecfence_bar) (18)
CreateDynamicObject(987,156.89999390,-1297.59997559,69.50000000,0.00000000,0.00000000,272.00000000); //object(elecfence_bar) (19)
CreateDynamicObject(987,156.80000305,-1309.50000000,69.00000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (20)
CreateDynamicObject(987,156.39999390,-1321.40002441,69.00000000,0.00000000,0.00000000,274.00000000); //object(elecfence_bar) (21)
CreateDynamicObject(987,156.60000610,-1333.09997559,69.00000000,0.00000000,0.00000000,280.00000000); //object(elecfence_bar) (22)
CreateDynamicObject(987,158.60000610,-1345.00000000,69.09999847,0.00000000,0.00000000,302.00000000); //object(elecfence_bar) (23)
CreateDynamicObject(3749,169.69999695,-1354.40002441,74.09999847,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (1)
CreateDynamicObject(980,1282.19995117,-616.09997559,105.09999847,0.00000000,0.00000000,37.99572754); //object(airportgate) (1)
yaktor3 = CreateObject(980,1282.19995117,-616.09997559,105.09999847,0.00000000,0.00000000,37.99572754); //Tor 3 Zu
und pwn quelltext:
new yaktor;
new yaktor2;
new yaktor3;
new bool:yak;
new bool:yak2;
new bool:yak3;
yaktor = CreateObject(980,-2803.43945312,-329.79394531,8.81245422,0.00000000,0.00000000,85.49011230); //Tor 1 Zu
yaktor2 = CreateObject(980,-2655.51562500,-222.05761719,6.05807400,0.00000000,0.00000000,0.00000000); //Tor 2 Zu
if(strcmp(cmd, "/yaktor", true) == 0)
{
if(IsPlayerInFrac(playerid, 6))
{
if(yak == false)
{
SendClientMessage(playerid, COLOR_GREEN, "Tor geöffnet!");
MoveObject(yaktor, -2803.43945312,-329.79394531,-2.81245422, 4.0),
yak = true;
}
else if(yak == true)
{
SendClientMessage(playerid, COLOR_RED, "Tor geschlossen!");
MoveObject(yaktor, -2803.43945312,-329.79394531,8.81245422, 4.0);
yak = false;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Du bist kein Mitglied der Yakuza!");
}
return 1;
}
if(strcmp(cmd, "/yaktor2", true) == 0)
{
if(IsPlayerInFrac(playerid, 6))
{
if(yak2 == false)
{
SendClientMessage(playerid, COLOR_GREEN, "Tor geöffnet!");
MoveObject(yaktor2, -2655.51562500,-222.05761719,-2.05807400, 4.0),
yak2 = true;
}
else if(yak2 == true)
{
SendClientMessage(playerid, COLOR_RED, "Tor geschlossen!");
MoveObject(yaktor2, -2655.51562500,-222.05761719,6.05807400, 4.0);
yak2 = false;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Du bist kein Mitglied der Yakuza!");
}
return 1;
}
if(strcmp(cmd, "/yaktor3", true) == 0)
{
if(IsPlayerInFrac(playerid, 6))
{
if(yak3 == false)
{
SendClientMessage(playerid, COLOR_GREEN, "Tor geöffnet!");
MoveObject(yaktor3, 1282.19995117,-616.09997559,105.09999847, 4.0),
yak3 = true;
}
else if(yak3 == true)
{
SendClientMessage(playerid, COLOR_RED, "Tor geschlossen!");
MoveObject(yaktor3, 1282.19995117,-616.09997559,105.09999847, 4.0);
yak3 = false;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Du bist kein Mitglied der Yakuza!");
}
return 1;
}
Also das yakitor3 geht nicht also man sieht es nicht befehl geht aber es ist nicht da..