Warum sehen alle Spieler das "wantedlabel"
Ganz oben im Script
new Text3D:wantedlabel;
und:
public OnPlayerStreamIn(playerid, forplayerid)
{
	if(isPlayerInFrakt(forplayerid,1) || isPlayerInFrakt(forplayerid,2) || isPlayerInFrakt(forplayerid,10) || isPlayerInFrakt(forplayerid,7) || isPlayerInFrakt(forplayerid,8))
	{
	    new string[128];
	    if(GetPlayerWantedLevel(playerid) ==1)
	    {
	        format(string, sizeof(string), "Wanteds: %d\nKills: %d\nGefängnis in Minuten: 5 Minuten", GetPlayerWantedLevel(playerid),GetPVarInt(playerid,"Kills"));
            wantedlabel=Create3DTextLabel(string,COLOR_LIGHTRED,30.0, 40.0, 50.0, 40.0, 0);
            Attach3DTextLabelToPlayer(wantedlabel, playerid, 0.0, 0.0, 0.7);
		}
		if(GetPlayerWantedLevel(playerid) ==2)
        {
	        format(string, sizeof(string), "Wanteds: %d\nKills: %d\nGefängnis in Minuten: 10 Minuten", GetPlayerWantedLevel(playerid),GetPVarInt(playerid,"Kills"));
            wantedlabel=Create3DTextLabel(string,COLOR_LIGHTRED,30.0, 40.0, 50.0, 40.0, 0);
            Attach3DTextLabelToPlayer(wantedlabel, playerid, 0.0, 0.0, 0.7);
		}
		if(GetPlayerWantedLevel(playerid) ==3)
        {
	        format(string, sizeof(string), "Wanteds: %d\nKills: %d\nGefängnis in Minuten: 20 Minuten", GetPlayerWantedLevel(playerid),GetPVarInt(playerid,"Kills"));
            wantedlabel=Create3DTextLabel(string,COLOR_LIGHTRED,30.0, 40.0, 50.0, 40.0, 0);
            Attach3DTextLabelToPlayer(wantedlabel, playerid, 0.0, 0.0, 0.7);
		}
		if(GetPlayerWantedLevel(playerid) ==4)
        {
	        format(string, sizeof(string), "Wanteds: %d\nKills: %d\nGefängnis in Minuten: 30 Minuten", GetPlayerWantedLevel(playerid),GetPVarInt(playerid,"Kills"));
            wantedlabel=Create3DTextLabel(string,COLOR_LIGHTRED,30.0, 40.0, 50.0, 40.0, 0);
            Attach3DTextLabelToPlayer(wantedlabel, playerid, 0.0, 0.0, 0.7);
		}
		if(GetPlayerWantedLevel(playerid) ==5)
        {
	        format(string, sizeof(string), "Wanteds: %d\nKills: %d\nGefängnis in Minuten: 45 Minuten", GetPlayerWantedLevel(playerid),GetPVarInt(playerid,"Kills"));
            wantedlabel=Create3DTextLabel(string,COLOR_LIGHTRED,30.0, 40.0, 50.0, 40.0, 0);
            Attach3DTextLabelToPlayer(wantedlabel, playerid, 0.0, 0.0, 0.7);
		}
		if(GetPlayerWantedLevel(playerid) >=6)
        {
	        format(string, sizeof(string), "Wanteds: %d\nKills: %d\nGefängnis in Minuten: 60 Minuten", GetPlayerWantedLevel(playerid),GetPVarInt(playerid,"Kills"));
            wantedlabel=Create3DTextLabel(string,COLOR_LIGHTRED,30.0, 40.0, 50.0, 40.0, 0);
            Attach3DTextLabelToPlayer(wantedlabel, playerid, 0.0, 0.0, 0.7);
		}
	    return 1;
	}
	return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
    DeletePlayer3DTextLabel(playerid,PlayerText3D:wantedlabel);
	return 1;
}
 
		 
		
		
	 
			
									
		