HILFE wichtig: Frage zum Thema OOC

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  • if(SpielerInfo[playerid][pFraktion]==1)


    das steht für die Fraktion 1 du musst die Abfrage eh anpassen ob member oder leader was auch immer wenn du member und leader abfragst dann dazwischen so machen


    if(SpielerInfo[playerid][pFraktion]==1 || SpielerInfo[playerid][pFraktionLeader]==1 )


    dies ist nur als Muster da

  • nach langer Zeit geschaft ^^ Danke an euch :)


    Doch nicht fertig..


    Grade noch was Aufgefallen... (Scheiß Müdigkeit...)



    C:\Users\Maier\Desktop\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(4491) : error 029: invalid expression, assumed zero



    Zeile 4491:
    public SetPlayerToTeamColor(playerid);

    Einmal editiert, zuletzt von OptiiC_x3 ()

  • C:\Users\Maier\Desktop\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(4491) : error 029: invalid expression, assumed zero
    C:\Users\Maier\Desktop\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(4492) : error 001: expected token: ";", but found "{"



    public SetPlayerToTeamColor(playerid)
    {

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen
  • was steht über den hier?


    public SetPlayerToTeamColor(playerid)


    2-3 Zeilen Posten die über public SetPlayerToTeamColor(playerid) stehen

  • Spoiler anzeigen
    public SetPlayerToTeamColor(playerid)
    {
    if(IsPlayerConnected(playerid))
    {
    if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)
    {
    SetPlayerColor(playerid,zivicolor);
    }
    if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    SetPlayerColor(playerid,copcolor);
    }
    if (PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    SetPlayerColor(playerid,fbicolor);
    }
    if (PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
    {
    SetPlayerColor(playerid,armycolor);
    }
    if (PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
    {
    SetPlayerColor(playerid,mediccolor);
    }
    if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    {
    SetPlayerColor(playerid,lcncolor);
    }
    if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
    {
    SetPlayerColor(playerid,yakuzacolor);
    }
    if (PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
    {
    SetPlayerColor(playerid,presidentcolor);
    }
    if (PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
    {
    SetPlayerColor(playerid,hitmancolor);
    }
    if (PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
    {
    SetPlayerColor(playerid,cnncolor);
    }
    if (PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
    {
    SetPlayerColor(playerid,taxicolor);
    }
    if (PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
    {
    SetPlayerColor(playerid,fahrlehrercolor);
    }
    if (PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    {
    SetPlayerColor(playerid,cripzcolor);
    }
    if (PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
    {
    SetPlayerColor(playerid,gscolor);
    }
    if (PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
    {
    SetPlayerColor(playerid,ballascolor);
    }
    if (PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
    {
    SetPlayerColor(playerid,bikerls);
    }
    if (PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
    {
    SetPlayerColor(playerid,vagos);
    }
    }
    }


    Spoiler anzeigen
    //===============================Fraktionfarben================================
    #define wantedcolor 0xFFF000FF // Wanted Farbe
    #define zivicolor 0xFFFFFFFF // Zivi Farbe
    #define copcolor 0x007DFFFF // Cop Farbe
    #define fbicolor 0x0A00FFFF // Fbi Farbe
    #define armycolor 0x005600FF // Army Farbe
    #define mediccolor 0xB90000FF // Medic Farbe
    #define lcncolor 0x00FF00FF // Lcn Farbe
    #define yakuzacolor 0xCC66CCFF // Yakuza Farbe
    #define presidentcolor 0xAB5E26FF // President Farbe
    #define hitmancolor 0x6F3E2BFF // Hitman Farbe
    #define cnncolor 0xA8FFCAEC // Cnn Farbe
    #define taxicolor 0xFFFF00FF // Taxi Farbe
    #define fahrlehrercolor 0x00F5FFFF // Fahrlehrer Farbe
    #define cripzcolor 0xA000FFFF // Cripz Farbe
    #define gscolor 0x00DE00FF // Groove Street Farbe
    #define ballascolor 0xD900D3C8 // Ballas
    #define bikerls 0x000000FF // Biker LS
    #define vagos 0xFFB400FF // Vagos

  • das ist doch richtig ich meinte über den Public das da ich aus 2 Zeilen nix erkennen kann

  • Spoiler anzeigen
    Function SetPlayerSpawn(playerid)
    {
    if(IsPlayerConnected(playerid))
    {
    if(PlayerInfo[playerid][pTot] == 1 && PlayerInfo[playerid][pLevel] > 2 && PlayerInfo[playerid][pGangJailed] == 0 && PlayerPaintballing[playerid] == 0)
    {
    if(IsPlayerInFrac(playerid, 1))
    {

    Spoiler anzeigen
    }
    else
    {

    Spoiler anzeigen
    }
    TogglePlayerControllable(playerid, 0);
    ResetPlayerWeapons(playerid);
    SetPlayerPos(playerid,895.1538,-1119.9735,24.5863);
    SetPlayerCameraPos(playerid, 913.4496,-1102.9392,34.3235);
    SetPlayerCameraLookAt(playerid, 910.9415,-1102.5831,34.3235);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerInterior(playerid, 0);
    FreezePlayer(playerid);
    return 1;
    }
    if(IsPlayerNPC(playerid))
    {
    new botname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, botname, sizeof(botname));
    if(!strcmp(botname, "NeuerBot", true))
    {
    PlayerInfo[playerid][pCarLic] = 1;
    PlayerInfo[playerid][pChar] = 255;
    PlayerInfo[playerid][pJob] = 14;
    SetPlayerSkin(playerid, 255);
    PutPlayerInVehicle(playerid, car_BulletLS, 0);
    }
    }
    if(PlayerInfo[playerid][pTut] == 0 && !IsPlayerNPC(playerid))
    {
    SetPlayerPos(playerid,1.7639,27.0334,1199.5938,357.0716);
    SetPlayerCameraPos(playerid,1.5656,30.1579,1199.5938);
    SetPlayerCameraLookAt(playerid,1.8364,29.4729,1199.5938);
    SetPlayerInterior(playerid, 1);
    SetPlayerSkin(playerid,60);
    AtRegestration[playerid] = 1;
    RegistrationStep[playerid] = 1;
    ShowPlayerDialog(playerid, DIALOG_MOW, DIALOG_STYLE_MSGBOX, "Geschlecht", "Um dich auch ein Bisschen besser kennen zu lernen,\nGib bitte dein Geschlecht an.","Männlich","Weiblich");
    }
    new rand;
    if(PlayerPaintballing[playerid] != 0)
    {
    ResetPlayerWeapons(playerid);
    GivePlayerWeapon(playerid, 29, 999);
    GivePlayerWeapon(playerid, 24, 999);
    rand = random(sizeof(PaintballSpawns));
    SetPlayerPos(playerid, PaintballSpawns[rand][0], PaintballSpawns[rand][1], PaintballSpawns[rand][2]);
    return 1;
    }
    /*if(KnastTime[playerid] > 0)
    {
    SetPlayerToKnast(playerid,Knast[playerid]);
    SendClientMessage(playerid, COLOR_LIGHTRED, " Flüchten bringt nichts, zurück in die Zelle!");
    SetPlayerInterior(playerid,3);
    return 1;
    }*/
    if(PlayerInfo[playerid][pJailed] == 1)
    {
    SetPlayerInterior(playerid,10);
    SetPlayerPos(playerid,219.4217,110.5207,999.0156);
    SetCameraBehindPlayer(playerid);
    TogglePlayerControllable(playerid, 1);
    SendClientMessage(playerid, COLOR_LIGHTRED, "Flüchten bringt nichts, zurück in die Zelle!");
    return 1;
    }
    if(PlayerInfo[playerid][pGangJailed] == 1)
    {
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerPos(playerid, 218.9510,-231.8540,1.7786);
    SetCameraBehindPlayer(playerid);
    TogglePlayerControllable(playerid, 1);
    SendClientMessage(playerid, COLOR_LIGHTRED, " Du befindest dich noch im GangJail!");
    return 1;
    } if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)// LS Police spawn

  • ehm pack mal deine If abfrage in der Function rein
    dann is der error weg du hast den da wo alles zuende ist

  • lösch das hier und gut ist


    if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)// LS Police spawn

  • C:\Users\Maier\Desktop\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(4490) : error 029: invalid expression, assumed zero
    C:\Users\Maier\Desktop\World of San Andreas 4.0\gamemodes\WorldofSanAndreas.pwn(4491) : error 001: expected token: ";", but found "{"


    SQL
    public SetPlayerToTeamColor(playerid)
    {