Hallo.
Ich habe ein kleinen Fehler auf meinem Server entdeckt.
Undzwar läuft gerade die ganze Zeit ein Timer in meinem Script, der sich nicht beenden lässt. (Trifft nur auf ID 0 zu)
Sobald ich KillTimer(buswait[playerid]); verwende, wird er trotzdem weiterhin ausgeführt.
Weiß evtl. jemand wieso?
buswait wird bei jedem OnPlayerEnterCheckPoint aufgerufen.
//OnPlayerEnterCheckpoint
//Busfahrer
if(BusCheckPointLinie1[playerid] > 0)
{
for(new i=0;i<sizeof(bus);i++)
{
new vID = GetPlayerVehicleID(playerid);
if(vID == bus[i])
{
BusTime[playerid] = 0;
FreezePlayer(playerid);
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 6 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
buswait[playerid]=SetTimerEx("OnPlayerWaitLinie", 1000, 1, "i", playerid);
return 1;
}
}
SendClientMessage(playerid, COLOR_GREY, "Du befindest dich in keinem Bus!");
return 1;
}
if(BusCheckPointLinie2[playerid] > 0)
{
for(new i=0;i<sizeof(bus);i++)
{
new vID = GetPlayerVehicleID(playerid);
if(vID == bus[i])
{
BusTime[playerid] = 0;
FreezePlayer(playerid);
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 6 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
buswait[playerid]=SetTimerEx("OnPlayerWaitLinie", 1000, 1, "i", playerid);
return 1;
}
}
SendClientMessage(playerid, COLOR_GREY, "Du befindest dich in keinem Bus!");
return 1;
}
//Der Timer-Public
public OnPlayerWaitLinie(playerid)
{
new busstring[128], stunde, minute, sekunde;
gettime(stunde, minute, sekunde);
if(IsPlayerConnected(playerid) && gPlayerLogged[playerid] == 1)
{
if(BusTime[playerid] < 6)
{
BusTime[playerid] ++;
if(BusTime[playerid] == 1)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 5 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
else if(BusTime[playerid] == 2)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 4 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
else if(BusTime[playerid] == 3)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 3 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
else if(BusTime[playerid] == 4)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 2 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
else if(BusTime[playerid] == 5)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 1 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
public OnPlayerWaitLinie(playerid)
{
new busstring[128], stunde, minute, sekunde;
gettime(stunde, minute, sekunde);
if(IsPlayerConnected(playerid) && gPlayerLogged[playerid] == 1)
{
if(BusTime[playerid] < 6)
{
BusTime[playerid] ++;
if(BusTime[playerid] == 1)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 5 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
else if(BusTime[playerid] == 2)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 4 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
else if(BusTime[playerid] == 3)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 3 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
else if(BusTime[playerid] == 4)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 2 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
else if(BusTime[playerid] == 5)
{
TextDrawSetString(BusMessage[playerid], "~y~Busfahrer:~w~ 1 Sek.");
TextDrawShowForPlayer(playerid, BusMessage[playerid]);
return 1;
}
else if(BusTime[playerid] == 6)
{
TextDrawHideForPlayer(playerid, BusMessage[playerid]);
BusTime[playerid] = 0;
}
}
for(new i=0;i<sizeof(bus);i++)
{
new vID = GetPlayerVehicleID(playerid);
if(!(GetPlayerState(playerid) == PLAYER_STATE_DRIVER))return SendClientMessage(playerid, COLOR_GREY, "Du befindest dich in keinem Bus!"); KillTimer(buswait[playerid]);
if(vID == bus[i])
{
if(BusCheckPointLinie2[playerid] > 0)
{
if(BusCheckPointLinie2[playerid] == 1)
{
BusCheckPointLinie2[playerid] = 2;
SetPlayerCheckpoint(playerid, 800.2092,-1350.1198,12.9576, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Intercars");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: Verona Beach Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 2)
{
BusCheckPointLinie2[playerid] = 3;
SetPlayerCheckpoint(playerid, 1219.1216,-946.3145,42.1895, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Burger Shot North");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Intercars Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 3)
{
BusCheckPointLinie2[playerid] = 4;
SetPlayerCheckpoint(playerid, 1426.2518,-1035.9860,23.2215, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Bank");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Burgershot North Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 4)
{
BusCheckPointLinie2[playerid] = 5;
SetPlayerCheckpoint(playerid, 1539.2504,-1305.7352,15.4792, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos News Tower");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Bank Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 5)
{
BusCheckPointLinie2[playerid] = 6;
SetPlayerCheckpoint(playerid, 1844.8221,-1388.5509,12.9530, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Skatepark");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS News Tower Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 6)
{
BusCheckPointLinie2[playerid] = 7;
SetPlayerCheckpoint(playerid, 1819.0703,-1667.1174,12.9563, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Alhambra");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Skatepark Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 7)
{
BusCheckPointLinie2[playerid] = 8;
SetPlayerCheckpoint(playerid, 1491.1707,-1729.4458,12.9545, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Stadthalle");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Alhambra Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 8)
{
BusCheckPointLinie2[playerid] = 9;
SetPlayerCheckpoint(playerid, 1246.8621,-1710.1527,12.9429, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Busbahnhof");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Stadthalle Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 9)
{
BusCheckPointLinie2[playerid] = 10;
SetPlayerCheckpoint(playerid, 288.5095,-1732.6295,3.6360, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Verona Beach");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie 2 Haltestelle: LS Busbahnhof Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 10)
{
BusCheckPointLinie2[playerid] = 0;
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du hast durch diese Runde $2800 erhalten.");
Spieler[playerid][pPayCheck] += 2800;
KillTimer(buswait[playerid]);
UnfreezePlayer(playerid);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: Verona Beach Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
}
if(BusCheckPointLinie1[playerid] > 0)
{
if(BusCheckPointLinie1[playerid] == 1)
{
BusCheckPointLinie1[playerid] = 2;
SetPlayerCheckpoint(playerid, 1226.6246,-1714.2220,12.9543, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Bus Bahnhof");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Verona Beach Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 2)
{
BusCheckPointLinie1[playerid] = 3;
SetPlayerCheckpoint(playerid, 1470.4623,-1734.5129,12.9439, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Stadthalle");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Bus Bahnhof Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 3)
{
BusCheckPointLinie1[playerid] = 4;
SetPlayerCheckpoint(playerid, 1824.1851,-1645.7863,12.9406, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Alhambra Club");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Stadthalle Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 4)
{
BusCheckPointLinie1[playerid] = 5;
SetPlayerCheckpoint(playerid, 1852.6932,-1363.5457,12.9647, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Skate Park");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Alhambra Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 5)
{
BusCheckPointLinie1[playerid] = 6;
SetPlayerCheckpoint(playerid, 1565.8749,-1296.9966,16.5426, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos News Tower");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Skate Park Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 6)
{
BusCheckPointLinie1[playerid] = 7;
SetPlayerCheckpoint(playerid, 1445.4164,-1031.3965,23.2298, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Bank");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: News Tower Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 7)
{
BusCheckPointLinie1[playerid] = 8;
SetPlayerCheckpoint(playerid, 1195.6738,-935.0648,42.3088, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Burger Shot North");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Los Santos Bank Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 8)
{
BusCheckPointLinie1[playerid] = 9;
SetPlayerCheckpoint(playerid, 794.1490,-1377.1678,13.0238, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Intercars");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: BSN Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 9)
{
BusCheckPointLinie1[playerid] = 10;
SetPlayerCheckpoint(playerid, 301.8509,-1740.6200,3.8566, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Verona Beach");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: LS Intercars Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 10)
{
BusCheckPointLinie1[playerid] = 0;
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du hast durch diese Runde $2800 erhalten.");
Spieler[playerid][pPayCheck] += 2800;
KillTimer(buswait[playerid]);
UnfreezePlayer(playerid);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Verona Beach Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
}
}
}
SendClientMessage(playerid, COLOR_GREY, "Du befindest dich in keinem Bus!");
}
return 1;
}
{
TextDrawHideForPlayer(playerid, BusMessage[playerid]);
BusTime[playerid] = 0;
}
}
for(new i=0;i<sizeof(bus);i++)
{
new vID = GetPlayerVehicleID(playerid);
if(!(GetPlayerState(playerid) == PLAYER_STATE_DRIVER))return SendClientMessage(playerid, COLOR_GREY, "Du befindest dich in keinem Bus!"); KillTimer(buswait[playerid]);
if(vID == bus[i])
{
if(BusCheckPointLinie2[playerid] > 0)
{
if(BusCheckPointLinie2[playerid] == 1)
{
BusCheckPointLinie2[playerid] = 2;
SetPlayerCheckpoint(playerid, 800.2092,-1350.1198,12.9576, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Intercars");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: Verona Beach Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 2)
{
BusCheckPointLinie2[playerid] = 3;
SetPlayerCheckpoint(playerid, 1219.1216,-946.3145,42.1895, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Burger Shot North");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Intercars Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 3)
{
BusCheckPointLinie2[playerid] = 4;
SetPlayerCheckpoint(playerid, 1426.2518,-1035.9860,23.2215, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Bank");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Burgershot North Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 4)
{
BusCheckPointLinie2[playerid] = 5;
SetPlayerCheckpoint(playerid, 1539.2504,-1305.7352,15.4792, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos News Tower");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Bank Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 5)
{
BusCheckPointLinie2[playerid] = 6;
SetPlayerCheckpoint(playerid, 1844.8221,-1388.5509,12.9530, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Skatepark");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS News Tower Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 6)
{
BusCheckPointLinie2[playerid] = 7;
SetPlayerCheckpoint(playerid, 1819.0703,-1667.1174,12.9563, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Alhambra");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Skatepark Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 7)
{
BusCheckPointLinie2[playerid] = 8;
SetPlayerCheckpoint(playerid, 1491.1707,-1729.4458,12.9545, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Stadthalle");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Alhambra Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 8)
{
BusCheckPointLinie2[playerid] = 9;
SetPlayerCheckpoint(playerid, 1246.8621,-1710.1527,12.9429, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Busbahnhof");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: LS Stadthalle Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 9)
{
BusCheckPointLinie2[playerid] = 10;
SetPlayerCheckpoint(playerid, 288.5095,-1732.6295,3.6360, 5.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Verona Beach");
UnfreezePlayer(playerid);
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie 2 Haltestelle: LS Busbahnhof Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
return 1;
}
else if(BusCheckPointLinie2[playerid] == 10)
{
BusCheckPointLinie2[playerid] = 0;
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du hast durch diese Runde $2800 erhalten.");
Spieler[playerid][pPayCheck] += 2800;
KillTimer(buswait[playerid]);
UnfreezePlayer(playerid);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 2 Haltestelle: Verona Beach Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
}
if(BusCheckPointLinie1[playerid] > 0)
{
if(BusCheckPointLinie1[playerid] == 1)
{
BusCheckPointLinie1[playerid] = 2;
SetPlayerCheckpoint(playerid, 1226.6246,-1714.2220,12.9543, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Bus Bahnhof");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Verona Beach Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 2)
{
BusCheckPointLinie1[playerid] = 3;
SetPlayerCheckpoint(playerid, 1470.4623,-1734.5129,12.9439, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Stadthalle");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Bus Bahnhof Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 3)
{
BusCheckPointLinie1[playerid] = 4;
SetPlayerCheckpoint(playerid, 1824.1851,-1645.7863,12.9406, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Alhambra Club");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Stadthalle Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 4)
{
BusCheckPointLinie1[playerid] = 5;
SetPlayerCheckpoint(playerid, 1852.6932,-1363.5457,12.9647, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Skate Park");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Alhambra Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 5)
{
BusCheckPointLinie1[playerid] = 6;
SetPlayerCheckpoint(playerid, 1565.8749,-1296.9966,16.5426, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos News Tower");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Skate Park Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 6)
{
BusCheckPointLinie1[playerid] = 7;
SetPlayerCheckpoint(playerid, 1445.4164,-1031.3965,23.2298, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Bank");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: News Tower Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 7)
{
BusCheckPointLinie1[playerid] = 8;
SetPlayerCheckpoint(playerid, 1195.6738,-935.0648,42.3088, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Burger Shot North");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Los Santos Bank Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 8)
{
BusCheckPointLinie1[playerid] = 9;
SetPlayerCheckpoint(playerid, 794.1490,-1377.1678,13.0238, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Intercars");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: BSN Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 9)
{
BusCheckPointLinie1[playerid] = 10;
SetPlayerCheckpoint(playerid, 301.8509,-1740.6200,3.8566, 5.0);
UnfreezePlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Nächste Haltestelle: Los Santos Verona Beach");
KillTimer(buswait[playerid]);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: LS Intercars Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
else if(BusCheckPointLinie1[playerid] == 10)
{
BusCheckPointLinie1[playerid] = 0;
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du hast durch diese Runde $2800 erhalten.");
Spieler[playerid][pPayCheck] += 2800;
KillTimer(buswait[playerid]);
UnfreezePlayer(playerid);
format(busstring, sizeof(busstring), "%s (ID: %d) Linie: 1 Haltestelle: Verona Beach Zeit: %d:%d:%d", GetName(playerid), playerid, stunde, minute, sekunde);
BusLog(busstring);
return 1;
}
}
}
}
SendClientMessage(playerid, COLOR_GREY, "Du befindest dich in keinem Bus!");
}
return 1;
}
Falls noch irgendwas benötigt wird, bitte sagen.
Andere Timer gehen alle.