??
Hallo ich habe hier einige verschiedene Busautos..
Nun soll jedes von inen verschiedene 3d texte haben..
Wie mach ich das ?
Das hier hab ich unter OnGameModeInit :
BusCar[0] = AddStaticVehicleEx(431,1231.6598,-1835.2216,13.4887,270.2198,47,74,respawntime); // bus
BusCar[1] = AddStaticVehicleEx(437,1252.0427,-1835.1211,13.5228,269.4155,3,6,respawntime); // bus
BusCar[2] = AddStaticVehicleEx(437,1247.2941,-1847.0637,13.5952,89.3636,61,61,respawntime); // bus
BusCar[3] = AddStaticVehicleEx(437,-1964.0701,194.5635,26.7563,1.3707,3,3,respawntime); // bus
BusCar[4] = AddStaticVehicleEx(437,-1963.0828,84.8999,27.8209,1.7200,93,93,respawntime); // bus
BusCar[5] = AddStaticVehicleEx(431,-1963.4465,97.8078,27.7944,0.4650,6,6,respawntime); // bus
BusCar[6] = AddStaticVehicleEx(431,-1963.6572,178.3795,27.3107,0.1886,45,56,respawntime); // bus
wäe das so richtig ?
Gant oben beui den News:
new Text3D:bus72;
bus72 = Create3DTextLabel( "Buslinie 72", 0xFF0000AA, 0.0, 0.0, 0.0, 50.0, 0, 1);
Attach3DTextLabelToVehicle(bus72, BusCar[0], 0, 0, 0);
BusCar[0] = AddStaticVehicleEx(431,1231.6598,-1835.2216,13.4887,270.2198,47,74,respawntime); // bus
Also so wie ichs oben habe gehts nicht was iss da falsch ?