Hexyho
Ich arbeite gerade an einem Job, aber die Checkpoints gehn nicht weiter....
if(IsPlayerInRangeOfPoint(playerid, 5.0,-103.3921,143.2402,4.1059) && FarmerCP[playerid] == 30)
{
SetPlayerCheckpoint(playerid, -188.3129,171.0141,9.2186 ,5.0);
FarmerCP[playerid] = 1;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-188.3129,171.0141,9.21869) && FarmerCP[playerid] == 1)
{
SetPlayerCheckpoint(playerid, -272.1628,-43.3707,3.7175 ,5.0);
FarmerCP[playerid] = 2;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-272.1628,-43.3707,3.7175) && FarmerCP[playerid] == 2)
{
SetPlayerCheckpoint(playerid, -193.6877,-82.6355,4.0926 ,5.0);
FarmerCP[playerid] = 3;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-193.6877,-82.6355,4.0926) && FarmerCP[playerid] == 3)
{
SetPlayerCheckpoint(playerid, -106.9359,144.3870,4.1110,5.0);
FarmerCP[playerid] = 4;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-106.9359,144.3870,4.1110) && FarmerCP[playerid] == 4)
{
SetPlayerCheckpoint(playerid, 19.8989,58.1932,4.0934,5.0);
FarmerCP[playerid] = 5;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,19.8989,58.1932,4.0934) && FarmerCP[playerid] == 5)
{
SetPlayerCheckpoint(playerid, -77.4267,-7.0503,4.0936,5.0);
FarmerCP[playerid] = 6;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-77.4267,-7.0503,4.0936) && FarmerCP[playerid] == 6)
{
SetPlayerCheckpoint(playerid, -2.4662,-11.4094,4.0933,5.0);
SendClientMessage(playerid, Grün, "Für deine Saubere Arbeit bekommst du vom Farm Besitzer 8$ Trinkgeld. ");
GivePlayerMoney(playerid, 8);
FarmerCP[playerid] = 7;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-2.4662,-11.4094,4.0933) && FarmerCP[playerid] == 7)
{
SetPlayerCheckpoint(playerid, -42.1850,-101.3050,4.0907,5.0);
FarmerCP[playerid] = 8;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-42.1850,-101.3050,4.0907) && FarmerCP[playerid] == 8)
{
SetPlayerCheckpoint(playerid, 32.3758,-115.1121,1.6013,5.0);
FarmerCP[playerid] = 9;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,32.3758,-115.1121,1.6013) && FarmerCP[playerid] == 9)
{
SetPlayerCheckpoint(playerid, 76.4726,23.3849,1.5863,5.0);
FarmerCP[playerid] = 10;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,76.4726,23.3849,1.5863) && FarmerCP[playerid] == 10)
{
SetPlayerCheckpoint(playerid, 19.8989,58.1932,4.0934,5.0);
FarmerCP[playerid] = 11;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,19.8989,58.1932,4.0934) && FarmerCP[playerid] == 11)
{
SetPlayerCheckpoint(playerid, -106.9359,144.3870,4.1110,5.0);
FarmerCP[playerid] = 12;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-106.9359,144.3870,4.1110) && FarmerCP[playerid] == 12)
{
SetPlayerCheckpoint(playerid, -193.6877,-82.6355,4.0926,5.0);
FarmerCP[playerid] = 13;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-193.6877,-82.6355,4.0926) && FarmerCP[playerid] == 13)
{
SetPlayerCheckpoint(playerid,-272.1628,-43.3707,3.7175,5.0);
FarmerCP[playerid] = 14;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-272.1628,-43.3707,3.7175) && FarmerCP[playerid] == 14)
{
SetPlayerCheckpoint(playerid,-188.3129,171.0141,9.2186,5.0);
FarmerCP[playerid] = 15;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-188.3129,171.0141,9.2186) && FarmerCP[playerid] == 15)
{
SetPlayerCheckpoint(playerid,-103.3921,143.2402,4.1059,5.0);
FarmerCP[playerid] = 16;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-103.3921,143.2402,4.1059) && FarmerCP[playerid] == 16)
{
SetPlayerCheckpoint(playerid,-77.4267,-7.0503,4.0936,5.0);
FarmerCP[playerid] = 17;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-77.4267,-7.0503,4.0936) && FarmerCP[playerid] == 17)
{
SetPlayerCheckpoint(playerid,76.4726,23.3849,1.5863,5.0);
FarmerCP[playerid] = 18;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,76.4726,23.3849,1.5863) && FarmerCP[playerid] == 18)
{
SetPlayerCheckpoint(playerid,32.3758,-115.1121,1.6013,5.0);
FarmerCP[playerid] = 19;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,32.3758,-115.1121,1.601) && FarmerCP[playerid] == 19)
{
SetPlayerCheckpoint(playerid,-42.1850,-101.3050,4.0907,5.0);
FarmerCP[playerid] = 20;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-42.1850,-101.3050,4.0907) && FarmerCP[playerid] == 20)
{
SetPlayerCheckpoint(playerid,-2.4662,-11.4094,4.0933,5.0);
FarmerCP[playerid] = 21;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-2.4662,-11.4094,4.0933) && FarmerCP[playerid] == 21)
{
SetPlayerCheckpoint(playerid,-77.4267,-7.0503,4.0936,5.0);
FarmerCP[playerid] = 22;
}
if(IsPlayerInRangeOfPoint(playerid, 5.0,-77.4267,-7.0503,4.0936) && Farmerfahrt[playerid] == 22)
{
SendClientMessage(playerid, Gelb, "Die Fahrt ist vorbei, Die Felder müssen jetzt nachwachsen.");
SendClientMessage(playerid, Weiß, "Dein Gehalt erhälst du an deinem Zahltag.");
SendClientMessage(playerid, Weiß, "Jetzt hast du Zeit um dich um andere dinge zu kümmern.");
DisablePlayerCheckpoint(playerid);
Farmerfahrt[playerid] = 0;
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, Gelb, "Du kannst das Fahrzeug mit /exit verlassen.");
sSpieler[playerid][JobGehalt] += 1150;
FarmerCP[playerid] = 0;
return 1;
}
ich finde keinen fehler...