Guten tag ich habe das hier gerade in mein script eingefügt:
new LSPD1 = 0;
new LSPD2 = 0;
new LSPD3 = 0;
new lspd1tor;
new lspd2tor;
new lspd3tor;
new lspd1zaun1;
new lspd1zaun2;
new lspd1zaun3;
new lspd2zaun1;
new lspd2zaun2;
new lspd2zaun3;
lspd1tor = CreateObject(10671, 1539.56, -1627.71, 14.15, 0.00, 0.00, -0.72);
lspd1zaun1 = CreateObject(3850, 1539.60, -1624.51, 16.50, 0.00, 0.00, -0.30);
lspd1zaun2 = CreateObject(3850, 1539.58, -1627.93, 16.50, 0.00, 0.00, -0.30);
lspd1zaun3 = CreateObject(3850, 1539.56, -1631.36, 16.50, 0.00, 0.00, -0.30);
lspd2tor = CreateObject(10671, 1606.58, -1722.06, 14.15, 0.00, 0.00, -90.18);
lspd2zaun1 = CreateObject(3850, 1605.41, -1722.13, 16.54, 0.00, 0.00, 90.06);
lspd2zaun2 = CreateObject(3850, 1608.85, -1722.13, 16.54, 0.00, 0.00, 90.06);
lspd2zaun3 = CreateObject(3850, 1610.59, -1722.11, 16.54, 0.00, 0.00, 90.06);
lspd3tor = CreateObject(6517, 1583.66, -1700.11, 13.90, 0.00, 0.00, -0.36);
if(strcmp(cmdtext, "/ptor",true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 10, 1539.5515,-1627.3754,13.5900))
{
if(LSPD1 == 0)
{
MoveObject(lspd1tor,1539.56, -1627.71, 10.27,2);
MoveObject(lspd1zaun1,1539.60, -1621.08, 16.50,2);
MoveObject(lspd1zaun2,1539.60, -1621.08, 16.50,2);
MoveObject(lspd1zaun3,1539.60, -1621.08, 16.50,2);
SendClientMessage(playerid,Orange,"Sie haben das Tor geöffnet.");
LSPD1 = 1;
return 1;
}
if(LSPD1 == 1)
{
MoveObject(lspd1tor,1539.56, -1627.71, 14.15,2);
MoveObject(lspd1zaun1,1539.60, -1624.51, 16.50,2);
MoveObject(lspd1zaun2,1539.58, -1627.93, 16.50,2);
MoveObject(lspd1zaun3,1539.56, -1631.36, 16.50,2);
SendClientMessage(playerid,Orange,"Sie haben das Tor geschlossen.");
LSPD1 = 0;
return 1;
}
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 10, 1583.5769,-1700.2382,13.5900))
{
if(LSPD2 == 0)
{
MoveObject(lspd2tor,1606.58, -1722.06, 10.66,2);
MoveObject(lspd2zaun1,1601.98, -1722.13, 16.54,2);
MoveObject(lspd2zaun2,1601.98, -1722.13, 16.54,2);
MoveObject(lspd2zaun3,1601.98, -1722.13, 16.54,2);
SendClientMessage(playerid,Orange,"Sie haben das Tor geöffnet.");
LSPD2 = 1;
return 1;
}
if(LSPD2 == 1)
{
MoveObject(lspd2tor,1606.58, -1722.06, 14.15,2);
MoveObject(lspd2zaun1,1605.41, -1722.13, 16.54,2);
MoveObject(lspd2zaun2,1608.85, -1722.13, 16.54,2);
MoveObject(lspd2zaun3,1610.59, -1722.11, 16.54,2);
SendClientMessage(playerid,Orange,"Sie haben das Tor geschlossen.");
LSPD2 = 0;
return 1;
}
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 10, 1608.2067,-1722.2169,13.5800))
{
if(LSPD3 == 0)
{
MoveObject(lspd3tor,1583.66, -1700.11, 10.66,2);
SendClientMessage(playerid,Orange,"Sie haben das Tor geöffnet.");
LSPD2 = 1;
return 1;
}
if(LSPD3 == 1)
{
MoveObject(lspd3tor,1583.66, -1700.11, 13.90,2);
SendClientMessage(playerid,Orange,"Sie haben das Tor geschlossen.");
LSPD2 = 0;
return 1;
}
return 1;
}
else
{
SendClientMessage(playerid,Rot,"Sie befinden sich an keinem Tor.");
return 1;
}
}
und bekomme jetzt immer nach dem eingeben des passworts einen chrash:
SA-MP 0.3e
Exception At Address: 0x0044A503
Registers:
EAX: 0x00000000 EBX: 0x00000800 ECX: 0x0BCE4E70 EDX: 0x0085BB01
ESI: 0x0BCE4E70 EDI: 0x0BCE4E70 EBP: 0x0028FD94 ESP: 0x0028FCF0
EFLAGS: 0x00010202
Stack:
+0000: 0x0AD1F580 0x0028FD94 0x00448B16 0x0AD1F580
+0010: 0x005A2B71 0x005A2B7F 0x00000000 0x0AD1F580
+0020: 0x00000800 0x04007B85 0x00000000 0x00000000
+0030: 0x00000000 0x00000000 0x00000000 0x00000000
+0040: 0x08200081 0x0AD4DC90 0x0086D168 0x0056872C
+0050: 0x00000001 0x4627B3E3 0x00000128 0x0053C09A
+0060: 0x0000001A 0x46279F49 0x00000000 0x754A10FC
+0070: 0x03FD0BF6 0x46279F49 0x04007986 0x0000001A
+0080: 0x46279F49 0x00000000 0x0E304920 0x0028FD6C
+0090: 0x0028F8C4 0x0028FF78 0x0401BCD4 0x040409F8
+00A0: 0x00000001 0x74DEF9B0 0x0053E986 0x00000001
+00B0: 0x44200000 0x00000064 0x0053ECC2 0x00000001
+00C0: 0x00619B71 0x0000001A 0x00000001 0x00000001
+00D0: 0x0000000A 0x00748DA0 0x0000001A 0x00000001
+00E0: 0x754A1225 0x00000000 0x0028FF88 0x7EFDE000
+00F0: 0x01700000 0x4E8C4F3B 0x017010F0 0x00000008
+0100: 0x00000100 0x00000008 0x00000102 0x44200000
+0110: 0x43B40000 0x00000000 0x00000000 0x00000500
+0120: 0x000002D0 0x00000000 0x00000001 0x00BA0104
+0130: 0x00000200 0x00000000 0x018D029F 0x028CB132
+0140: 0x0000029F 0x0000018D 0x0000002C 0x0028FE2C
+0150: 0x00825EA4 0x754A1225 0x00000000 0x7EFDE000
+0160: 0xFFFFFFFF 0x00821D17 0x00000065 0x00000065
+0170: 0x0028FF88 0x008246F1 0x00400000 0x00000000
+0180: 0x017E30BC 0x0000000A 0x00000094 0x00000006
+0190: 0x00000001 0x00001DB0 0x00000002 0x00000000
+01A0: 0x00000000 0x00000000 0x00000000 0x00000000
+01B0: 0x00000000 0x00000000 0x00000000 0x00000000
+01C0: 0x00000000 0x00000000 0x00000000 0x00000000
+01D0: 0x00000000 0x00000000 0x00000000 0x00000000
+01E0: 0x00000000 0x00000000 0x00000000 0x00000000
+01F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0200: 0x00000000 0x00000000 0x00000000 0x00000000
+0210: 0x00000000 0x00000000 0x00824588 0x00000000
+0220: 0x00000000 0x7EFDE000 0xC0000005 0x00000000
+0230: 0x017E30BC 0x00000044 0x01820C48 0x01823560
+0240: 0x01821B30 0x00000000 0x00000000 0x00000000
+0250: 0x00000000 0x00000000 0x00000000 0x00000000
+0260: 0x00000000 0x00000000 0x00000000 0xFFFFFFFF
+0270: 0xFFFFFFFF 0xFFFFFFFF 0x00000000 0x00000000
SCM Op: 0x248, lDbg: 0
Game Version: US 1.0
State Information: Ped Context: 0
wo ist der fehler ??