Hey ich habe folgendes Problem ich habe mein GF edit auf MySQL umgeschrieben und wenn ich jetzt auf den Server connecte kommt der Register Dialog und ich gebe ein Passwort ein dann kommt der Login dialog wo ich das passwort nochmal eingeben muss wenn ich dann auf Login klicke verschwindet der dialog und der Server stürzt ab. Wenn ich dann den Server wieder starte und drauf connecte stürzt er vor dem Login Fenster ab ich bin am verzweifeln bitte um Hilfe.
Hier die Codes
OnPlayerLogin
public OnPlayerLogin(playerid,password[])
{
	MySQLCheckConnection();
	print("OnPlayerLogin");
	new tmp2[256];
    new string2[64];
	new playername2[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername2, sizeof(playername2));
	{
		new Data[1024];
		new Field[64];
		new rcnt = 1;
		MySQLFetchAcctRecord(SpielerInfo[playerid][pSQLID], Data);
		samp_mysql_strtok(Field, "|", Data);
		while (samp_mysql_strtok(Field, "|", "")==1)
		{
			// The rcnt values here represent the order of the columns in the characters table, so don't mess with them
			// If you add a column to the table, just add a new line with a +1 rcnt to the block below
			// Start it at 3 to skip the first few records we don't need (id, player name, password)
			if (rcnt == 3) SpielerInfo[playerid][pGebannt] = strval(Field);
			print("Eingeloggt");
			if (rcnt == 4) SpielerInfo[playerid][pAdmin] = strval(Field);
			if (rcnt == 5) SpielerInfo[playerid][pDonateRank] = strval(Field);
			if (rcnt == 6) SpielerInfo[playerid][gPupgrade] = strval(Field);
			if (rcnt == 7) SpielerInfo[playerid][pConnectTime] = strval(Field);
			if (rcnt == 8) SpielerInfo[playerid][pReg] = strval(Field);
			if (rcnt == 9) SpielerInfo[playerid][pSex] = strval(Field);
			if (rcnt == 10) SpielerInfo[playerid][pLevel] = strval(Field);
			if (rcnt == 11) SpielerInfo[playerid][pCK] = strval(Field);
			if (rcnt == 12) SpielerInfo[playerid][pMuted] = strval(Field);
			if (rcnt == 13) SpielerInfo[playerid][pExp] = strval(Field);
			if (rcnt == 14) SpielerInfo[playerid][pCash] = strval(Field);
			if (rcnt == 15) SpielerInfo[playerid][pAccount] = strval(Field);
			if (rcnt == 16) SpielerInfo[playerid][pCrimes] = strval(Field);
			if (rcnt == 17) SpielerInfo[playerid][pKills] = strval(Field);
			if (rcnt == 18) SpielerInfo[playerid][pDeaths] = strval(Field);
			if (rcnt == 19) SpielerInfo[playerid][pArrested] = strval(Field);
			if (rcnt == 20) SpielerInfo[playerid][pWantedDeaths] = strval(Field);
			if (rcnt == 21) SpielerInfo[playerid][pPhoneBook] = strval(Field);
			if (rcnt == 22) SpielerInfo[playerid][pLottoNr] = strval(Field);
			if (rcnt == 23) SpielerInfo[playerid][pFishes] = strval(Field);
			if (rcnt == 24) SpielerInfo[playerid][pBiggestFish] = strval(Field);
			if (rcnt == 25) SpielerInfo[playerid][sJob] = strval(Field);
			if (rcnt == 26) SpielerInfo[playerid][pPayCheck] = strval(Field);
			if (rcnt == 27) SpielerInfo[playerid][pJobGehalt] = strval(Field);
			if (rcnt == 28) SpielerInfo[playerid][pHeadValue] = strval(Field);
			if (rcnt == 29) SpielerInfo[playerid][pJailed] = strval(Field);
			if (rcnt == 30) SpielerInfo[playerid][pJailTime] = strval(Field);
			if (rcnt == 31) SpielerInfo[playerid][pMats] = strval(Field);
			if (rcnt == 32) SpielerInfo[playerid][pDrugs] = strval(Field);
			if (rcnt == 33) SpielerInfo[playerid][pLeader] = strval(Field);
			if (rcnt == 34) SpielerInfo[playerid][pMember] = strval(Field);
			if (rcnt == 35) SpielerInfo[playerid][pRank] = strval(Field);
			if (rcnt == 36) SpielerInfo[playerid][pChar] = strval(Field);
			if (rcnt == 37) SpielerInfo[playerid][pContractTime] = strval(Field);
			if (rcnt == 38) SpielerInfo[playerid][pDetSkill] = strval(Field);
			if (rcnt == 39) SpielerInfo[playerid][pSexSkill] = strval(Field);
			if (rcnt == 40) SpielerInfo[playerid][pBoxSkill] = strval(Field);
			if (rcnt == 41) SpielerInfo[playerid][pLawSkill] = strval(Field);
			if (rcnt == 42) SpielerInfo[playerid][pMechSkill] = strval(Field);
			if (rcnt == 43) SpielerInfo[playerid][pJackSkill] = strval(Field);
			if (rcnt == 44) SpielerInfo[playerid][pCarSkill] = strval(Field);
			if (rcnt == 45) SpielerInfo[playerid][pNewsSkill] = strval(Field);
			if (rcnt == 46) SpielerInfo[playerid][pDrugsSkill] = strval(Field);
			if (rcnt == 47) SpielerInfo[playerid][pCookSkill] = strval(Field);
			if (rcnt == 48) SpielerInfo[playerid][pFishSkill] = strval(Field);
			if (rcnt == 49) SpielerInfo[playerid][pFarmerSkill] = strval(Field);
			if (rcnt == 50) SpielerInfo[playerid][pSHealth] = floatstr(Field);
			if (rcnt == 51) SpielerInfo[playerid][pHealth] = floatstr(Field);
			if (rcnt == 52) SpielerInfo[playerid][pInt] = strval(Field);
			if (rcnt == 53) SpielerInfo[playerid][pLocal] = strval(Field);
			if (rcnt == 54) SpielerInfo[playerid][pTeam] = strval(Field);
			if (rcnt == 55) SpielerInfo[playerid][pModel] = strval(Field);
			if (rcnt == 56) SpielerInfo[playerid][pPnumber] = strval(Field);
			if (rcnt == 57) SpielerInfo[playerid][pPhousekey] = strval(Field);
			if (rcnt == 58) SpielerInfo[playerid][pPbiskey] = strval(Field);
			if (rcnt == 59) SpielerInfo[playerid][pPos_x] = floatstr(Field);
			if (rcnt == 60) SpielerInfo[playerid][pPos_y] = floatstr(Field);
			if (rcnt == 61) SpielerInfo[playerid][pPos_z] = floatstr(Field);
			if (rcnt == 62) SpielerInfo[playerid][pCarLic] = strval(Field);
			if (rcnt == 63) SpielerInfo[playerid][pFlyLic] = strval(Field);
			if (rcnt == 64) SpielerInfo[playerid][pMotoLic] = strval(Field);
			if (rcnt == 65) SpielerInfo[playerid][pLKWLic] = strval(Field);
			if (rcnt == 66) SpielerInfo[playerid][pARG] = strval(Field);
			if (rcnt == 67) SpielerInfo[playerid][pCarInsurance] = strval(Field);
			if (rcnt == 68) SpielerInfo[playerid][pLifeInsurance] = strval(Field);
			if (rcnt == 69) SpielerInfo[playerid][pBoxMats] = strval(Field);
			if (rcnt == 70) SpielerInfo[playerid][pBoxDrugs] = strval(Field);
			if (rcnt == 71) SpielerInfo[playerid][pBoatLic] = strval(Field);
			if (rcnt == 72) SpielerInfo[playerid][pFishLic] = strval(Field);
			if (rcnt == 73) SpielerInfo[playerid][pGunLic] = strval(Field);
			if (rcnt == 74) SpielerInfo[playerid][pGun1] = strval(Field);
			if (rcnt == 75) SpielerInfo[playerid][pGun2] = strval(Field);
			if (rcnt == 76) SpielerInfo[playerid][pGun3] = strval(Field);
			if (rcnt == 77) SpielerInfo[playerid][pGun4] = strval(Field);
			if (rcnt == 78) SpielerInfo[playerid][pGun5] = strval(Field);
			if (rcnt == 79) SpielerInfo[playerid][pAmmo1] = strval(Field);
			if (rcnt == 80) SpielerInfo[playerid][pAmmo2] = strval(Field);
			if (rcnt == 81) SpielerInfo[playerid][pAmmo3] = strval(Field);
			if (rcnt == 82) SpielerInfo[playerid][pAmmo4] = strval(Field);
			if (rcnt == 83) SpielerInfo[playerid][pAmmo5] = strval(Field);
			if (rcnt == 84) SpielerInfo[playerid][pCarTime] = strval(Field);
			if (rcnt == 85) SpielerInfo[playerid][pPayDay] = strval(Field);
			if (rcnt == 86) SpielerInfo[playerid][pPayDayHad] = strval(Field);
			if (rcnt == 87) SpielerInfo[playerid][pCDPlayer] = strval(Field);
			if (rcnt == 88) SpielerInfo[playerid][pWins] = strval(Field);
			if (rcnt == 89) SpielerInfo[playerid][pLoses] = strval(Field);
			if (rcnt == 90) SpielerInfo[playerid][pAlcoholPerk] = strval(Field);
			if (rcnt == 91) SpielerInfo[playerid][pDrugPerk] = strval(Field);
			if (rcnt == 92) SpielerInfo[playerid][pMiserPerk] = strval(Field);
			if (rcnt == 93) SpielerInfo[playerid][pPainPerk] = strval(Field);
			if (rcnt == 94) SpielerInfo[playerid][pTraderPerk] = strval(Field);
			if (rcnt == 95) SpielerInfo[playerid][pTut] = strval(Field);
			if (rcnt == 96) SpielerInfo[playerid][pWarns] = strval(Field);
			if (rcnt == 97) SpielerInfo[playerid][pOnline] = strval(Field);
			if (rcnt == 98) SpielerInfo[playerid][pFuel] = strval(Field);
			if (rcnt == 99) SpielerInfo[playerid][pMarried] = strval(Field);
			if (rcnt == 900) SpielerInfo[playerid][pMarriedTo] = strmid(SpielerInfo[playerid][pMarriedTo], Field, 0, strlen(Field)-1, 255);
			if (rcnt == 101) Kampfstil[playerid] = strval(Field);
			if (rcnt == 102) SpielerInfo[playerid][pSpawnChange] = strval(Field);
			if (rcnt == 103) WantedLevel[playerid] = strval(Field);
			if (rcnt == 104) SpielerInfo[playerid][pSFLic] = strval(Field);
			if (rcnt == 105) SpielerInfo[playerid][pLVLic] = strval(Field);
			if (rcnt == 106) SpielerInfo[playerid][pUhrID] = strval(Field);
			if (rcnt == 107) SpielerInfo[playerid][pOwnPerso] = strval(Field);
			if (rcnt == 108) SpielerInfo[playerid][pPinB] = strval(Field);
			if (rcnt == 109) SpielerInfo[playerid][pHandyID] = strval(Field);
			if (rcnt == 110) SpielerInfo[playerid][pHandyTon] = strval(Field);
			if (rcnt == 111) SpielerInfo[playerid][pZigID] = strval(Field);
			if (rcnt == 112) SpielerInfo[playerid][pZig] = strval(Field);
			if (rcnt == 113) SpielerInfo[playerid][pZigSucht] = strval(Field);
			if (rcnt == 114) SpielerInfo[playerid][pHandyGeld] = strval(Field);
			if (rcnt == 115) SpielerInfo[playerid][pHandyVer] = strval(Field);
			if (rcnt == 116) SpielerInfo[playerid][pGWD] = floatstr(Field);
			if (rcnt == 117) SpielerInfo[playerid][pPlayMinutes] = strval(Field);
			if (rcnt == 118) SpielerInfo[playerid][pGesamtMinutes] = strval(Field);
			if (rcnt == 119) OfflineFlucht[playerid] = strval(Field);
			if (rcnt == 120) SpielerInfo[playerid][pGehalt] = strval(Field);
			rcnt++;
		}
		samp_mysql_free_result();
	}
	SpielerInfo[playerid][pOnline] = 1;
 	AC_BS_ResetPlayerMoney(playerid);
  	ConsumingMoney[playerid] = 1;
    PlayerMoney[playerid] = SpielerInfo[playerid][pCash];
    CurrentMoney[playerid] = SpielerInfo[playerid][pCash];
    if(SpielerInfo[playerid][pReg] == 0)
    {
        SpielerInfo[playerid][pSHealth] = 20.0;
        SpielerInfo[playerid][pHealth] = 50.0;
        SpielerInfo[playerid][pPos_x] = 2246.6;
        SpielerInfo[playerid][pPos_y] = -1161.9;
        SpielerInfo[playerid][pPos_z] = 1029.7;
	    SpielerInfo[playerid][pInt] = 15;
        SpielerInfo[playerid][pLocal] = 999;
        SpielerInfo[playerid][pTeam] = 3;
        SpielerInfo[playerid][pModel] = 22;
        new randphone = 1000 + random(18999);//minimum 1000  max 19999 //giving one at the start
        SpielerInfo[playerid][pPnumber] = randphone;
        SpielerInfo[playerid][pPhousekey] = 999;
        SpielerInfo[playerid][pPbiskey] = 999;
        SpielerInfo[playerid][pAccount] = 1000;
        SpielerInfo[playerid][pSpawnChange] = 0;
        SpielerInfo[playerid][pReg] = 1;
        PlayerMoney[playerid] = PlayerMoney[playerid]+200;
	}
	if(SpielerInfo[playerid][pLevel] == -999) //autoban
	{
		Ban(playerid);
	}
 	else if(SpielerInfo[playerid][pCK] > 0)
    {
        Kick(playerid);
    }
	format(string2, sizeof(string2), "SERVER: Willkommen %s",playername2);
    SendClientMessage(playerid, COLOR_WHITE,string2);
    printf("%s has logged in.",playername2);
    if (SpielerInfo[playerid][pDonateRank] > 0)
    {
        SendClientMessage(playerid, COLOR_WHITE,"SERVER: Du bist Premium Nutzer.");
    }
    if (SpielerInfo[playerid][pAdmin] > 0)
    {
        format(string2, sizeof(string2), "SERVER: Du bist als Level %d Admin eingeloggt.",SpielerInfo[playerid][pAdmin]);
		SendClientMessage(playerid, COLOR_WHITE,string2);
	}
    SetSpawnInfo(playerid, SpielerInfo[playerid][pTeam], SpielerInfo[playerid][pModel], SpielerInfo[playerid][pPos_x], SpielerInfo[playerid][pPos_y], SpielerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
    if(gTeam[playerid] == 0)
    {
        gTeam[playerid] = 3;
    }
    else
    {
        gTeam[playerid] = SpielerInfo[playerid][pTeam];
    }
    gPlayerLogged[playerid] = 1;
    SpawnPlayer(playerid);
    if(WantedLevel[playerid] == 1) { WantedPoints[playerid] = 2; }
    else if(WantedLevel[playerid] == 2) { WantedPoints[playerid] = 4; }
    else if(WantedLevel[playerid] == 3) { WantedPoints[playerid] = 6; }
    else if(WantedLevel[playerid] == 4) { WantedPoints[playerid] = 8; }
    else if(WantedLevel[playerid] == 5) { WantedPoints[playerid] = 10; }
    else if(WantedLevel[playerid] == 6) { WantedPoints[playerid] = 12; }
    format(tmp2, sizeof(tmp2), "~w~Willkommen~n~~y~%s", playername2);
    DateProp(playerid);
    SetPlayerWantedLevel(playerid,WantedLevel[playerid]);
    GameTextForPlayer(playerid, tmp2, 5000, 1);
	PlayerUpdate(playerid);
	if(OfflineFlucht[playerid] == 1 && WantedLevel[playerid] > 0)
	{
		SendClientMessage(playerid,COLOR_LIGHTRED, "* Du wurdest Eingesperrt weil du Offline-Flucht begangen hast!");
		SendClientMessage(playerid,COLOR_LIGHTRED, "* Pro WantedLevel 10 Minuten + 30 Minuten Strafe!");
		new sendername[MAX_PLAYER_NAME],string[100];
		GetPlayerName(playerid, sendername, sizeof(sendername));
		format(string, sizeof(string), "*[Auto-Jail] %s wurde wegen Offline-Flucht eingesperrt.", sendername);
		for(new i = 0; i < MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i) && IsACop(i))
	    	{
     			SendClientMessage(i,COLOR_ALLDEPT,string);
	    	}
		}
		OfflineFlucht[playerid] = 0;
		ResetPlayerWeapons(playerid);
		new wlevel = WantedLevel[playerid];
		SpielerInfo[playerid][pJailed] = 1;
		SpielerInfo[playerid][pJailTime] = (wlevel*600)+1800;
  		AC_BS_SetPlayerInterior(playerid, 3);
  		AC_BS_SetPlayerPos(playerid,198.9297,162.2798,1003.0300);
		WantedPoints[playerid] = 0;
		SetPlayerWantedLevel(playerid,0);
		WantedLevel[playerid] = 0;
		return 1;
	}
	else if(OfflineFlucht[playerid] == 1 && WantedLevel[playerid] == 0)
	{
		SendClientMessage(playerid,COLOR_LIGHTRED, "* Du wurdest eingesperrt weil du Offline-Flucht begangen hast!");
		new sendername[MAX_PLAYER_NAME],string[100];
		GetPlayerName(playerid, sendername, sizeof(sendername));
		format(string, sizeof(string), "*[Auto-Jail] %s wurde wegen Offline-Flucht eingesperrt.", sendername);
		for(new i = 0; i < MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i) && IsACop(i))
	    	{
     			SendClientMessage(i,COLOR_ALLDEPT,string);
	    	}
		}
		OfflineFlucht[playerid] = 0;
		ResetPlayerWeapons(playerid);
		SpielerInfo[playerid][pJailed] = 1;
		SpielerInfo[playerid][pJailTime] = 300;
  		AC_BS_SetPlayerInterior(playerid, 3);
  		AC_BS_SetPlayerPos(playerid,198.9297,162.2798,1003.0300);
		WantedPoints[playerid] = 0;
		SetPlayerWantedLevel(playerid,0);
		WantedLevel[playerid] = 0;
		return 1;
	}
	if(OfflineFlucht[playerid] == 2 && WantedLevel[playerid] > 0)
	{
		SendClientMessage(playerid,COLOR_LIGHTRED, "* Du wurdest Eingesperrt weil du Knast Deathmatch gemacht hast!");
		SendClientMessage(playerid,COLOR_LIGHTRED, "* Pro WantedLevel 10 Minuten + 20 Minuten Strafe!");
		new sendername[MAX_PLAYER_NAME],string[100];
		GetPlayerName(playerid, sendername, sizeof(sendername));
		format(string, sizeof(string), "*[Auto-Jail] %s wurde wegen KnastDM eingesperrt.", sendername);
		for(new i = 0; i < MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i) && IsACop(i))
	    	{
     			SendClientMessage(i,COLOR_ALLDEPT,string);
	    	}
		}
		OfflineFlucht[playerid] = 0;
		ResetPlayerWeapons(playerid);
		new wlevel = WantedLevel[playerid];
		SpielerInfo[playerid][pJailed] = 1;
		SpielerInfo[playerid][pJailTime] = (wlevel*600)+1200;
  		AC_BS_SetPlayerInterior(playerid, 3);
  		AC_BS_SetPlayerPos(playerid,198.9297,162.2798,1003.0300);
		WantedPoints[playerid] = 0;
		SetPlayerWantedLevel(playerid,0);
		WantedLevel[playerid] = 0;
		return 1;
	}
	for(new fs;fs<sizeof(FightSystem);fs++)
	{
		GangZoneShowForPlayer(playerid,FightSystem[fs][fsZoneID],GetZoneColorOfFaction(FightSystem[fs][fsOwnerFaction]));
	}
	if(SpielerInfo[playerid][pAdmin] >= 1)
	{
		for(new i = 0; i < MAX_PLAYERS; i++)
		{
			if(Audio_IsClientConnected(i))
			{
				Audio_Play(i, 20, false, false, false);
			}
		}
	}
	return 1;
}
Die Dialoge
    if(dialogid == DIALOG_LOGIN)
    {
        if(response && strlen(inputtext) > 0)
		{
		    MySQLFetchAcctSingle(SpielerInfo[playerid][pSQLID], "Password", SpielerInfo[playerid][pKey]);
			if(strcmp(SpielerInfo[playerid][pKey],inputtext, true ) == 0 )
			{
				print("Vor Onplayerlogin");
				OnPlayerLogin(playerid,inputtext);
        	}
       		else
			{
				ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Das Passwort ist nicht korrekt! Bitte gib nun dein richtiges Passwort ein:","Login","Abbrechen");
        		gPlayerLogTries[playerid] += 1;
        		if(gPlayerLogTries[playerid] == 1)
	    		{
					SendClientMessage(playerid,COLOR_GREEN,"Falsches Passwort! [1/4]");
				}
        		if(gPlayerLogTries[playerid] == 2)
				{
					SendClientMessage(playerid,COLOR_YELLOW,"Falsches Passwort! [2/4]");
				}
				if(gPlayerLogTries[playerid] == 3)
				{
					SendClientMessage(playerid,TEAM_ORANGE_COLOR,"Falsches Passwort! [3/4]");
				}
				if(gPlayerLogTries[playerid] == 4)
				{
				    SendClientMessage(playerid,COLOR_RED,"Falsches Passwort! [4/4]");
					Ban(playerid);
				}
			}
		}
		else
  		{
            Kick(playerid);
        }
        return 1;
  	}