Brauche dringend Hilfe !

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
  • Hallo sobald ich das in mein richtige Script einfügen und Compilen tuhe stürzt mein PAWNO ab wenn ich das wieder raus nehme geht wieder alles...


    if(dialogid == NEON)
    {
    if(response)
    {
    if(listitem == 0)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "blue", CreateObject(18648,0,0,0,0,0,0));
    SetPVarInt(playerid, "blue1", CreateObject(18648,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "blue"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "blue1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~b~ Blue ~w~Neon wurde deinem Fahrzeug hinzugefügt!",3500,5);
    }
    if(listitem == 1)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "green", CreateObject(18649,0,0,0,0,0,0));
    SetPVarInt(playerid, "green1", CreateObject(18649,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "green"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "green1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~g~Green ~w~Neon wurde deinem Fahrzeug hinzugefügt!",3500,5);
    }
    if(listitem == 2)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "yellow", CreateObject(18650,0,0,0,0,0,0));
    SetPVarInt(playerid, "yellow1", CreateObject(18650,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "yellow"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "yellow1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~y~Yellow~w~Neon wurde deinem Fahrzeug hinzugefügt!",3500,5);
    }
    if(listitem == 3)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "white", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "white1", CreateObject(18652,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "white"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "white1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~w~White~w~Neon wurde deinem Fahrzeug hinzugefügt!",3500,5);
    }
    if(listitem == 4)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "pink", CreateObject(18651,0,0,0,0,0,0));
    SetPVarInt(playerid, "pink1", CreateObject(18651,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "pink"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "pink1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~p~Pink~w~Neon wurde deinem Fahrzeug hinzugefügt!",3500,5);
    }
    if(listitem == 5)
    {
    DestroyObject(GetPVarInt(playerid, "blue"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "blue1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "green"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "green1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "yellow"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "yellow1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "white"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "white1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "pink"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "pink1"));
    DeletePVar(playerid, "neon");
    GameTextForPlayer(playerid, "~g~Neon wurde ausgeschaltet",3500,5);
    }
    }
    }
    return 1;
    }


    Es war vorher ein Filterscript und will es jetzt ins normale Script einbauen...