Rcon sf loaden geht nicht
- SexyPawnoStyle
- Geschlossen
- Erledigt
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Wenn du ein FS laden willlst(Filterscript) Muss du nicht loadsf sondern loadfs schreiben
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FilterScript "david.amx faild loading " oda so
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entweder hast du den namen falsch geschrieben oder die .amx fehlt
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amx da pwn auch da alles da!
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Hast du es in die server.cfg eingetragen das fs?
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Falls Linux verwendet wird auf die Groß- und Kleinschreibung achten!
Mit freundlichen Grüßen,
Zunno -
Ja es ist in der .cfg und nein kein Linux
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Wird es nicht standartmäßig geladen wenn es in dern cfg ist?
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Hier !!
ein teil des Filterscripts warum geht das Zum Tewufel nciht
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}public OnFilterScriptExit()
{
return 1;
}#endif
public OnGameModeInit()
{
AddStaticVehicle(541,2971.69995117,-2787.69995117,10.10000038,0.00000000,156,156); //Bullet
CreateObject(3458,1915.40002441,-2957.60009766,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (1)
CreateObject(3458,1915.50000000,-2962.60009766,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (2)
CreateObject(3458,1915.30004883,-2952.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (3)
CreateObject(3458,1915.30004883,-2948.19995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (4)
CreateObject(8838,3982.80004883,-1276.80004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (1)
CreateObject(8838,3982.80004883,-1271.90002441,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (2)
CreateObject(8838,3982.80004883,-1266.90002441,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (3)
CreateObject(8838,3982.80004883,-1261.90002441,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (4)
CreateObject(8838,4002.00000000,-1268.00000000,0.00000000,0.00000000,0.00000000,270.00000000); //object(vgehshade01_lvs) (5)
CreateObject(8838,4006.89990234,-1268.09997559,0.00000000,0.00000000,0.00000000,270.00000000); //object(vgehshade01_lvs) (6)
CreateObject(8838,4011.80004883,-1268.09997559,0.00000000,0.00000000,0.00000000,90.00000000); //object(vgehshade01_lvs) (7)
CreateObject(8838,3949.50000000,-1271.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (8)
CreateObject(8838,3949.19995117,-1266.50000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (9)
CreateObject(8838,3917.00000000,-1271.59997559,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (10)
CreateObject(8838,3916.30004883,-1266.50000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (11)
CreateObject(8838,3883.69995117,-1271.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (12)
CreateObject(8838,3883.30004883,-1266.59997559,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (13)CreateObject(8558,15.30875111,0.00000000,2.92029190,0.00000000,338.40005493,0.00000000); //object(vgshseing28) (154)
CreateObject(8558,10.34195042,0.00000000,1.30648804,0.00000000,345.60006714,0.00000000); //object(vgshseing28) (155)
CreateObject(8558,5.21203041,0.00000000,0.32790756,0.00000000,352.80007935,0.00000000); //object(vgshseing28) (156)
CreateObject(8558,0.00000000,0.00000000,0.00000000,0.00000000,360.00000000,0.00000000); //object(vgshseing28) (157)
CreateObject(8838,2959.19995117,-2800.39990234,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (14)
CreateObject(8838,2959.80004883,-2805.10009766,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (15)
CreateObject(8838,2960.40014648,-2809.80029297,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (16)
CreateObject(8838,2961.00024414,-2814.50048828,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (17)
CreateObject(8838,2961.60034180,-2819.20068359,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (18)
CreateObject(8838,2962.20043945,-2823.90087891,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (19)
CreateObject(8838,2962.80053711,-2828.60107422,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (20)
CreateObject(8838,2963.40063477,-2833.30126953,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (21)
CreateObject(8838,2964.00073242,-2838.00146484,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (22)
CreateObject(8838,2964.60083008,-2842.70166016,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (23)
CreateObject(8838,2965.20092773,-2847.40185547,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (24)
CreateObject(8838,2965.80078125,-2852.10156250,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (25)
CreateObject(8838,2965.80078125,-2852.10156250,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (26)
CreateObject(8838,2960.40014648,-2809.80029297,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (77)
CreateObject(8838,2961.00024414,-2814.50048828,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (27)
CreateObject(8838,2961.60034180,-2819.20068359,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (28)}
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Die ganzen dinge (objecte usw.) kommen unter OnFilterscriptInit und nicht unter OnGameModeInit...
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Es geht immer noch nciht wer will kann das mit mir testen IP per PN und anfrage ebenso per PN
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kann ja net so schwer sein
#include <a_samp>
public OnFilterScriptInit()
{
AddStaticVehicle(541,2971.69995117,-2787.69995117,10.10000038,0.00000000,156,156); //Bullet
CreateObject(3458,1915.40002441,-2957.60009766,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (1)
CreateObject(3458,1915.50000000,-2962.60009766,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (2)
CreateObject(3458,1915.30004883,-2952.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (3)
CreateObject(3458,1915.30004883,-2948.19995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (4)
CreateObject(8838,3982.80004883,-1276.80004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (1)
CreateObject(8838,3982.80004883,-1271.90002441,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (2)
CreateObject(8838,3982.80004883,-1266.90002441,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (3)
CreateObject(8838,3982.80004883,-1261.90002441,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (4)
CreateObject(8838,4002.00000000,-1268.00000000,0.00000000,0.00000000,0.00000000,270.00000000); //object(vgehshade01_lvs) (5)
CreateObject(8838,4006.89990234,-1268.09997559,0.00000000,0.00000000,0.00000000,270.00000000); //object(vgehshade01_lvs) (6)
CreateObject(8838,4011.80004883,-1268.09997559,0.00000000,0.00000000,0.00000000,90.00000000); //object(vgehshade01_lvs) (7)
CreateObject(8838,3949.50000000,-1271.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (8)
CreateObject(8838,3949.19995117,-1266.50000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (9)
CreateObject(8838,3917.00000000,-1271.59997559,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (10)
CreateObject(8838,3916.30004883,-1266.50000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (11)
CreateObject(8838,3883.69995117,-1271.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (12)
CreateObject(8838,3883.30004883,-1266.59997559,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (13)CreateObject(8558,15.30875111,0.00000000,2.92029190,0.00000000,338.40005493,0.00000000); //object(vgshseing28) (154)
CreateObject(8558,10.34195042,0.00000000,1.30648804,0.00000000,345.60006714,0.00000000); //object(vgshseing28) (155)
CreateObject(8558,5.21203041,0.00000000,0.32790756,0.00000000,352.80007935,0.00000000); //object(vgshseing28) (156)
CreateObject(8558,0.00000000,0.00000000,0.00000000,0.00000000,360.00000000,0.00000000); //object(vgshseing28) (157)
CreateObject(8838,2959.19995117,-2800.39990234,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (14)
CreateObject(8838,2959.80004883,-2805.10009766,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (15)
CreateObject(8838,2960.40014648,-2809.80029297,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (16)
CreateObject(8838,2961.00024414,-2814.50048828,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (17)
CreateObject(8838,2961.60034180,-2819.20068359,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (18)
CreateObject(8838,2962.20043945,-2823.90087891,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (19)
CreateObject(8838,2962.80053711,-2828.60107422,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (20)
CreateObject(8838,2963.40063477,-2833.30126953,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (21)
CreateObject(8838,2964.00073242,-2838.00146484,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (22)
CreateObject(8838,2964.60083008,-2842.70166016,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (23)
CreateObject(8838,2965.20092773,-2847.40185547,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (24)
CreateObject(8838,2965.80078125,-2852.10156250,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (25)
CreateObject(8838,2965.80078125,-2852.10156250,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (26)
CreateObject(8838,2960.40014648,-2809.80029297,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (77)
CreateObject(8838,2961.00024414,-2814.50048828,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (27)
CreateObject(8838,2961.60034180,-2819.20068359,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (28)
return 1;
} -
das hab ich und es geht nicht
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breadfish.de
Hat das Thema geschlossen.