Blackscreen bei Skinauswahl

In 10 Minuten startet der nächtliche Backupvorgang! Es kann währenddessen (ca. 10 Minuten) zu Einschränkungen bei der Nutzung des Forums kommen
Weitere Infos findet ihr im Thema Backup des Forums
Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • und wie soll dir dann einer helfen? nur mit der info "klick auf spawnbutton = blackscreen" kann man relativ wenig anfangen
    oder nochmals die frage: Nur bei dir oder bei allen?



    //Skins
    /*AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);*/
    AddPlayerClass(1,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(2,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(3,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(5,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(6,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(7,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(8,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(10,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(12,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(13,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(14,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(15,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(19,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(23,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(22,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(24,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(26,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(27,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(28,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(29,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(34,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(37,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(46,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(40,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(42,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(63,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(65,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(86,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(106,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(110,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(119,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(265,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(280,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(282,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);

  • Was steht denn bei OnPlayerRequestClass()? :)


    Spoiler anzeigen
    public OnPlayerRequestClass(playerid, classid)
    {
    Mini[playerid] = 0;
    iSpawnSet[playerid] = 0;
    DM[playerid] = 0;
    War[playerid] = 0;
    ZAHL[playerid] = 0;
    IoI[playerid] = 0;
    PB[playerid] = 0;
    cod[playerid] = 0;
    glass[playerid] = 0;
    knife[playerid] = 0;
    kart[playerid] = 0;
    SetupPlayerForClassSelection(playerid);
    return 1;
    }