Blackscreen bei Skinauswahl

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
  • und wie soll dir dann einer helfen? nur mit der info "klick auf spawnbutton = blackscreen" kann man relativ wenig anfangen
    oder nochmals die frage: Nur bei dir oder bei allen?



    //Skins
    /*AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);*/
    AddPlayerClass(1,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(2,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(3,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(5,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(6,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(7,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(8,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(10,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(12,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(13,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(14,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(15,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(19,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(23,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(22,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(24,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(26,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(27,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(28,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(29,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(34,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(37,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(46,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(40,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(42,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(63,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(65,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(86,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(106,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(110,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(119,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(265,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(280,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(282,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);

  • Was steht denn bei OnPlayerRequestClass()? :)


    Spoiler anzeigen
    public OnPlayerRequestClass(playerid, classid)
    {
    Mini[playerid] = 0;
    iSpawnSet[playerid] = 0;
    DM[playerid] = 0;
    War[playerid] = 0;
    ZAHL[playerid] = 0;
    IoI[playerid] = 0;
    PB[playerid] = 0;
    cod[playerid] = 0;
    glass[playerid] = 0;
    knife[playerid] = 0;
    kart[playerid] = 0;
    SetupPlayerForClassSelection(playerid);
    return 1;
    }