/members spackt

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Mein /members befehl spackt aber warum der zeigt alle user vom server an warum?



    if(strcmp(cmdtext, "/members", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    SendClientMessage(playerid,Hellblau,"Fraktions Member Online:");
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    new rname[20],pID;
    if(isPlayerInFrakt(playerid,1))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Cadett";}
    case 2:{rname="Polizist";}
    case 3:{rname="OffRoad Cop";}
    case 4:{rname="Officer";}
    case 5:{rname="CoLeader";}
    case 6:{rname="Leader";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,2))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Agent";}
    case 2:{rname="Professional Agent";}
    case 3:{rname="Special Agent";}
    case 4:{rname="Elite Agent";}
    case 5:{rname="CoDirector";}
    case 6:{rname="Director";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,3))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="";}
    case 2:{rname="";}
    case 3:{rname="";}
    case 4:{rname="";}
    case 5:{rname="CoDirector";}
    case 6:{rname="Director";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,4))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Soldat";}
    case 2:{rname="Unteroffizier";}
    case 3:{rname="Oberoffizier";}
    case 4:{rname="Hauptmann";}
    case 5:{rname="Major";}
    case 6:{rname="General";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,5))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Rettungshelfer";}
    case 2:{rname="Rettungssanitäter";}
    case 3:{rname="Rettungsassistent";}
    case 4:{rname="Notarzt";}
    case 5:{rname="Wachleiter";}
    case 6:{rname="Leiter";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,6))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Neuling";}
    case 2:{rname="UmweltMinister";}
    case 3:{rname="Sekretär";}
    case 4:{rname="StaatsMinister";}
    case 5:{rname="Stellvertreter";}
    case 6:{rname="Präsident";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,7))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Auszubildener";}
    case 2:{rname="Taxineuling";}
    case 3:{rname="Taxifahrer";}
    case 4:{rname="Fahrdienstleiter";}
    case 5:{rname="Dienstvorgesetzter";}
    case 6:{rname="Firmenchef";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,8))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Praktikant";}
    case 2:{rname="Reporter";}
    case 3:{rname="Redaktionassistent";}
    case 4:{rname="Tv-Moderator";}
    case 5:{rname="Redakter";}
    case 6:{rname="Chefredakter";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,9))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Azubi";}
    case 2:{rname="Anwärter";}
    case 3:{rname="Ortnungshüter";}
    case 4:{rname="LeitenderBeamter";}
    case 5:{rname="Ausbilder";}
    case 6:{rname="Direktor";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,10))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Knecht";}
    case 2:{rname="Associate";}
    case 3:{rname="Soldier";}
    case 4:{rname="Capo";}
    case 5:{rname="Unterboss";}
    case 6:{rname="Boss";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,11))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Knecht";}
    case 2:{rname="Dealer";}
    case 3:{rname="Smoker";}
    case 4:{rname="Homie";}
    case 5:{rname="O.G Nigger";}
    case 6:{rname="BigBoss";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,12))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Forastero";}
    case 2:{rname="Asociado";}
    case 3:{rname="Soldato";}
    case 4:{rname="JuntaCapo";}
    case 5:{rname="BajoBoss";}
    case 6:{rname="ElJefe";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,13))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="NuevoAmigo";}
    case 2:{rname="Companero";}
    case 3:{rname="Soldato";}
    case 4:{rname="ElConseJero";}
    case 5:{rname="LaViceJefe";}
    case 6:{rname="ElJefe";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,14))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Azubi";}
    case 2:{rname="Fahrlehrer";}
    case 3:{rname="Fluglehrer";}
    case 4:{rname="Ausbilder";}
    case 5:{rname="CoInhaber";}
    case 6:{rname="Inhaber";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,15))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Shestiorka";}
    case 2:{rname="Lideri";}
    case 3:{rname="Sovetnik";}
    case 4:{rname="Vor";}
    case 5:{rname="Zarj";}
    case 6:{rname="Avtoritet";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,16))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Aussenseiter";}
    case 2:{rname="Bambino";}
    case 3:{rname="Soldier";}
    case 4:{rname="Capo";}
    case 5:{rname="Unterboss";}
    case 6:{rname="Boss";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,17))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Wakashu";}
    case 2:{rname="Kyodai";}
    case 3:{rname="Gashira";}
    case 4:{rname="Saiko";}
    case 5:{rname="Komono";}
    case 6:{rname="Oyabun";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,18))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="";}
    case 2:{rname="";}
    case 3:{rname="";}
    case 4:{rname="";}
    case 5:{rname="";}
    case 6:{rname="";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,19))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="";}
    case 2:{rname="";}
    case 3:{rname="";}
    case 4:{rname="";}
    case 5:{rname="";}
    case 6:{rname="";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,20))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Knecht";}
    case 2:{rname="Lehrling";}
    case 3:{rname="Selbstmörder";}
    case 4:{rname="Kamikaze Experte";}
    case 5:{rname="Pyrotechniker";}
    case 6:{rname="Al-Jihad";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,21))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="";}
    case 2:{rname="";}
    case 3:{rname="";}
    case 4:{rname="";}
    case 5:{rname="";}
    case 6:{rname="";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    }
    }
    }
    return 1;
    }

    Sei du Selbst, denn all die anderen Gibt es schon !



    **Savas**

  • Das "{" und "}" kannst du hier weglassen

    Code
    case 1: rname = "Knecht";


    Und mach zum Auslesen des Ranges lieber nen eigenen Stock z.b.

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen
  • Haste es auch so gemacht (bzw so ähnlich)