/members spackt

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Mein /members befehl spackt aber warum der zeigt alle user vom server an warum?



    if(strcmp(cmdtext, "/members", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    SendClientMessage(playerid,Hellblau,"Fraktions Member Online:");
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    new rname[20],pID;
    if(isPlayerInFrakt(playerid,1))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Cadett";}
    case 2:{rname="Polizist";}
    case 3:{rname="OffRoad Cop";}
    case 4:{rname="Officer";}
    case 5:{rname="CoLeader";}
    case 6:{rname="Leader";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,2))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Agent";}
    case 2:{rname="Professional Agent";}
    case 3:{rname="Special Agent";}
    case 4:{rname="Elite Agent";}
    case 5:{rname="CoDirector";}
    case 6:{rname="Director";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,3))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="";}
    case 2:{rname="";}
    case 3:{rname="";}
    case 4:{rname="";}
    case 5:{rname="CoDirector";}
    case 6:{rname="Director";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,4))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Soldat";}
    case 2:{rname="Unteroffizier";}
    case 3:{rname="Oberoffizier";}
    case 4:{rname="Hauptmann";}
    case 5:{rname="Major";}
    case 6:{rname="General";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,5))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Rettungshelfer";}
    case 2:{rname="Rettungssanitäter";}
    case 3:{rname="Rettungsassistent";}
    case 4:{rname="Notarzt";}
    case 5:{rname="Wachleiter";}
    case 6:{rname="Leiter";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,6))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Neuling";}
    case 2:{rname="UmweltMinister";}
    case 3:{rname="Sekretär";}
    case 4:{rname="StaatsMinister";}
    case 5:{rname="Stellvertreter";}
    case 6:{rname="Präsident";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,7))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Auszubildener";}
    case 2:{rname="Taxineuling";}
    case 3:{rname="Taxifahrer";}
    case 4:{rname="Fahrdienstleiter";}
    case 5:{rname="Dienstvorgesetzter";}
    case 6:{rname="Firmenchef";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,8))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Praktikant";}
    case 2:{rname="Reporter";}
    case 3:{rname="Redaktionassistent";}
    case 4:{rname="Tv-Moderator";}
    case 5:{rname="Redakter";}
    case 6:{rname="Chefredakter";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,9))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Azubi";}
    case 2:{rname="Anwärter";}
    case 3:{rname="Ortnungshüter";}
    case 4:{rname="LeitenderBeamter";}
    case 5:{rname="Ausbilder";}
    case 6:{rname="Direktor";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,10))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Knecht";}
    case 2:{rname="Associate";}
    case 3:{rname="Soldier";}
    case 4:{rname="Capo";}
    case 5:{rname="Unterboss";}
    case 6:{rname="Boss";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,11))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Knecht";}
    case 2:{rname="Dealer";}
    case 3:{rname="Smoker";}
    case 4:{rname="Homie";}
    case 5:{rname="O.G Nigger";}
    case 6:{rname="BigBoss";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,12))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Forastero";}
    case 2:{rname="Asociado";}
    case 3:{rname="Soldato";}
    case 4:{rname="JuntaCapo";}
    case 5:{rname="BajoBoss";}
    case 6:{rname="ElJefe";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,13))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="NuevoAmigo";}
    case 2:{rname="Companero";}
    case 3:{rname="Soldato";}
    case 4:{rname="ElConseJero";}
    case 5:{rname="LaViceJefe";}
    case 6:{rname="ElJefe";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,14))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Azubi";}
    case 2:{rname="Fahrlehrer";}
    case 3:{rname="Fluglehrer";}
    case 4:{rname="Ausbilder";}
    case 5:{rname="CoInhaber";}
    case 6:{rname="Inhaber";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,15))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Shestiorka";}
    case 2:{rname="Lideri";}
    case 3:{rname="Sovetnik";}
    case 4:{rname="Vor";}
    case 5:{rname="Zarj";}
    case 6:{rname="Avtoritet";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,16))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Aussenseiter";}
    case 2:{rname="Bambino";}
    case 3:{rname="Soldier";}
    case 4:{rname="Capo";}
    case 5:{rname="Unterboss";}
    case 6:{rname="Boss";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,17))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Wakashu";}
    case 2:{rname="Kyodai";}
    case 3:{rname="Gashira";}
    case 4:{rname="Saiko";}
    case 5:{rname="Komono";}
    case 6:{rname="Oyabun";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,18))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="";}
    case 2:{rname="";}
    case 3:{rname="";}
    case 4:{rname="";}
    case 5:{rname="";}
    case 6:{rname="";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,19))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="";}
    case 2:{rname="";}
    case 3:{rname="";}
    case 4:{rname="";}
    case 5:{rname="";}
    case 6:{rname="";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,20))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="Knecht";}
    case 2:{rname="Lehrling";}
    case 3:{rname="Selbstmörder";}
    case 4:{rname="Kamikaze Experte";}
    case 5:{rname="Pyrotechniker";}
    case 6:{rname="Al-Jihad";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    else if(isPlayerInFrakt(playerid,21))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 1:{rname="";}
    case 2:{rname="";}
    case 3:{rname="";}
    case 4:{rname="";}
    case 5:{rname="";}
    case 6:{rname="";}
    }
    new string[128];
    format(string, 256, "%s: %s | ID: %i",RankName(playerid),SpielerName(i),pID);
    SendClientMessage(playerid,Grau,string);
    }
    }
    }
    }
    return 1;
    }

    Sei du Selbst, denn all die anderen Gibt es schon !



    **Savas**

  • Das "{" und "}" kannst du hier weglassen

    Code
    case 1: rname = "Knecht";


    Und mach zum Auslesen des Ranges lieber nen eigenen Stock z.b.

  • Haste es auch so gemacht (bzw so ähnlich)