Hey leute Könnt ihr mir sagen wieso er diesen public nicht erkennt !
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) //StateChange
{
if(newkeys==KEY_FIRE)
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
if(GetPVarInt(playerid, "Tizer")==1)
{
SetPVarInt(playerid, "Tizer", 0);
SetTimer("Waffe", 15000, 0);
}
}
}
return 1;
}
C:\Users\Gamer\Desktop\Server\LGR server\gamemodes\Sasa.pwn(61234) : error 021: symbol already defined: "OnPlayerKeyStateChange"
Pawn compiler 3.2.3664 Copyright (coffee) 1997-2006, ITB CompuPhase