Warum wird hier nicht das Textdraw angezeigt?, bzw was ist falsch?
if(newstate==PLAYER_STATE_DRIVER)
{
new vehicleid;
vehicleid=GetVehicleModel(playerid);
if(vehicleid==432)
{
TextDrawShowForPlayer(playerid, Munition[playerid]);
TextDrawShowForPlayer(playerid, Nagelband[playerid]);
TextDrawShowForPlayer(playerid, Rauchgranate[playerid]);
new Muni[60];
format(Muni,sizeof(Muni),"Munition: %i/300 Schuss",PMuni[vehicleid]);
TextDrawSetString(Munition[playerid],Muni);
TextDrawShowForPlayer(playerid,Munition[playerid]);
new Nagelb[60];
format(Nagelb,sizeof(Nagelb),"Nagelbaender: %i/15",PNagelband[vehicleid]);
TextDrawSetString(Nagelband[playerid],Nagelb);
TextDrawShowForPlayer(playerid,Nagelband[playerid]);
new Rauchg[60];
format(Rauchg,sizeof(Rauchg),"Rauchgranate: %i/15",PRauchgranate[vehicleid]);
TextDrawSetString(Rauchgranate[playerid],Rauchg);
TextDrawShowForPlayer(playerid,Rauchgranate[playerid]);
}
}