Hey,
ich will dazu eigentlich nicht viel sagen. Einfach ins Script schauen...
Informationen zum Release:
- Grund: Viele User haben nach einem solchem Script gefragt/gesucht und sind nicht fündig geworden
- Mir ist es wirklich scheißegal, ob ihr das Script als eures ausgebt oder nicht, ob ihr es irgendwo anders als eures hochladet oder was weiß ich; ps. jeder der sowas behaupten muss, ist nämlich einfach nur armselig...
Script:
#include <a_samp>
#define dcmd(%1,%2,%3) if(!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
forward Timer();
forward Float:GetDistanceBetweenPlayers(p1,p2);
#define AnwaltPos 1778.1670, -1663.6190, 14.4359 //Anwälte müssen, um die Verhandlung am Laufen zu halten an dieser Position sein
#define AnwaltMark 8 //Größe des Markers (wird auf AnwaltPos gesetzt)
#define AnwaltEntf 15.0 //Maximaler Abstand zu AnwaltPos (wenn weiter weg läuft die Zeit nicht weiter ab)
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_GREY 0xAFAFAFAA
enum pInfo
{
pLawSkill,
freeUser,
freeUserID,
freeUserTime,
freeUserPrice,
pJailTime,
pJob,
pPnumber,
pJailed
}
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnGameModeInit()
{
SetTimer("Timer", 5000, 1);
return 1;
}
public OnPlayerConnect(playerid)
{
PlayerInfo[playerid][pLawSkill] = 0;
PlayerInfo[playerid][freeUser] = -1;
PlayerInfo[playerid][freeUserID] = -1;
PlayerInfo[playerid][freeUserTime] = -1;
PlayerInfo[playerid][freeUserPrice] = -1;
return 1;
}
public Float:GetDistanceBetweenPlayers(p1,p2)
{
new Float:xx1,Float:yy1,Float:zz1,Float:xx2,Float:yy2,Float:zz2;
if(!IsPlayerConnected(p1) || !IsPlayerConnected(p2))
{
return -1.00;
}
GetPlayerPos(p1,xx1,yy1,zz1);
GetPlayerPos(p2,xx2,yy2,zz2);
return floatsqroot(floatpower(floatabs(floatsub(xx2,xx1)),2)+floatpower(floatabs(floatsub(yy2,yy1)),2)+floatpower(floatabs(floatsub(zz2,zz1)),2));
}
public Timer()
{
new string[256];
for(new i; i < MAX_PLAYERS; i++)
{
if(PlayerInfo[i][freeUserID] != -1)
{
if(!IsPlayerConnected(PlayerInfo[i][freeUserID]))
{
SendClientMessage(i,COLOR_RED,"Dein Mandant hat sich ausgeloggt!");
PlayerInfo[i][freeUserID] = -1;
PlayerInfo[i][freeUserTime] = -1;
PlayerInfo[i][freeUserPrice] = -1;
DisablePlayerCheckpoint(i);
}
else
{
if(IsPlayerInRangeOfPoint(i, AnwaltEntf, AnwaltPos))
{
if(PlayerInfo[i][freeUserTime] > 0)
{
PlayerInfo[i][freeUserTime] -= 5;
}
else if(PlayerInfo[i][freeUserTime] <= 0)
{
new pName[32], pIdName[32];
GetPlayerName(i, pName, sizeof(pName));
GetPlayerName(PlayerInfo[i][freeUserID], pIdName, sizeof(pIdName));
format(string, sizeof(string), "Du hast %s für $%d aus dem Gefängnis geholt!", pIdName, PlayerInfo[i][freeUserPrice]);
SendClientMessage(i,COLOR_RED,string);
format(string, sizeof(string), "%s hat dich für $%d aus dem gefängnis geholt!", pName, PlayerInfo[i][freeUserPrice]);
SendClientMessage(PlayerInfo[i][freeUserID],COLOR_RED,string);
GivePlayerMoney(i, -PlayerInfo[i][freeUserPrice]);
PlayerInfo[PlayerInfo[i][freeUserID]][pJailTime] = 0;
PlayerInfo[i][freeUserID] = -1;
PlayerInfo[i][freeUserTime] = -1;
PlayerInfo[i][freeUserPrice] = -1;
PlayerInfo[i][pLawSkill] += 1;
DisablePlayerCheckpoint(i);
}
}
}
}
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(free,4,cmdtext);
//--------------------------- ANWALT -------------------------------------------------
if(strcmp(cmdtext,"/anwaelte",true)==0)
{
if(IsPlayerConnected(playerid))
{
SendClientMessage(playerid, COLOR_GREEN, "______________ Online Anwälte ______________");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pJob] == 20)
{
new sendername[MAX_PLAYER_NAME], string[256];
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Name: %s ID: %d Skill: %d Tel: %d", sendername, i, PlayerInfo[i][pLawSkill], PlayerInfo[i][pPnumber]);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
}
}
return 1;
}
return 1;
}
//------------------------------------ [ANWALT] ----------------------------------------
dcmd_free(playerid,params[])
{
new pID;
new string[256];
new pName[MAX_PLAYER_NAME],pIdName[MAX_PLAYER_NAME];
if(PlayerInfo[playerid][pJob] != 20) { return SendClientMessage(playerid,0xAFAFAFAA,"Du bist kein Anwalt!"); }
if(sscanf(params,"u",pID)) { return SendClientMessage(playerid,0xAFAFAFAA,"benutze: /free [playerid]"); }
if(!IsPlayerConnected(pID)) { return SendClientMessage(playerid,COLOR_RED,"Ungültige ID!"); }
if(PlayerInfo[pID][pJailed] == 0) { return SendClientMessage(playerid,COLOR_RED,"Dieser Spieler befindet sich nicht im Gefängnis!"); }
if(GetDistanceBetweenPlayers(playerid,pID) > 10.0) { return SendClientMessage(playerid,COLOR_GREY,"Du bist zu weit entfernt!"); }
new skill;
new level = PlayerInfo[playerid][pLawSkill];
if(level >= 0 && level <= 50) { skill = 1;}
else if(level >= 51 && level <= 100) { skill = 2; }
else if(level >= 101 && level <= 200) { skill = 3; }
else if(level >= 201 && level <= 400) { skill = 4; }
else if(level >= 401) { skill = 5; }
new price = PlayerInfo[pID][pJailTime]*20;
new ftime;
if(skill == 1)
{
ftime = PlayerInfo[pID][pJailTime]/10*8;
}
else if(skill == 2)
{
ftime = PlayerInfo[pID][pJailTime]/10*7;
}
else if(skill == 3)
{
ftime = PlayerInfo[pID][pJailTime]/10*6;
}
else if(skill == 4)
{
ftime = PlayerInfo[pID][pJailTime]/10*5;
}
else if(skill == 5)
{
ftime = PlayerInfo[pID][pJailTime]/10*3;
}
else
{
ftime = PlayerInfo[pID][pJailTime]/10*6;
}
GetPlayerName(playerid, pName, sizeof(pName));
GetPlayerName(pID, pIdName, sizeof(pIdName));
if(PlayerInfo[playerid][freeUser] == pID)
{
PlayerInfo[playerid][freeUserID] = pID;
PlayerInfo[playerid][freeUserTime] = ftime;
PlayerInfo[playerid][freeUserPrice] = price;
format(string, sizeof(string), "Du hast %s's Fall angenommen! Bitte begebe dich zum Checkpoint!", pName);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "%s hat deinen Fall angenommen. Kosten: %d - Dauer: ~%d", pName, price, ftime);
SendClientMessage(PlayerInfo[playerid][freeUser], COLOR_LIGHTBLUE, string);
SetPlayerCheckpoint(playerid, AnwaltPos, AnwaltMark);
}
else
{
format(string, sizeof(string), "%s würde dich %d kosten und dauert etwa %dSekunden. Gib /free %d erneut ein, um den Fall anzunehmen!", pName, price, ftime, pID);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "%s hat sich deinen fall angesehen. Kosten: %d - Dauer: %d Sekunden", pName, price, ftime);
SendClientMessage(PlayerInfo[playerid][freeUser], COLOR_LIGHTBLUE, string);
PlayerInfo[playerid][freeUser] = pID;
}
return 1;
}
stock sscanf(string[], format[], {Float,_}:...)
{
#if defined isnull
if(isnull(string))
#else
if(string[0] == 0 || (string[0] == 1 && string[1] == 0))
#endif
{
return format[0];
}
#pragma tabsize 4
new
formatPos = 0,
stringPos = 0,
paramPos = 2,
paramCount = numargs(),
delim = ' ';
while (string[stringPos] && string[stringPos] <= ' ')
{
stringPos++;
}
while (paramPos < paramCount && string[stringPos])
{
switch (format[formatPos++])
{
case '\0':
{
return 0;
}
case 'i', 'd':
{
new
neg = 1,
num = 0,
ch = string[stringPos];
if(ch == '-')
{
neg = -1;
ch = string[++stringPos];
}
do
{
stringPos++;
if('0' <= ch <= '9')
{
num = (num * 10) + (ch - '0');
}
else
{
return -1;
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num * neg);
}
case 'h', 'x':
{
new
num = 0,
ch = string[stringPos];
do
{
stringPos++;
switch (ch)
{
case 'x', 'X':
{
num = 0;
continue;
}
case '0' .. '9':
{
num = (num << 4) | (ch - '0');
}
case 'a' .. 'f':
{
num = (num << 4) | (ch - ('a' - 10));
}
case 'A' .. 'F':
{
num = (num << 4) | (ch - ('A' - 10));
}
default:
{
return -1;
}
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num);
}
case 'c':
{
setarg(paramPos, 0, string[stringPos++]);
}
case 'f':
{
new changestr[16], changepos = 0, strpos = stringPos;
while(changepos < 16 && string[strpos] && string[strpos] != delim)
{
changestr[changepos++] = string[strpos++];
}
changestr[changepos] = '\0';
setarg(paramPos,0,_:floatstr(changestr));
}
case 'p':
{
delim = format[formatPos++];
continue;
}
case '\'':
{
new
end = formatPos - 1,
ch;
while ((ch = format[++end]) && ch != '\'') {}
if(!ch)
{
return -1;
}
format[end] = '\0';
if((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
{
if(format[end + 1])
{
return -1;
}
return 0;
}
format[end] = '\'';
stringPos = ch + (end - formatPos);
formatPos = end + 1;
}
case 'u':
{
new
end = stringPos - 1,
id = 0,
bool:num = true,
ch;
while ((ch = string[++end]) && ch != delim)
{
if(num)
{
if('0' <= ch <= '9')
{
id = (id * 10) + (ch - '0');
}
else
{
num = false;
}
}
}
if(num && IsPlayerConnected(id))
{
setarg(paramPos, 0, id);
}
else
{
#if !defined foreach
#define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if(IsPlayerConnected(%2))
#define __SSCANF_FOREACH__
#endif
string[end] = '\0';
num = false;
new
name[MAX_PLAYER_NAME];
id = end - stringPos;
foreach (Player, playerid)
{
GetPlayerName(playerid, name, sizeof (name));
if(!strcmp(name, string[stringPos], true, id))
{
setarg(paramPos, 0, playerid);
num = true;
break;
}
}
if(!num)
{
setarg(paramPos, 0, INVALID_PLAYER_ID);
}
string[end] = ch;
#if defined __SSCANF_FOREACH__
#undef foreach
#undef __SSCANF_FOREACH__
#endif
}
stringPos = end;
}
case 's', 'z':
{
new
i = 0,
ch;
if(format[formatPos])
{
while ((ch = string[stringPos++]) && ch != delim)
{
setarg(paramPos, i++, ch);
}
if(!i)
{
return -1;
}
}
else
{
while ((ch = string[stringPos++]))
{
setarg(paramPos, i++, ch);
}
}
stringPos--;
setarg(paramPos, i, '\0');
}
default:
{
continue;
}
}
while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
{
stringPos++;
}
while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
{
stringPos++;
}
paramPos++;
}
do
{
if((delim = format[formatPos++]) > ' ')
{
if(delim == '\'')
{
while ((delim = format[formatPos++]) && delim != '\'') {}
}
else if(delim != 'z')
{
return delim;
}
}
}
while (delim > ' ');
return 0;
}