Ich habe aus Langeweile mal wieder was Gemappt
Es ist die Brücke von San Fierro nach Bayside, welche eingestürzt ist. Sie ist Simpel aber trotzdem viel arbeit gewesen
RemoveBuildingForPlayer(playerid, 9687, -2681.4922, 1684.4609, 120.4531, 0.25);
RemoveBuildingForPlayer(playerid, 9689, -2681.4922, 1684.4609, 120.4531, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1609.8828, 70.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1860.7500, 72.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1798.0313, 73.3281, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1923.4688, 69.8828, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1986.1875, 66.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1735.3125, 73.3438, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1672.6016, 72.3047, 0.25);
RemoveBuildingForPlayer(playerid, 4510, -2676.3047, 1541.3438, 64.9766, 0.25);
CreateDynamicObject(9689, -2660.39, 1683.26, 53.39, 2.10, 27.42, 0.00);
CreateDynamicObject(4510, -2676.42, 1577.71, 67.02, 0.00, 0.00, 271.64);
CreateDynamicObject(3578, -2677.34, 1789.51, 67.16, 0.00, 0.00, 0.00);
CreateDynamicObject(981, -2681.31, 1789.35, 68.16, 0.00, 0.00, 180.00);
CreateDynamicObject(3578, -2670.09, 1789.51, 67.16, 0.00, 0.00, 0.00);
CreateDynamicObject(3578, -2668.37, 1789.51, 67.16, 0.00, 0.00, 0.00);
CreateDynamicObject(3578, -2687.56, 1789.51, 67.16, 0.00, 0.00, 0.00);
CreateDynamicObject(3578, -2694.62, 1789.53, 67.16, 0.00, 0.00, 180.00);
RemoveBuildingForPlayer(playerid, 9689, -2681.4922, 1684.4609, 120.4531, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1609.8828, 70.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1860.7500, 72.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1798.0313, 73.3281, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1923.4688, 69.8828, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1986.1875, 66.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1735.3125, 73.3438, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -2681.5859, 1672.6016, 72.3047, 0.25);
RemoveBuildingForPlayer(playerid, 4510, -2676.3047, 1541.3438, 64.9766, 0.25);
CreateDynamicObject(9689, -2660.39, 1683.26, 53.39, 2.10, 27.42, 0.00);
CreateDynamicObject(4510, -2676.42, 1577.71, 67.02, 0.00, 0.00, 271.64);
CreateDynamicObject(3578, -2677.34, 1789.51, 67.16, 0.00, 0.00, 0.00);
CreateDynamicObject(981, -2681.31, 1789.35, 68.16, 0.00, 0.00, 180.00);
CreateDynamicObject(3578, -2670.09, 1789.51, 67.16, 0.00, 0.00, 0.00);
CreateDynamicObject(3578, -2668.37, 1789.51, 67.16, 0.00, 0.00, 0.00);
CreateDynamicObject(3578, -2687.56, 1789.51, 67.16, 0.00, 0.00, 0.00);
CreateDynamicObject(3578, -2694.62, 1789.53, 67.16, 0.00, 0.00, 180.00);
Viel Spaß damit