Hi,
Ich wollte auf meinem Server ein paar Bus Stationen einfügen, also schnell mapeditor geöffnet und alles schön hingemappt, dann die Koordinaten exportiert, in ein filterscript hinein, compiled und in der cfg geadded. Als ich dann jedoch auf den Server kam, waren die Objekte nicht da. Ich habs dann auch nochmal mit dem grand larency server versucht, ebenfalls Fehlanzeige. Als ich hab dann auch noch versucht habe, das Filterscript im mapeditor zu laden, sind die Objekte auch nicht mehr aufgetaucht.
Filterscript:
#include <a_samp>
public OnFilterScriptInit()
{
print("\nBus Stationen geladen");
CreateObject(1257, -568.50867, -768.93097, -2723.64207, 0.00000, 0.00000, 180.00000);
CreateObject(1257, -553.70276, -765.24176, -2723.64207, 0.00000, 0.00000, 0.00000);
CreateObject(1229, -553.69287, -719.98859, -2723.64207, 0.00000, 0.00000, 180.00000);
CreateObject(1229, -1200.30231, -849.04352, -2731.67386, 0.00000, 0.00000, 90.00000);
CreateObject(1229, -1180.54001, -862.04291, -2731.64207, 0.00000, 0.00000, 270.00000);
CreateObject(1229, -909.43561, 357.55133, -2720.85307, 0.00000, 0.00000, 0.00000);
CreateObject(1229, -923.80859, 340.56158, -2720.85307, 0.00000, 0.00000, 180.00000);
CreateObject(1229, -1323.02643, 742.09621, -2735.61086, 0.00000, 0.00000, 180.00000);
CreateObject(1229, -1307.62863, 743.91721, -2735.61086, 0.00000, 0.00000, 0.00000);
CreateObject(1229, -289.06091, 1192.48752, -2717.63426, 0.00000, 0.00000, -25.00000);
CreateObject(1229, -302.36621, 1200.01041, -2717.63426, 0.00000, 0.00000, -207.00000);
CreateObject(1229, 737.84070, 958.45671, -2710.70737, 0.00000, 0.00000, 180.00000);
CreateObject(1229, 753.55359, 957.88821, -2710.70457, 0.00000, 0.00000, 0.00000);
CreateObject(1229, 1264.84949, -448.89545, -2726.17276, 0.00000, 0.00000, 180.00000);
CreateObject(1229, 1276.56580, -421.30524, -2724.80756, 0.00000, 0.00000, 0.00000);
CreateObject(1257, 1035.74451, -852.80609, -2726.07166, 0.00000, 0.00000, 180.00000);
CreateObject(1257, 1052.23279, -852.89520, -2726.07656, 0.00000, 0.00000, 0.00000);
CreateObject(1229, 437.11475, -1185.10858, -2723.64207, 0.00000, 0.00000, 90.00000);
CreateObject(1229, 433.86914, -1200.01044, -2723.64207, 0.00000, 0.00000, 270.00000);
CreateObject(1229, -113.07251, -807.68488, -2723.64207, 0.00000, 0.00000, 90.00000);
CreateObject(1229, -114.89441, -821.94513, -2723.64207, 0.00000, 0.00000, 270.00000);
CreateObject(1229, 677.36096, -807.03046, -2723.64207, 0.00000, 0.00000, 90.00000);
CreateObject(1257, 678.28845, -823.44049, -2723.64207, 0.00000, 0.00000, 270.00000);
CreateObject(1257, 230.30493, -992.30804, -2723.67356, 0.00000, 0.00000, 0.00000);
CreateObject(1257, 216.52380, -1003.14130, -2723.64606, 0.00000, 0.00000, 180.00000);
CreateObject(1229, -120.05627, -667.29840, -2723.64207, 0.00000, 0.00000, 90.00000);
CreateObject(1257, -118.95117, -682.68597, -2723.64207, 0.00000, 0.00000, 270.00000);
CreateObject(1229, -807.20129, -663.18976, -2723.64207, 0.00000, 0.00000, 90.00000);
CreateObject(1229, -787.79700, -683.61041, -2723.63857, 0.00000, 0.00000, -105.00000);
CreateObject(1257, -1106.98862, -581.58636, -2716.74866, 0.00000, 0.00000, 0.00000);
CreateObject(1229, -1115.78772, -622.74384, -2718.00756, 0.00000, 0.00000, -164.00000);
CreateObject(1229, -773.88660, -417.08014, -2723.64207, 0.00000, 0.00000, 270.00000);
CreateObject(1229, -772.21710, -395.48663, -2723.64207, 0.00000, 0.00000, 80.00000);
CreateObject(1229, -402.82361, -129.73810, -2705.25926, 0.00000, 0.00000, 270.00000);
CreateObject(1229, -403.69043, -114.75922, -2705.25926, 0.00000, 0.00000, 90.00000);
CreateObject(1229, -59.49622, -139.95123, -2713.40916, 0.00000, 0.00000, -127.00000);
CreateObject(1257, -59.57483, -121.88495, -2713.38457, 0.00000, 0.00000, 62.00000);
CreateObject(1257, 331.83923, -226.67169, -2711.95197, 0.00000, 0.00000, 270.00000);
CreateObject(1229, 330.80664, -211.81378, -2711.97836, 0.00000, 0.00000, 90.00000);
CreateObject(1229, 561.14124, -207.12982, -2711.63457, 0.00000, 0.00000, 270.00000);
CreateObject(1229, 545.85999, -191.38715, -2711.82546, 0.00000, 0.00000, 90.00000);
CreateObject(1229, 1296.01794, -454.34528, -2726.10996, 0.00000, 0.00000, 180.00000);
CreateObject(1257, 1332.04187, -461.18793, -2726.24846, 0.00000, 0.00000, 4.00000);
CreateObject(1229, 592.62415, -460.67816, -2713.19637, 0.00000, 0.00000, 90.00000);
CreateObject(1229, 595.10071, -473.87701, -2713.20457, 0.00000, 0.00000, 270.00000);
CreateObject(1229, 406.64233, -535.79364, -2723.63426, 0.00000, 0.00000, 180.00000);
CreateObject(1257, 403.81262, -557.26764, -2723.63157, 0.00000, 0.00000, 270.00000);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
Server log vom Grand Larency:
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3x, (C)2005-2013 SA-MP Team
[13:11:18]
[13:11:18] Server Plugins
[13:11:18] --------------
[13:11:18] Loaded 0 plugins.
[13:11:18]
[13:11:18] Filterscripts
[13:11:18] ---------------
[13:11:18] Loading filterscript 'gl_actions.amx'...
[13:11:18] Loading filterscript 'gl_realtime.amx'...
[13:11:18] Loading filterscript 'gl_property.amx'...
[13:11:18]
-----------------------------------
[13:11:18] Grand Larceny Property Filterscript
[13:11:18] -----------------------------------
[13:11:18] Loading filterscript 'gl_mapicon.amx'...
[13:11:18] Loading filterscript 'ls_mall.amx'...
[13:11:18] Loading filterscript 'attachments.amx'...
[13:11:18] Loading filterscript 'skinchanger.amx'...
[13:11:18]
--Admin Player Skin Changer Loaded
[13:11:18] Loading filterscript 'vspawner.amx'...
[13:11:18]
--Admin Vehicle Spawner Loaded
[13:11:18] Loading filterscript 'BusStationen.amx'...
[13:11:18]
Bus Stationen geladen
[13:11:18] Loaded 9 filterscripts.
[13:11:18] Loaded 3 vehicles from: vehicles/trains.txt
[13:11:18] Loaded 3 vehicles from: vehicles/pilots.txt
[13:11:18] Loaded 15 vehicles from: vehicles/lv_law.txt
[13:11:18] Loaded 39 vehicles from: vehicles/lv_airport.txt
[13:11:18] Loaded 255 vehicles from: vehicles/lv_gen.txt
[13:11:18] Loaded 38 vehicles from: vehicles/sf_law.txt
[13:11:18] Loaded 35 vehicles from: vehicles/sf_airport.txt
[13:11:18] Loaded 353 vehicles from: vehicles/sf_gen.txt
[13:11:18] Loaded 24 vehicles from: vehicles/ls_law.txt
[13:11:18] Loaded 37 vehicles from: vehicles/ls_airport.txt
[13:11:18] Loaded 98 vehicles from: vehicles/ls_gen_inner.txt
[13:11:18] Loaded 389 vehicles from: vehicles/ls_gen_outer.txt
[13:11:18] Loaded 71 vehicles from: vehicles/whetstone.txt
[13:11:18] Loaded 168 vehicles from: vehicles/bone.txt
[13:11:18] Loaded 61 vehicles from: vehicles/flint.txt
[13:11:18] Loaded 96 vehicles from: vehicles/tierra.txt
[13:11:18] Loaded 96 vehicles from: vehicles/red_county.txt
[13:11:18] Total vehicles from files: 1781
[13:11:18] Reading File: blank
[13:11:18] Reading File: properties/houses.txt
[13:11:18] Reading File: properties/businesses.txt
[13:11:18] Reading File: properties/banks.txt
[13:11:18] Reading File: properties/police.txt
[13:11:18]
---------------------------------------
[13:11:18] Running Grand Larceny - by the SA-MP team
[13:11:18] ---------------------------------------
[13:11:18] Number of vehicle models: 173
Alles anzeigen
P.S.: Hats nicht mal sowas wie nen Spoiler gegeben, damits übersichtlicher wird?