Hi ich dachte mir, um einigen zu helfen, habe ich das Alahmbra entfernt und einen Boden drauf getan, damit man da etwas
schönen drauf mappen kann...
es soll nicht toll aussehen, sondern einfach nur eine Hilfe sein.
Code:
//Unter OnPlayerConnect
RemoveBuildingForPlayer(playerid, 5544, 1873.7422, -1682.4766, 34.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1524, 1837.6641, -1640.3828, 13.7578, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1855.7188, -1741.5391, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1741.4844, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1908.2188, -1741.4844, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1736.9063, 21.3906, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1726.3281, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1832.3828, -1694.3125, 9.7188, 0.25);
RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1683.9688, 12.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1683.9531, 12.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1686.9844, 12.3125, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1832.8984, -1670.7656, 9.7188, 0.25);
RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1677.9219, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1680.9531, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1680.9375, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 5408, 1873.7422, -1682.4766, 34.7969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1702.2891, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1694.4609, 21.3906, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1667.0313, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1637.8984, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1855.7188, -1623.2813, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1623.1016, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1908.2188, -1622.9844, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1627.6250, 21.3906, 0.25);
//Unter OnGameModeInit
CreateObject(6959, 1911.17, -1722.31, 12.58, 0.00, 0.00, 0.00);
CreateObject(6959, 1911.15, -1642.32, 12.58, 0.00, 0.00, 0.00);
CreateObject(6959, 1911.19, -1682.31, 12.58, 0.00, 0.00, 0.00);
CreateObject(6959, 1852.32, -1722.31, 12.58, 0.00, 0.00, 0.00);
CreateObject(6959, 1852.32, -1682.31, 12.58, 0.00, 0.00, 0.00);
CreateObject(6959, 1852.32, -1642.32, 12.58, 0.00, 0.00, 0.00);
CreateObject(6959, 1882.99, -1642.32, 12.57, 0.00, 0.00, 0.00);
CreateObject(6959, 1882.97, -1682.31, 12.57, 0.00, 0.00, 0.00);
CreateObject(6959, 1882.99, -1722.31, 12.57, 0.00, 0.00, 0.00);