Problem mit meinem Sirenen System.

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  • Hallo,


    ich habe ein Problem und zwar erstellt er nicht die Sirenen.


    Auf meinem Homeserver funktioniert es wenn ich alleine drauf bin aber auf meinem Mainserver wo viele drauf sind funktioniert es nicht. Also die Objekte werden nicht Erstellt..


    Woran liegt das?


    Hier der Code.
    if(strcmp(cmd, "/sirene",true) == 0)
    {
    if(IsACop(playerid) || PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    {
    if(IsPlayerInAnyVehicle(playerid))
    {
    if(UCL[GetPlayerVehicleID(playerid)] == 0)
    {
    new tmpcar = GetPlayerVehicleID(playerid);
    if(GetVehicleModel(tmpcar) == 560)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene4[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19292,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.5,0.0,0.85,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    AttachObjectToVehicle(sirene4[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0,0.9,0.4,0,0,0);//Mittig im Fenster
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 415)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.4,-0.2,0.65,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 451)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.45,-0.3,0.6,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 541)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.45,-0.1,0.65,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 470)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.6,0.2,1.1,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 421)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.4,0.2,0.72,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 405)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.4,0,0.78,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 426)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.5,0,0.88,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 517)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.6,0,0.85,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 598)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 597)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 596)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 411)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.44,0.3,0.7,0,0,0);//Dach sirene
    AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    else if(GetVehicleModel(tmpcar) == 561)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.4,0.1,0.85,0,0,0);//Dach Beifahrer
    AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.4,0.1,0.85,0,0,0);//Dach Fahrer
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }
    }
    else if(UCL[GetPlayerVehicleID(playerid)] == 1)
    {
    DestroyDynamicObject(sirene[GetPlayerVehicleID(playerid)]);
    DestroyDynamicObject(sirene1[GetPlayerVehicleID(playerid)]);
    DestroyDynamicObject(sirene2[GetPlayerVehicleID(playerid)]);
    DestroyDynamicObject(sirene3[GetPlayerVehicleID(playerid)]);
    DestroyDynamicObject(sirene4[GetPlayerVehicleID(playerid)]);
    UCL[GetPlayerVehicleID(playerid)] = 0;
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, "Du sitzt in keinem Fahrzeug!");
    return 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, "Du bist kein Beamter!");
    return 1 ;
    }
    }

  • Wird auf deinem "Main-Server" auch das streamer Plugin geladen?


    Wenn nein, mach das alles doch mal mit CreateObject ;)


    mfg. :thumbup:

    ast2ufdyxkb1.png


    Leute, lernt scripten und versucht mal lieber etwas selber zu schreiben, als es aus einem GF zu kopieren. :S

  • Wird auf deinem "Main-Server" auch das streamer Plugin geladen?


    Wenn nein, mach das alles doch mal mit CreateObject ;)


    mfg. :thumbup:


    Ja natürlich.


    Das ist ja das komische, AttachObjectToVehicle funktioniert wohl nicht oder so.


    Früher ging es immer aber auf einmal nicht mehr..


    Woran liegt das aufeinmal?

    Einmal editiert, zuletzt von Shoxx ()

  • Hab ich Gemacht..


    if(GetVehicleModel(tmpcar) == 560)
    {
    sirene[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene1[GetPlayerVehicleID(playerid)] = CreateDynamicObject(18646,0,0,0,0,0,0,100);
    sirene2[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene3[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19288,0,0,0,0,0,0,100);
    sirene4[GetPlayerVehicleID(playerid)] = CreateDynamicObject(19292,0,0,0,0,0,0,100);
    AttachDynamicObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
    AttachDynamicObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.5,0.0,0.85,0,0,0);//Dach sirene
    AttachDynamicObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
    AttachDynamicObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
    AttachDynamicObjectToVehicle(sirene4[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0,0.9,0.4,0,0,0);//Mittig im Fenster
    UCL[GetPlayerVehicleID(playerid)] = 1;
    return 1;
    }


    Funktioniert trotzdem nicht...

  • Richtiges Wetter eingestellt?
    denn bei mir Funzt es alles
    VehicleData[vehicleid][NeonLichter][i] = CreateDynamicObject(18646, 0, 0, 0, 0, 0, 0), AttachDynamicObjectToVehicle(VehicleData[vehicleid][NeonLichter][i], vehicleid, -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); // Sirene

    All in all it's just another brick in the wall