Hallo
Wenn ich Connecte, dann kommt nochnicht mal das Loginfenster, denn dann kommt sofort
Server ist restarting und meine Server.Exe schmiert ab. Woran könnte das liegen ?
Immer wenn ich connecte geht mein Server aus. Was ist falsch ?
Habe ich meinen Server kaputt gemacht ?
- ASS
- Geschlossen
- Erledigt
Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!
Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
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Einmal Serverlog bitte posten.
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Hier bitte die letzte Log.
SA-MP Dedicated Server
----------------------
v0.3x, (C)2005-2013 SA-MP Team[00:57:28] filterscripts = "" (string)
[00:57:28]
[00:57:28] Server Plugins
[00:57:28] --------------
[00:57:28] Loading plugin: streamer.dll
[00:57:28]*** Streamer Plugin v2.5.2 by Incognito loaded ***
[00:57:28] Loaded.
[00:57:28] Loaded 1 plugins.[00:57:28]
[00:57:28] Filterscripts
[00:57:28] ---------------
[00:57:28] Loaded 0 filterscripts.[00:57:28]
----------------------------------
[00:57:28] Beach RolePlay von ASS
[00:57:28] ----------------------------------[00:57:28] Number of vehicle models: 10
[00:57:48] Incoming connection: 127.0.0.1:57878
[00:57:48] [join] ASS has joined the server (0:127.0.0.1) -
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Dann verabschiedet sich der Server wohl in ner Endlos-Schleife o.Ä.
OnPlayerConnect Callback einmal bitte posten.
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Wo sollen die Dateien denn hin ?
crashdetect.dll
und
crashdetect.pdbunter plugins ?
Hier OnPlayerConnect
public OnPlayerConnect(playerid)
{
SetTimerEx("Updating",1000,1,"i",playerid);
SetTimerEx("HatWaffenMitLevel",1000,1,"u",playerid);
SetPVarInt(playerid,"darfspec",-1);
SetPVarInt(playerid,"murder",INVALID_PLAYER_ID);
TextDrawShowForPlayer(playerid,test);
TextDrawHideForPlayer(playerid,aduty);
TextDrawShowForPlayer(playerid,Version);
TextDrawShowForPlayer(playerid,MBar);
gettime(hour, minute);
hatgeschrieben[playerid]=0;
SetPlayerTime(playerid,hour,minute);
Bombtext[playerid] = CreatePlayerTextDraw(playerid,18.000000, 123.000000, "256 Sekunden");
PlayerTextDrawBackgroundColor(playerid,Bombtext[playerid], 255);
PlayerTextDrawFont(playerid,Bombtext[playerid], 1);
PlayerTextDrawLetterSize(playerid,Bombtext[playerid], 0.500000, 1.300000);
PlayerTextDrawColor(playerid,Bombtext[playerid], -1);
PlayerTextDrawSetOutline(playerid,Bombtext[playerid], 0);
PlayerTextDrawSetProportional(playerid,Bombtext[playerid], 1);
PlayerTextDrawSetShadow(playerid,Bombtext[playerid], 1);
PlayerTextDrawUseBox(playerid,Bombtext[playerid], 1);
PlayerTextDrawBoxColor(playerid,Bombtext[playerid], 200);
PlayerTextDrawTextSize(playerid,Bombtext[playerid], 145.000000, 0.000000);
// Removes //
RemoveBuildingForPlayer(playerid, 4070, 1719.7422, -1770.7813, 23.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1531, 1724.7344, -1741.5000, 14.1016, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1700.8516, -1778.3984, 12.4922, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1701.3047, -1794.4297, 12.5469, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1701.1484, -1753.2266, 12.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1701.2578, -1764.4844, 12.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1700.8984, -1743.9844, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3986, 1719.7422, -1770.7813, 23.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1738.8594, -1813.2500, 16.9063, 0.25);
RemoveBuildingForPlayer(playerid, 985, 2497.4063, 2777.0703, 11.5313, 0.25);
RemoveBuildingForPlayer(playerid, 986, 2497.4063, 2769.1094, 11.5313, 0.25);
RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25);
RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);
RemoveBuildingForPlayer(playerid, 2001, 329.6875, 173.8984, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1776, 330.6797, 178.5000, 1020.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1776, 331.9219, 178.5000, 1020.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1502, 341.1328, 168.7969, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2002, 349.4063, 167.8594, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1722, 350.3750, 168.1797, 1018.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1722, 351.1094, 168.2656, 1018.9844, 0.25);
RemoveBuildingForPlayer(playerid, 2009, 353.6719, 162.3906, 1018.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1806, 354.5000, 162.9063, 1018.9531, 0.25);
RemoveBuildingForPlayer(playerid, 2010, 356.8125, 160.5156, 1018.9688, 0.25);
RemoveBuildingForPlayer(playerid, 1999, 355.7109, 163.3906, 1018.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1806, 356.8047, 162.6484, 1018.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1502, 354.8906, 168.6719, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 351.9844, 192.5078, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 352.0078, 192.5781, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 351.9844, 193.4219, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 351.9844, 194.3359, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 351.9844, 195.2578, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 352.0078, 193.5000, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 352.0078, 195.3281, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 352.0078, 194.4141, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2186, 357.7734, 199.0391, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 14599, 358.7109, 162.0859, 1026.7031, 0.25);
RemoveBuildingForPlayer(playerid, 14598, 364.7266, 173.8906, 1022.9375, 0.25);
RemoveBuildingForPlayer(playerid, 2002, 369.7813, 178.4141, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1776, 371.5938, 178.4531, 1020.0703, 0.25);
RemoveBuildingForPlayer(playerid, 14632, 364.9297, 188.1797, 1020.4844, 0.25);
RemoveBuildingForPlayer(playerid, 14633, 364.9297, 188.1797, 1020.4844, 0.25);
RemoveBuildingForPlayer(playerid, 14600, 366.8672, 188.1797, 1020.4844, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 359.8047, 192.5078, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 359.8047, 193.4219, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 359.8047, 194.3359, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 359.8047, 195.2578, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 359.8281, 192.5781, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 359.8281, 193.5000, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 359.8281, 194.4141, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 359.8281, 195.3281, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 365.3438, 195.6250, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 365.3438, 196.5391, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 365.3438, 198.3750, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2167, 365.3438, 197.4531, 1018.9766, 0.25);
RemoveBuildingForPlayer(playerid, 3777, 831.9609, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3777, 868.1328, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 5926, 816.3359, -1217.1484, 26.4453, 0.25);
RemoveBuildingForPlayer(playerid, 3777, 902.3359, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 6005, 895.2578, -1256.9297, 31.2344, 0.25);
RemoveBuildingForPlayer(playerid, 5836, 816.3359, -1217.1484, 26.4453, 0.25);
RemoveBuildingForPlayer(playerid, 3776, 831.9609, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3776, 868.1328, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 5838, 895.2578, -1256.9297, 31.2344, 0.25);
RemoveBuildingForPlayer(playerid, 3776, 902.3359, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 937.5547, -1213.8672, 18.5938, 0.25);
return 1;
} -
breadfish.de
Hat das Thema geschlossen.