Hey, ich habe gerade Crashdetected installiert, und dort kommt das raus:
[14:24:41] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[14:24:41] [debug] Stack pointer (STK) is 0x122300, heap pointer (HEA) is 0x123934
[14:24:41] [debug] AMX backtrace:
[14:24:41] [debug] #0 ???????? in public SSCANF_OnGameModeInit ()
[14:24:41] [debug] #1 native CallLocalFunction () [080d2870] from samp6252_27
[14:24:41] [debug] #2 ???????? in public OnGameModeInit ()
Was bedeutet das?