Hey,
Also wenn ein Adminstrator im OOChat schreibt steht dort Adminstrator Name: Text ( Adminstrator Admin Rank 3 ) aber wenn ein Moderator dort schreiben will passiert nichts ( Admin Rank 1 )... wieso? Ich finde es einfach nicht heraus.
Code:
	if(strcmp(cmd, "/ooc", true) == 0 || strcmp(cmd, "/o", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
		        if(gPlayerLogged[playerid] == 0)
		        {
		            SendClientMessage(playerid, COLOR_GREY, "   Du bist noch nicht Eingeloggt !");
		            return 1;
		        }
				if(PlayerInfo[playerid][pMuted] == 1)
				{
					SendClientMessage(playerid, TEAM_CYAN_COLOR, "   Du kannst nicht sprechen, du bist gemutet !");
					return 1;
				}
				GetPlayerName(playerid, sendername, sizeof(sendername));
				new length = strlen(cmdtext);
				while ((idx < length) && (cmdtext[idx] <= ' '))
				{
					idx++;
				}
				new offset = idx;
				new result[64];
				while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
				{
					result[idx - offset] = cmdtext[idx];
					idx++;
				}
				result[idx - offset] = EOS;
				if(!strlen(result))
				{
					SendClientMessage(playerid, COLOR_GRAD2, "NUTZUNG: (/o)oc [ooc chat]");
					return 1;
				}
				if(PlayerInfo[playerid][pAdmin] == 1)
				{
					format(string, sizeof(string), "(( {FF0005}Moderator{FFFFFF} %s: %s ))", sendername, result);
				}
                if(PlayerInfo[playerid][pAdmin] == 2)
				{
					format(string, sizeof(string), "(( {FF0005}Super Moderator{FFFFFF} %s: %s ))", sendername, result);
				}
				else if(PlayerInfo[playerid][pAdmin] == 3)
				{
					format(string, sizeof(string), "(( {FF0005}Adminstrator{FFFFFF} %s: %s ))", sendername, result);
				}
				else if(PlayerInfo[playerid][pAdmin] == 1337)
				{
					format(string, sizeof(string), "(( {FF0005}Adminstrator 1337{FFFFFF}  %s: %s ))", sendername, result);
				}
				else if(PlayerInfo[playerid][pAdmin] == 1338)
				{
					format(string, sizeof(string), "(( {FF0005}Fraktionsverwalter{FFFFFF}  %s: %s ))", sendername, result);
				}
				else if(PlayerInfo[playerid][pAdmin] == 1339)
				{
					format(string, sizeof(string), "(( {FF0005}High-Adminstrator{FFFFFF}  %s: %s ))", sendername, result);
				}
			    else if(PlayerInfo[playerid][pAdmin] == 2000)
				{
					format(string, sizeof(string), "(( {FF0005}Server-Manager{FFFFFF} %s: %s ))", sendername, result);
				}
				else if(PlayerInfo[playerid][pAdmin] == 2001)
				{
					format(string, sizeof(string), "(( {FF0005}Projektleitung{FFFFFF} %s: %s ))", sendername, result);
				}
				else if(PlayerInfo[playerid][pAdmin] >= 2002)
				{
					format(string, sizeof(string), "(( {FF0005}Projektleitung{FFFFFF} %s: %s ))", sendername, result);
				}
				else if(PlayerInfo[playerid][pSupporter] == 1)
	            {
					format(string, sizeof(string), "(( {FF0005}Supporter{FFFFFF} %s: %s ))", sendername, result);
				}
				else if(PlayerInfo[playerid][pAdmin] == 0 && (noooc))
				{
				    format(string, sizeof(string), "(({FFFFFF} %s: %s ))", sendername, result);
				}
				else return 1;
				OOCOff(COLOR_OOC,string);
				Log("OA-Chat.txt",string);
		}
		return 1;
	}
Bei /aduty kann der Moderator /aduty gehen aber wenn er wieder /aduty macht um den Admin Dienst zu verlassen steht dort Supporter %s hat den.... aber es sollte Moderator %s hat den.... stehen.
Code:
	if (strcmp(cmd, "/adminduty", true) == 0 || strcmp(cmd, "/aduty", true) == 0)
	{
		if(AdminDuty[playerid] == 0)
		{
			if(PlayerInfo[playerid][pAdmin] == 1)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
 				Mod[playerid] = Create3DTextLabel("Moderator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"Moderator %s ist nun im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
       		else if(PlayerInfo[playerid][pAdmin] == 2)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
 				Mod[playerid] = Create3DTextLabel("Super Moderator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"Super Moderator %s ist nun im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
			else if(PlayerInfo[playerid][pAdmin] == 3)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
 				Supermod[playerid] = Create3DTextLabel("Administrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Supermod[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"Administrator %s ist nun im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
			else if(PlayerInfo[playerid][pAdmin] == 1337)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
 				Admin[playerid] = Create3DTextLabel("1337 Administrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"1337 Adminstrator %s ist nun im Dienst",sendername,playerid);
                SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
           	else if(PlayerInfo[playerid][pAdmin] == 1338)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
 				Admin[playerid] = Create3DTextLabel("Fraktionsverwalter on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"Fraktionsverwalter %s ist nun im Dienst",sendername,playerid);
                SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
             else if(PlayerInfo[playerid][pAdmin] == 1339)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
 				Admin[playerid] = Create3DTextLabel("High-Adminstrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"High-Adminstrator %s ist nun im Dienst",sendername,playerid);
                SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
            else if(PlayerInfo[playerid][pAdmin] == 2000)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
 				Admin[playerid] = Create3DTextLabel("Server-Manager on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"Server-Manager %s ist nun im Dienst",sendername,playerid);
                SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
			else if(PlayerInfo[playerid][pAdmin] == 2001)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
 				Admin[playerid] = Create3DTextLabel("Projektleitung on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"Projektleitung %s ist nun im Dienst",sendername,playerid);
                SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
			else if(PlayerInfo[playerid][pAdmin] == 2002)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
 				Admin[playerid] = Create3DTextLabel("Projektleitung on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"Projektleitung %s ist nun im Dienst",sendername,playerid);
                SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
			else if(PlayerInfo[playerid][pSupporter] == 1)
			{
				SetPlayerColor(playerid,0xFF0A00FF);
				AdminDuty[playerid] = 1;
	 			Supporter[playerid] = Create3DTextLabel("Supporter on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
				Attach3DTextLabelToPlayer(Supporter[playerid], playerid, 0.0, 0.0, 0.4);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string,sizeof(string),"Supporter %s ist nun im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
				return 1;
			}
		}
		if(AdminDuty[playerid] == 1)
		{
			if(PlayerInfo[playerid][pAdmin] == 1)
			{
				format(string,sizeof(string),"Moderator %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
				SetPlayerHealth(playerid, 100);
			}
            if(PlayerInfo[playerid][pAdmin] == 2)
			{
				format(string,sizeof(string),"Super Moderator %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
  				SetPlayerHealth(playerid, 100);
			}
			else if(PlayerInfo[playerid][pAdmin] == 3)
			{
				format(string,sizeof(string),"Administrator %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
  				SetPlayerHealth(playerid, 100);
			}
			else if(PlayerInfo[playerid][pAdmin] == 1337)
			{
				format(string,sizeof(string),"1337 Administrator %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
				SetPlayerHealth(playerid, 100);
			}
            else if(PlayerInfo[playerid][pAdmin] == 1338)
			{
				format(string,sizeof(string),"Fraktionsverwalter %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
  				SetPlayerHealth(playerid, 100);
			}
             else if(PlayerInfo[playerid][pAdmin] == 1339)
			{
				format(string,sizeof(string),"High-Adminstrator %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
   				SetPlayerHealth(playerid, 100);
			}
            else if(PlayerInfo[playerid][pAdmin] == 2000)
			{
				format(string,sizeof(string),"Server-Manager %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
  				SetPlayerHealth(playerid, 100);
			}
             else if(PlayerInfo[playerid][pAdmin] == 2001)
			{
				format(string,sizeof(string),"Projektleitung %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
  				SetPlayerHealth(playerid, 100);
			}
			 else if(PlayerInfo[playerid][pAdmin] == 2002)
			{
				format(string,sizeof(string),"Projektleitung %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
   				SetPlayerHealth(playerid, 100);
			}
			 else if(PlayerInfo[playerid][pSupporter] == 1)
			{
				format(string,sizeof(string),"Supporter %s ist nun nicht mehr im Dienst",sendername,playerid);
				SendClientMessageToAll(0xFF0A00FF, string);
   				SetPlayerHealth(playerid, 100);
			}
			Delete3DTextLabel(Admin[playerid]);
			Delete3DTextLabel(Supermod[playerid]);
			Delete3DTextLabel(Mod[playerid]);
			Delete3DTextLabel(Supporter[playerid]);
			Delete3DTextLabel(Admin[playerid]);
			Delete3DTextLabel(Supermod[playerid]);
			Delete3DTextLabel(Mod[playerid]);
			Delete3DTextLabel(Supporter[playerid]);
			AdminDuty[playerid] = 0;
			{
			    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
			    {
			        SetPlayerColor(playerid, NAMECOLOR_LSCOP);
			    }
			    else
			    {
					SetPlayerColor(playerid,TEAM_HIT_COLOR);
				}
			}
			return 1;
		}
		return 1;
	}
 
		 
		
		
	 
			
									
		