Hey,
Also wenn ein Adminstrator im OOChat schreibt steht dort Adminstrator Name: Text ( Adminstrator Admin Rank 3 ) aber wenn ein Moderator dort schreiben will passiert nichts ( Admin Rank 1 )... wieso? Ich finde es einfach nicht heraus.
Code:
if(strcmp(cmd, "/ooc", true) == 0 || strcmp(cmd, "/o", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " Du bist noch nicht Eingeloggt !");
return 1;
}
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, " Du kannst nicht sprechen, du bist gemutet !");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "NUTZUNG: (/o)oc [ooc chat]");
return 1;
}
if(PlayerInfo[playerid][pAdmin] == 1)
{
format(string, sizeof(string), "(( {FF0005}Moderator{FFFFFF} %s: %s ))", sendername, result);
}
if(PlayerInfo[playerid][pAdmin] == 2)
{
format(string, sizeof(string), "(( {FF0005}Super Moderator{FFFFFF} %s: %s ))", sendername, result);
}
else if(PlayerInfo[playerid][pAdmin] == 3)
{
format(string, sizeof(string), "(( {FF0005}Adminstrator{FFFFFF} %s: %s ))", sendername, result);
}
else if(PlayerInfo[playerid][pAdmin] == 1337)
{
format(string, sizeof(string), "(( {FF0005}Adminstrator 1337{FFFFFF} %s: %s ))", sendername, result);
}
else if(PlayerInfo[playerid][pAdmin] == 1338)
{
format(string, sizeof(string), "(( {FF0005}Fraktionsverwalter{FFFFFF} %s: %s ))", sendername, result);
}
else if(PlayerInfo[playerid][pAdmin] == 1339)
{
format(string, sizeof(string), "(( {FF0005}High-Adminstrator{FFFFFF} %s: %s ))", sendername, result);
}
else if(PlayerInfo[playerid][pAdmin] == 2000)
{
format(string, sizeof(string), "(( {FF0005}Server-Manager{FFFFFF} %s: %s ))", sendername, result);
}
else if(PlayerInfo[playerid][pAdmin] == 2001)
{
format(string, sizeof(string), "(( {FF0005}Projektleitung{FFFFFF} %s: %s ))", sendername, result);
}
else if(PlayerInfo[playerid][pAdmin] >= 2002)
{
format(string, sizeof(string), "(( {FF0005}Projektleitung{FFFFFF} %s: %s ))", sendername, result);
}
else if(PlayerInfo[playerid][pSupporter] == 1)
{
format(string, sizeof(string), "(( {FF0005}Supporter{FFFFFF} %s: %s ))", sendername, result);
}
else if(PlayerInfo[playerid][pAdmin] == 0 && (noooc))
{
format(string, sizeof(string), "(({FFFFFF} %s: %s ))", sendername, result);
}
else return 1;
OOCOff(COLOR_OOC,string);
Log("OA-Chat.txt",string);
}
return 1;
}
Bei /aduty kann der Moderator /aduty gehen aber wenn er wieder /aduty macht um den Admin Dienst zu verlassen steht dort Supporter %s hat den.... aber es sollte Moderator %s hat den.... stehen.
Code:
if (strcmp(cmd, "/adminduty", true) == 0 || strcmp(cmd, "/aduty", true) == 0)
{
if(AdminDuty[playerid] == 0)
{
if(PlayerInfo[playerid][pAdmin] == 1)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Mod[playerid] = Create3DTextLabel("Moderator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"Moderator %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
else if(PlayerInfo[playerid][pAdmin] == 2)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Mod[playerid] = Create3DTextLabel("Super Moderator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Mod[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"Super Moderator %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
else if(PlayerInfo[playerid][pAdmin] == 3)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Supermod[playerid] = Create3DTextLabel("Administrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Supermod[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"Administrator %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
else if(PlayerInfo[playerid][pAdmin] == 1337)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Admin[playerid] = Create3DTextLabel("1337 Administrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"1337 Adminstrator %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
else if(PlayerInfo[playerid][pAdmin] == 1338)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Admin[playerid] = Create3DTextLabel("Fraktionsverwalter on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"Fraktionsverwalter %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
else if(PlayerInfo[playerid][pAdmin] == 1339)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Admin[playerid] = Create3DTextLabel("High-Adminstrator on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"High-Adminstrator %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
else if(PlayerInfo[playerid][pAdmin] == 2000)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Admin[playerid] = Create3DTextLabel("Server-Manager on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"Server-Manager %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
else if(PlayerInfo[playerid][pAdmin] == 2001)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Admin[playerid] = Create3DTextLabel("Projektleitung on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"Projektleitung %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
else if(PlayerInfo[playerid][pAdmin] == 2002)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Admin[playerid] = Create3DTextLabel("Projektleitung on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Admin[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"Projektleitung %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
else if(PlayerInfo[playerid][pSupporter] == 1)
{
SetPlayerColor(playerid,0xFF0A00FF);
AdminDuty[playerid] = 1;
Supporter[playerid] = Create3DTextLabel("Supporter on Duty",0xFF0A00FF,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Supporter[playerid], playerid, 0.0, 0.0, 0.4);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"Supporter %s ist nun im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
return 1;
}
}
if(AdminDuty[playerid] == 1)
{
if(PlayerInfo[playerid][pAdmin] == 1)
{
format(string,sizeof(string),"Moderator %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
if(PlayerInfo[playerid][pAdmin] == 2)
{
format(string,sizeof(string),"Super Moderator %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
else if(PlayerInfo[playerid][pAdmin] == 3)
{
format(string,sizeof(string),"Administrator %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
else if(PlayerInfo[playerid][pAdmin] == 1337)
{
format(string,sizeof(string),"1337 Administrator %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
else if(PlayerInfo[playerid][pAdmin] == 1338)
{
format(string,sizeof(string),"Fraktionsverwalter %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
else if(PlayerInfo[playerid][pAdmin] == 1339)
{
format(string,sizeof(string),"High-Adminstrator %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
else if(PlayerInfo[playerid][pAdmin] == 2000)
{
format(string,sizeof(string),"Server-Manager %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
else if(PlayerInfo[playerid][pAdmin] == 2001)
{
format(string,sizeof(string),"Projektleitung %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
else if(PlayerInfo[playerid][pAdmin] == 2002)
{
format(string,sizeof(string),"Projektleitung %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
else if(PlayerInfo[playerid][pSupporter] == 1)
{
format(string,sizeof(string),"Supporter %s ist nun nicht mehr im Dienst",sendername,playerid);
SendClientMessageToAll(0xFF0A00FF, string);
SetPlayerHealth(playerid, 100);
}
Delete3DTextLabel(Admin[playerid]);
Delete3DTextLabel(Supermod[playerid]);
Delete3DTextLabel(Mod[playerid]);
Delete3DTextLabel(Supporter[playerid]);
Delete3DTextLabel(Admin[playerid]);
Delete3DTextLabel(Supermod[playerid]);
Delete3DTextLabel(Mod[playerid]);
Delete3DTextLabel(Supporter[playerid]);
AdminDuty[playerid] = 0;
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
SetPlayerColor(playerid, NAMECOLOR_LSCOP);
}
else
{
SetPlayerColor(playerid,TEAM_HIT_COLOR);
}
}
return 1;
}
return 1;
}