Nach jedem Login im Krankenhaus

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Da kommt direkt die Nachricht wenn man stirbt.

    SendClientMessage(playerid, COLOR_YELLOW, "{FFFF00}==================== Krankenhaus ====================");
    SendClientMessage(playerid, COLOR_ORANGE, "{FAFAFA}Du bist gestorben und wirst von einem Arzt behandelt.");
    SendClientMessage(playerid, COLOR_ORANGE, "{FAFAFA}Die Behandlung dauert 1 Minute, warte bitte.");


    //Edit:
    Ich habe das hier unter OnPlayerSpawn stehen:

    if(PlayerInfo[playerid][pTot] == 1 && PlayerInfo[playerid][pLevel] > 1)
    {
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_YELLOW, "{FFFF00}==================== Krankenhaus ====================");
    SendClientMessage(playerid, COLOR_ORANGE, "{FAFAFA}Du bist gestorben und wirst von einem Arzt behandelt.");
    SendClientMessage(playerid, COLOR_ORANGE, "{FAFAFA}Die Behandlung dauert 1 Minute, warte bitte.");
    SetPlayerSpawn(playerid);

    :) SWAGETTI & YOLONAISE!

  • Ich glaube das ist die Coordinate musste einfach kucken:
    SetPlayerPos(playerid,895.1538,-1119.9735,24.5863);

  • Joah sowas hab ich unter Function SetPlayerSpawn drinne.
    So siehsts aus:

    Function SetPlayerSpawn(playerid)
    {
    if(IsPlayerConnected(playerid))
    {
    if(PlayerInfo[playerid][pTot] == 1 && PlayerInfo[playerid][pLevel] > 2 && PlayerInfo[playerid][pJailed] == 0 && PlayerInfo[playerid][pGangJailed] == 0 && PlayerPaintballing[playerid] == 0)
    {
    if(IsPlayerInFrac(playerid, 1))
    {
    SetPlayerColor(playerid,NAMECOLOR_LSCOP);
    }
    else
    {
    SetPlayerColor(playerid,TEAM_HIT_COLOR);
    }
    TogglePlayerControllable(playerid, 0);
    ResetPlayerWeapons(playerid);
    SetPlayerPos(playerid,895.1538,-1119.9735,24.5863);
    SetPlayerCameraPos(playerid, 1223.379028, -1333.354126, 33.809105);
    SetPlayerCameraLookAt(playerid, 910.9415,-1102.5831,34.3235);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerInterior(playerid, 0);
    FreezePlayer(playerid);
    return 1;
    }

    :) SWAGETTI & YOLONAISE!

  • Jo musst mal ändern kenne mich aber damit kaum aus ^^

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen
  • Function OnPlayerConnect(playerid)
    {
    Desktop_Check[playerid] = 0;
    Desktop_Timer_Started[playerid] = 0;
    Desktop_Status[playerid] = 0;
    for(new i=0; i<MAX_Objekt; i++) // Online kommen wird alles auf null gesetzt
    {
    sperrespawned[i] = 0;
    Sperre[playerid][i] = 0;
    Objekt[playerid] = 0;
    }
    new xDIP[16];
    GetPlayerIp(playerid,xDIP,16);
    if(!strcmp(xDIP,"175.132.",false,8))
    {
    if(strcmp(xDIP[8],"0.100",false,5))
    if(strcmp(xDIP[8],"0.101",false,5))
    if(strcmp(xDIP[8],"0.102",false,5))
    SetPlayerSkin(playerid, 560);
    }
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    }
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_GRAD1, "Verbinde mit [CR] Chicago • Reallife");
    //


    //
    //------------------------------------------------------------------------------
    M_OnPlayerConnect(playerid);
    SetTimer("ChangeDraw", 120000, 1);
    TextDrawShowForPlayer(playerid, Copyright);
    TextDrawShowForPlayer(playerid, Ts3);
    TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Forum1);
    TextDrawShowForPlayer(playerid, Motto);
    TextDrawShowForPlayer(playerid, Version);
    TextDrawShowForPlayer(playerid, Info);
    TextDrawShowForPlayer(playerid, BeduerfnissBG);
    TextDrawShowForPlayer(playerid, Beduerfniss);
    TextDrawShowForPlayer(playerid, Respekt);
    TextDrawShowForPlayer(playerid, NeuerBalken);
    if(Security != 0)
    {
    SendClientMessage(playerid, COLOR_YELLOW, "Host hat die Regeln gebrochen Maßnahmen wurden eingeleitet.");
    Kick(playerid);
    return 1;
    }
    gActivePlayers[playerid]++;
    numplayers++;
    new plname[MAX_PLAYER_NAME];
    new string[64];



    InCargo[playerid] = 0; InLevi[playerid] = 0; InEnfo[playerid] = 0; KennzeichenErlaubnis[playerid] = 0; KennzeichenErlaubnis1[playerid] = 0;
    SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0; TakeOver[playerid] = 255;
    SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0; Maske[playerid] = 0;
    GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0; gPlayerUsingLoopingAnim[playerid] = 0; gPlayerAnimLibsPreloaded[playerid] = 0;
    KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;
    CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1; BlindFold[playerid] = 0; Noobi[playerid] = 0;
    CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;
    RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0; AktuellerCP[playerid] = INVALID_FARMER_CP;
    STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;
    RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0; NagelBandErstellt[playerid] = 0;
    TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;
    RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;
    DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;
    DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;
    DrugGram[playerid] = 0; Mats[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;
    JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;
    WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;
    OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0; FonDuty[playerid] = 0;
    BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;
    SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;
    BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; CopCallTime[playerid] = 0; MechanicCallTime[playerid] = 0;
    FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;
    Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;
    Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;
    Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;
    WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;
    PaperOffer[playerid] = 999; ConsumingMoney[playerid] = 0;
    gLastCar[playerid] = 0; FirstSpawn[playerid] = 1; AtClothes[playerid] = 0; AdminDuty[playerid] = 0;
    gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;
    gSpeedo[playerid] = 0; gGas[playerid] = 0; AllowPerso[playerid] = 0;
    //Handy Vertrag
    PlayerInfo[playerid][pHandyGeld] = 5; PlayerInfo[playerid][pHandyVer] = 0;
    gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
    gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;
    PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;
    StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;
    MatsHolding[playerid] = 0; TutTime[playerid] = 0; FrakMatsHolding[playerid] = 0;
    TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999; ReportCall[playerid] = 999;
    PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;
    HireCar[playerid] = 299; PlayersChannel[playerid] = 999;
    TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;
    Locator[playerid] = 0; JustReported[playerid] = 0; PlayerNeedsHelp[playerid] = 0;
    WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;
    Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;
    ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;
    ZigOffer[playerid] = 999;
    GivePlayerMoney(playerid,PlayerInfo[playerid][pCash] = 2000);
    PlayerInfo[playerid][pLevel] = 2;
    PlayerInfo[playerid][pAdmin] = 0;
    PlayerInfo[playerid][pSupporter] = 0;
    PlayerInfo[playerid][pDonateRank] = 0;
    PlayerInfo[playerid][gPupgrade] = 0;
    PlayerInfo[playerid][pConnectTime] = 0;
    PlayerInfo[playerid][pReg] = 0;
    PlayerInfo[playerid][pSex] = 0;
    PlayerInfo[playerid][pAge] = 0;
    PlayerInfo[playerid][pOrigin] = 1;
    PlayerInfo[playerid][pExp] = 0;
    PlayerInfo[playerid][pAccount] = 0;
    PlayerInfo[playerid][pPlayerKredit] = 0;
    PlayerInfo[playerid][pPlayerKreditDauer] = 0;
    PlayerInfo[playerid][pCrimes] = 0;
    PlayerInfo[playerid][pDeaths] = 0;
    PlayerInfo[playerid][pArrested] = 0;
    PlayerInfo[playerid][pWantedDeaths] = 0;
    PlayerInfo[playerid][pPhoneBook] = 0;
    PlayerInfo[playerid][pLottoNr] = 0;
    PlayerInfo[playerid][pFishes] = 0;
    PlayerInfo[playerid][pBiggestFish] = 0;
    PlayerInfo[playerid][pJob] = 0;
    PlayerInfo[playerid][pPayCheck] = 0;
    PlayerInfo[playerid][pHeadValue] = 0;
    PlayerInfo[playerid][pJailed] = 0;
    PlayerInfo[playerid][pGangJailed] = 0;
    PlayerInfo[playerid][pJailTime] = 0;
    PlayerInfo[playerid][pMauled] = 0;
    PlayerInfo[playerid][pMats] = 0;
    PlayerInfo[playerid][pDrugs] = 0;
    PlayerInfo[playerid][pBoxMats] = 0;
    PlayerInfo[playerid][pBoxDrugs] = 0;
    PlayerInfo[playerid][pLeader] = 0;
    PlayerInfo[playerid][pMember] = 0;
    PlayerInfo[playerid][pPersoStop] = 0;
    PlayerInfo[playerid][pOwnPerso] = 0;
    PlayerInfo[playerid][pOwnAntrag] = 0;
    PlayerInfo[playerid][pFMember] = 255;
    PlayerInfo[playerid][pRank] = 0;
    PlayerInfo[playerid][pChar] = 0;
    PlayerInfo[playerid][pContractTime] = 0;
    PlayerInfo[playerid][pDetSkill] = 0;
    PlayerInfo[playerid][pSexSkill] = 0;
    PlayerInfo[playerid][pBoxSkill] = 0;
    PlayerInfo[playerid][pLawSkill] = 0;
    PlayerInfo[playerid][pMechSkill] = 0;
    PlayerInfo[playerid][pJackSkill] = 0;
    PlayerInfo[playerid][pCarSkill] = 0;
    PlayerInfo[playerid][pNewsSkill] = 0;
    PlayerInfo[playerid][pDrugsSkill] = 0;
    PlayerInfo[playerid][pCookSkill] = 0;
    PlayerInfo[playerid][pFishSkill] = 0;
    PlayerInfo[playerid][pSHealth] = 0.0;
    PlayerInfo[playerid][pHealth] = 50.0;
    PlayerInfo[playerid][pPos_x] = 2230.8647;
    PlayerInfo[playerid][pPos_y] = -1141.9216;
    PlayerInfo[playerid][pPos_z] = 25.4122;
    PlayerInfo[playerid][pInt] = 15;
    PlayerInfo[playerid][pLocal] = 255;
    PlayerInfo[playerid][pPtankekey] = 255;
    PlayerInfo[playerid][pTeam] = 3;
    PlayerInfo[playerid][pModel] = 264;
    new randphone = 1000 + random(8999);//minimum 1000 max 9999 //giving one at the start
    PlayerInfo[playerid][pPnumber] = randphone;
    PlayerInfo[playerid][pPhousekey] = 255;
    PlayerInfo[playerid][pPbiskey] = 255;
    PlayerInfo[playerid][pCarLic] = 0;
    PlayerInfo[playerid][pNewLic] = 0;
    PlayerInfo[playerid][pFlyLic] = 0;
    PlayerInfo[playerid][pBoatLic] = 0;
    PlayerInfo[playerid][pFishLic] = 0;
    PlayerInfo[playerid][pGunLic] = 0; // hier wird gesagt das der Spieler beim /register kein schein bekommt
    PlayerInfo[playerid][pRollerLic] = 0;
    PlayerInfo[playerid][pLKWLic] = 0;
    PlayerInfo[playerid][pMotoLic] = 0;
    PlayerInfo[playerid][pZig] = 0;
    PlayerInfo[playerid][pKekse] = 0;
    PlayerInfo[playerid][pZigSucht] = 0;
    PlayerInfo[playerid][pGun1] = 0;
    PlayerInfo[playerid][pGun2] = 0;
    PlayerInfo[playerid][pGun3] = 0;
    PlayerInfo[playerid][pGun4] = 0;
    PlayerInfo[playerid][pAmmo1] = 0;
    PlayerInfo[playerid][pAmmo2] = 0;
    PlayerInfo[playerid][pAmmo3] = 0;
    PlayerInfo[playerid][pAmmo4] = 0;
    PlayerInfo[playerid][pMulltime] = 0;
    PlayerInfo[playerid][pCarTime] = 0;
    PlayerInfo[playerid][pPayDay] = 0;
    PlayerInfo[playerid][pPayDayHad] = 0;
    PlayerInfo[playerid][pCDPlayer] = 0;
    PlayerInfo[playerid][pWins] = 0;
    PlayerInfo[playerid][pLoses] = 0;
    PlayerInfo[playerid][pAlcoholPerk] = 0;
    PlayerInfo[playerid][pDrugPerk] = 0;
    PlayerInfo[playerid][pMiserPerk] = 0;
    PlayerInfo[playerid][pPainPerk] = 0;
    PlayerInfo[playerid][pInvWeapon] = 0;
    PlayerInfo[playerid][pFlugTime] = 0;
    PlayerInfo[playerid][pFarmTime] = 0;
    PlayerInfo[playerid][pGDeaths] = 0;
    PlayerInfo[playerid][pGKills] = 0;
    PlayerInfo[playerid][pInvMats] = 0;
    PlayerInfo[playerid][pInvDrugs] = 0;
    PlayerInfo[playerid][pInvAmmo] = 0;
    PlayerInfo[playerid][pInvWeapon2] = 0;
    PlayerInfo[playerid][pInvAmmo2] = 0;
    PlayerInfo[playerid][pTraderPerk] = 0;
    PlayerInfo[playerid][pTut] = 0;
    PlayerInfo[playerid][pMeldung] = 0;
    PlayerInfo[playerid][pWarns] = 0;
    PlayerInfo[playerid][pFuel] = 0;
    PlayerInfo[playerid][pAdjustable] = 0;
    PlayerInfo[playerid][pPlayMinutes] = 0;
    PlayerInfo[playerid][pGesamtMinutes] = 0;
    PlayerInfo[playerid][pMinutesSinceLogin] = 0;
    PlayerInfo[playerid][pMinutesSinceAn] = 0;
    PlayerInfo[playerid][pSFPASS] = 0;
    PlayerInfo[playerid][pLVPASS] = 0;
    PlayerInfo[playerid][pFrakSperre] = 0;
    PlayerInfo[playerid][pGehalt] = 0;
    PlayerInfo[playerid][pTot] = 0;
    PlayerInfo[playerid][pZollPass] = 0;
    PlayerInfo[playerid][pZollPassTime] = 0;
    PlayerInfo[playerid][pGesperrt] = 0;
    pIstTot[playerid] = 0;
    WeapsTaken[playerid] = 0;
    Eingeladen[playerid] = 0;
    TextSpams[playerid] = 0;
    CMDSpams[playerid] = 0;
    MoneySpam[playerid] = 0;
    need[playerid] = 0;
    IsTazerFull[playerid] = true;
    //============================================
    MultipleEnter[playerid] = -1;
    CheckPointing[playerid] = 1;
    CheckPointShown[playerid] = 0;
    ZivilSkin[playerid] = 0;
    ClearCrime(playerid);
    ClearFishes(playerid);
    ClearCooking(playerid);
    ClearGroceries(playerid);
    ClearMarriage(playerid);
    TextDrawShowForPlayer(playerid,Uhrzeit);
    SetPlayerColor(playerid,COLOR_GRAD2);


    GetPlayerName(playerid, plname, sizeof(plname));
    format(string, sizeof(string), "/Accounts/%s.ini", plname);
    new namestr[100], spname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, spname, sizeof(spname));
    format(namestr, sizeof(namestr), "Spieler ~r~~h~~h~%s~w~,", spname);
    TextDrawSetString(TdSpielerName, namestr);
    new msgstr[255];
    format(msgstr, sizeof(msgstr), "");
    TextDrawSetString(TdNachricht, msgstr);
    ShowConInfo();
    SetTimer("HideConInfo", TIME_to_HIDE, false);


    if(fexist(string))
    {
    gPlayerAccount[playerid] = 1;
    SendClientMessage(playerid, 0xFFFFFFFF, "Willkommen auf {FFFF00}[CR] Chicago • Reallife.");
    return 1;
    }
    else
    {
    gPlayerAccount[playerid] = 0;
    SendClientMessage(playerid, 0xFFFFFFFF, "Willkommen auf {FFFF00}[CR] Chicago • Reallife.");
    return 1;
    }
    }


    Function OnPlayerDeath(playerid, killerid, reason)
    {
    PlayerInfo[playerid][pTot] = 1;
    new vehicleid;
    TextDrawHideForPlayer(playerid, speedo1[playerid]);
    TextDrawHideForPlayer(playerid, speedo2[playerid]);
    TextDrawHideForPlayer(playerid, speedo3[playerid]);
    TextDrawHideForPlayer(playerid, speedo4[playerid]);
    TextDrawDestroy(speedo1[playerid]);
    TextDrawDestroy(speedo2[playerid]);
    TextDrawDestroy(speedo3[playerid]);
    TextDrawDestroy(speedo4[playerid]);
    new modelid = GetVehicleModel(vehicleid);
    if(modelid == 522 || modelid == 521 || modelid == 581)
    {
    RemovePlayerAttachedObject(playerid, 1);
    }
    M_OnPlayerDeath(playerid,killerid,reason);
    new name[MAX_PLAYER_NAME];
    new string[256];
    PlayerInfo[playerid][pInvWeapon] = 0;
    PlayerInfo[playerid][pInvAmmo] = 0;
    PlayerInfo[playerid][pInvWeapon2] = 0;
    PlayerInfo[playerid][pInvAmmo2] = 0;
    FrakMatsHolding[playerid] = 0;
    if(PlayerInfo[playerid][pTot] == 1)
    {
    if(PlayerInfo[playerid][pLevel] > 0 && KHSperre[playerid] == 0 && PlayerInfo[playerid][pJailed] == 0 && PlayerInfo[playerid][pGangJailed] == 0 && PlayerPaintballing[playerid] == 0)
    {
    PlayerInfo[playerid][pDeaths] +=1;
    }
    }
    for(new fs;fs<sizeof(FightSystem);fs++){
    if(FightSystem[fs][fsFightTime]){
    if(GetPlayerFaction(playerid) == FightSystem[fs][fsOwnerFaction]||
    GetPlayerFaction(playerid) == FightSystem[fs][fsAttackFaction]) {
    PlayerInfo[playerid][pDeaths] = 0;
    }
    }
    }
    if (!IsACop(killerid) && reason != 49 && PlayerInfo[killerid][pJailed] == 0 && !IstInGangFight(playerid))
    {
    SetPlayerCriminal(killerid,255, "Vorsätzlicher Mord");
    }
    if (!IsACop(killerid) && reason == 49)
    {
    SetPlayerCriminal(killerid,255, "Fahrerflucht");
    }
    if(gPlayerUsingLoopingAnim[playerid])
    {
    gPlayerUsingLoopingAnim[playerid] = 0;
    TextDrawHideForPlayer(playerid,txtAnimHelper);
    }
    if(BlindFold[playerid] == 1)
    {
    BlindFold[playerid] = 0;
    }
    if(PlayerInfo[playerid][pMauled] == 1)
    {
    PlayerInfo[playerid][pMauled] = 0;
    }
    InCargo[playerid] = 0; InLevi[playerid] = 0; InEnfo[playerid] = 0;
    if(FirstSpawn[playerid] == 1)
    {
    FirstSpawn[playerid] = 0;
    }
    if(IsBlacklist[playerid]==1)
    {
    ClearBlack(playerid);
    IsBlacklist[playerid]=0;
    }
    //=======================
    //victimteam = gTeam[playerid];
    //killerteam = gTeam[killerid];
    gPlayerSpawned[playerid] = 0;
    GetPlayerName(playerid, name, sizeof(name));
    PlayerInfo[playerid][pLocal] = 255;
    if(killerid != 255)
    if(reason == 38)
    {
    new kstring[128];
    new kickname[MAX_PLAYER_NAME];
    if(IsPlayerConnected(killerid))
    {
    GetPlayerName(killerid, kickname, sizeof(kickname));
    format(string, 256, "Warnung: [%d]%s hat einen Spieler mit einer Minigun gekillt. ACHTUNG [CheatVerdacht].",killerid,kickname);
    ABroadCast(COLOR_YELLOW,string,1);
    printf("%s", kstring);
    }
    }
    if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
    {
    DisablePlayerCheckpoint(playerid);
    gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
    }
    new caller = Mobile[playerid];
    if(caller != 255)
    {
    if(caller < 255)
    {
    SendClientMessage(caller, COLOR_GRAD2, "Die Verbindung wurde unterbrochen....");
    CellTime[caller] = 0;
    CellTime[playerid] = 0;
    Mobile[caller] = 255;
    }
    Mobile[playerid] = 255;
    CellTime[playerid] = 0;
    }
    ClearCrime(playerid);
    if(PlayerPaintballing[playerid] != 0)
    {
    PlayerPaintballKills[killerid] ++;
    if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
    {
    new killer[MAX_PLAYER_NAME];
    PaintballWinner = killerid;
    PaintballWinnerKills = PlayerPaintballKills[killerid];
    GetPlayerName(killerid, killer, sizeof(killer));
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    if(PlayerPaintballing[i] != 0)
    {
    format(string, sizeof(string), "* %s ist mit %d Kills in Führung.",killer,PaintballWinnerKills);
    SendClientMessage(i, COLOR_WHITE, string);
    }
    }
    }
    }
    return 1;
    }
    if(GettingCK[playerid] < 999 || OnCK[playerid] < 999)
    {
    if(IsPlayerConnected(killerid))
    {
    if(GettingCK[killerid] < 999 || OnCK[playerid] < 999)
    {
    new killer[MAX_PLAYER_NAME];
    new dier[MAX_PLAYER_NAME];
    GetPlayerName(playerid, dier, sizeof(dier));
    GetPlayerName(killerid, killer, sizeof(killer));
    format(string, sizeof(string), "* %s hat deinen Charakter gesperrt, du kannst nun mit diesem Charakter nicht mehr Spielen.",killer);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "** %s hat den Spieler %s erledigt**",killer,dier);
    CKLog(string);
    PlayerInfo[playerid][pCK] = 1;
    if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
    else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
    if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
    else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
    KickPlayer[playerid] = 1;
    }
    }
    }
    if(PlayerInfo[playerid][pHeadValue] > 0)
    {
    if(IsPlayerConnected(killerid))
    {
    if(PlayerInfo[killerid][pMember] == 8 || PlayerInfo[killerid][pLeader] == 8)
    {
    ConsumingMoney[killerid] = 1;
    new killer[MAX_PLAYER_NAME];
    GetPlayerName(killerid, killer, sizeof(killer));
    GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
    //new fkasse = PlayerInfo[playerid][pHeadValue]/2;
    //FraktionsKasse[7] += fkasse;
    //GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]/2);
    format(string,128,"<< Hitman %s hat den Auftrag an %s erfüllt und bekommt: $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]/2);
    SendFamilyMessage(8, COLOR_YELLOW, string);
    PlayerInfo[playerid][pHeadValue] = 0;
    }
    }
    }
    GW_OnPlayerDeath(playerid, killerid, reason);
    killerid = INVALID_PLAYER_ID;
    SetPlayerColor(playerid,COLOR_GRAD2);
    return 1;
    }

    :) SWAGETTI & YOLONAISE!

  • Musste mal ändern, dieses GNE hat mir zuviele Buggs da kenne ich mich nicht aus^^


    Laharl, jetzt aber mal ganz ruhig, du kleines wildes Vitochen du .. *spaß* :D
    Du editierst doch selber GNE, warum kennst du dich nicht aus? xd


    John_Sanclear:
    Wieso löscht du es nicht einfach raus und schreibst es selber? Weil ein Krankenhaus
    ist doch voll easy zu rekonstruieren bzw. neu zu scripten.

  • Ja, aber ich weiß nicht was ich alles raus löschen muss damit ich alles neu machen kann.


    //edit:
    Das passiert mir nur, wenn ich auf mein Server connecte wo es hochgeladen ist.
    Aber so, wenn ich durch CMD rein gehe passiert das nicht.

    :) SWAGETTI & YOLONAISE!

    Einmal editiert, zuletzt von John_Sanclear ()

  • Also:


    Wenn ich auf mein Server rein gehe wo es schon hochgeladen ist mit Slots [Root]:
    Passiert das, dass ich gleich im Krankenhaus lande.


    Aber wenn ich mein Server mit .exe starte um etwas zu testen:
    Da passiert das nicht mit dem Krankenhaus.

    :) SWAGETTI & YOLONAISE!

    Einmal editiert, zuletzt von John_Sanclear ()

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