symbol already defined: "AddStaticVehicle"?

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  • AddStaticVehicle(497,1567.4248,-1694.4188,28.5723,88.9081,0,1); // LSPD_MAV_3
    AddStaticVehicle(497,1569.1754,-1709.4847,28.5718,88.8776,0,1); // LSPD_MAV_4
    AddStaticVehicle(497,1565.4309,-1655.5409,28.5679,90.8844,0,1); // LSPD_MAV_2
    AddStaticVehicle(497,1565.8684,-1642.2051,28.5763,88.0521,0,1); // LSPD_MAV_1
    AddStaticVehicle(523,1547.3196,-1681.2148,13.1247,88.0101,0,0); // LSPD_BIKE_1
    AddStaticVehicle(523,1547.9260,-1669.7761,13.1378,90.2597,0,0); // LSPD_BIKE_2
    AddStaticVehicle(523,1588.0802,-1679.7360,5.4675,311.1405,0,0); // LSPD_BIKE_3
    AddStaticVehicle(523,1588.3593,-1675.3254,5.4682,317.2157,0,0); // LSPD_BIKE_3
    AddStaticVehicle(523,1583.9664,-1674.8020,5.4652,312.2664,0,0); // LSPD_BIKE_5
    AddStaticVehicle(523,1583.7386,-1667.8977,5.4640,270.0464,0,0); // LSPD_BIKE_6
    AddStaticVehicle(523,1583.5916,-1671.5959,5.4646,269.9031,0,0); // LSPD_BIKE_7
    AddStaticVehicle(560,1570.3718,-1712.0211,5.5965,359.9519,9,39); // LSPD_SULTAN
    AddStaticVehicle(560,1574.5879,-1711.0680,5.5956,359.1729,9,39); // LSPD_SULTAN
    AddStaticVehicle(560,1578.5150,-1711.1260,5.5957,359.2643,9,39); // LSPD_SULTAN
    AddStaticVehicle(560,1583.3745,-1711.1691,5.5951,359.7467,9,39); // LSPD_SULTAN
    AddStaticVehicle(560,1587.6079,-1711.3126,5.5953,358.6977,9,39); // LSPD_SULTAN
    AddStaticVehicle(560,1591.4661,-1710.9226,5.5961,358.7694,9,39); // LSPD_SULTAN
    AddStaticVehicle(560,1595.4865,-1710.6998,5.5955,358.2271,9,39); // LSPD_SULTAN
    AddStaticVehicle(596,1601.6561,-1704.2124,5.6127,90.2364,0,1); // LSPD_CAR
    AddStaticVehicle(596,1601.7543,-1700.1887,5.6108,89.8233,0,1); // LSPD_CAR
    AddStaticVehicle(596,1601.6134,-1695.9135,5.6110,89.6297,0,1); // LSPD_CAR
    AddStaticVehicle(596,1601.6648,-1691.8947,5.6116,91.2564,0,1); // LSPD_CAR
    AddStaticVehicle(596,1601.2773,-1687.8601,5.6102,89.5748,0,1); // LSPD_CAR
    AddStaticVehicle(596,1601.4220,-1683.8800,5.6122,89.5631,0,1); // LSPD_CAR
    AddStaticVehicle(427,1528.7615,-1655.9493,6.0223,269.2499,0,1); // LSPD_SWAT
    AddStaticVehicle(427,1528.7867,-1650.2074,6.0223,271.1031,0,1); // LSPD_SWAT
    AddStaticVehicle(601,1546.8419,-1648.7026,5.6494,178.9541,1,1); // LSPD_ARMY
    AddStaticVehicle(601,1546.6569,-1658.8378,5.6494,178.9541,1,1); // LSPD_ARMY
    AddStaticVehicle(601,1546.4565,-1669.8369,5.6491,178.9541,1,1); // LSPD_ARMY

  • hast du iwo

    #define AddStaticVehicle
    new AddStaticVehicle

    ?

    Hab ich ja unter gamemode init

    hast du iwo

    #define AddStaticVehicle
    new AddStaticVehicle

    ?

    hast du iwo

    #define AddStaticVehicle
    new AddStaticVehicle

    ?

    Man das war ne frage, ob du das iwo im script hast, du sollst es nicht reinmachen, du sollst gucken ob es schon im script ist, wenn ja ENTFERNEN.
    Deine vehicles müssen unter OnGamemodeInit