Textdraws werden nicht angezeigt

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  • Guten Abend/Morgen,


    Ich bin an einem Login/register system dran mit anklickbaren textdraws aber das Problem ist die Textdraws werden nich angezeigt :(


    bitte um hilfe


    hier der Code:


    Enums:


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    enum TextdrawS {
    Text:Top,
    Text:Down,
    Text:Name,
    Text:Welcome,
    Text:Auf,
    Text:Moto,
    Text:Strich,
    Text:Login,
    Text:Register,
    Text:News,
    Text:Info
    };
    new TextDrawInfo[10][TextdrawS];

    Bei ongamemodeInite:

    for(new i = 0; i > sizeof(TextDrawInfo); i++) {
    TextDrawInfo[i][Top] = TextDrawCreate(780.000000, -10.000000, "Oben");
    TextDrawBackgroundColor(TextDrawInfo[i][Top], 255);
    TextDrawFont(TextDrawInfo[i][Top], 1);
    TextDrawLetterSize(TextDrawInfo[i][Top], 0.500000, 13.000000);
    TextDrawColor(TextDrawInfo[i][Top], -1);
    TextDrawSetOutline(TextDrawInfo[i][Top], 0);
    TextDrawSetProportional(TextDrawInfo[i][Top], 1);
    TextDrawSetShadow(TextDrawInfo[i][Top], 1);
    TextDrawUseBox(TextDrawInfo[i][Top], 1);
    TextDrawBoxColor(TextDrawInfo[i][Top], 731);
    TextDrawTextSize(TextDrawInfo[i][Top], -61.000000, -12.000000);

    TextDrawInfo[i][Down] = TextDrawCreate(780.000000, 320.000000, "Unten");
    TextDrawBackgroundColor(TextDrawInfo[i][Down], 255);
    TextDrawFont(TextDrawInfo[i][Down], 1);
    TextDrawLetterSize(TextDrawInfo[i][Down], 0.500000, 19.000000);
    TextDrawColor(TextDrawInfo[i][Down], -1);
    TextDrawSetOutline(TextDrawInfo[i][Down], 0);
    TextDrawSetProportional(TextDrawInfo[i][Down], 1);
    TextDrawSetShadow(TextDrawInfo[i][Down], 1);
    TextDrawUseBox(TextDrawInfo[i][Down], 1);
    TextDrawBoxColor(TextDrawInfo[i][Down], 187);
    TextDrawTextSize(TextDrawInfo[i][Down], -61.000000, -12.000000);

    TextDrawInfo[i][Name] = TextDrawCreate(287.000000, 140.000000, "Los Santos - City Roleplay");
    TextDrawBackgroundColor(TextDrawInfo[i][Name], 65535);
    TextDrawFont(TextDrawInfo[i][Name], 0);
    TextDrawLetterSize(TextDrawInfo[i][Name], 0.500000, 2.000000);
    TextDrawColor(TextDrawInfo[i][Name], 7602175);
    TextDrawSetOutline(TextDrawInfo[i][Name], 1);
    TextDrawSetProportional(TextDrawInfo[i][Name], 1);

    TextDrawInfo[i][Welcome] = TextDrawCreate(231.000000, 112.000000, "Willkommen");
    TextDrawBackgroundColor(TextDrawInfo[i][Welcome], 65535);
    TextDrawFont(TextDrawInfo[i][Welcome], 0);
    TextDrawLetterSize(TextDrawInfo[i][Welcome], 0.600000, 2.000000);
    TextDrawColor(TextDrawInfo[i][Welcome], 7602175);
    TextDrawSetOutline(TextDrawInfo[i][Welcome], 1);
    TextDrawSetProportional(TextDrawInfo[i][Welcome], 1);

    TextDrawInfo[i][Auf] = TextDrawCreate(319.000000, 122.000000, "auf");
    TextDrawBackgroundColor(TextDrawInfo[i][Auf], 255);
    TextDrawFont(TextDrawInfo[i][Auf], 0);
    TextDrawLetterSize(TextDrawInfo[i][Auf], 0.599999, 1.600000);
    TextDrawColor(TextDrawInfo[i][Auf], -1);
    TextDrawSetOutline(TextDrawInfo[i][Auf], 0);
    TextDrawSetProportional(TextDrawInfo[i][Auf], 1);
    TextDrawSetShadow(TextDrawInfo[i][Auf], 1);

    TextDrawInfo[i][Moto] = TextDrawCreate(321.000000, 164.000000, "WE ARE PURP ROLEPLAY");
    TextDrawBackgroundColor(TextDrawInfo[i][Moto], 255);
    TextDrawFont(TextDrawInfo[i][Moto], 0);
    TextDrawLetterSize(TextDrawInfo[i][Moto], 0.399999, 1.600000);
    TextDrawColor(TextDrawInfo[i][Moto], -1);
    TextDrawSetOutline(TextDrawInfo[i][Moto], 0);
    TextDrawSetProportional(TextDrawInfo[i][Moto], 1);
    TextDrawSetShadow(TextDrawInfo[i][Moto], 1);

    TextDrawInfo[i][Strich] = TextDrawCreate(204.000000, 32.000000, "l");
    TextDrawBackgroundColor(TextDrawInfo[i][Strich], 255);
    TextDrawFont(TextDrawInfo[i][Strich], 1);
    TextDrawLetterSize(TextDrawInfo[i][Strich], 0.500000, 37.000000);
    TextDrawColor(TextDrawInfo[i][Strich], -1);
    TextDrawSetOutline(TextDrawInfo[i][Strich], 0);
    TextDrawSetProportional(TextDrawInfo[i][Strich], 1);
    TextDrawSetShadow(TextDrawInfo[i][Strich], 1);

    TextDrawInfo[i][Login] = TextDrawCreate(63.000000, 125.000000, "Einloggen");
    TextDrawAlignment(TextDrawInfo[i][Login], 2);
    TextDrawBackgroundColor(TextDrawInfo[i][Login], 255);
    TextDrawFont(TextDrawInfo[i][Login], 1);
    TextDrawLetterSize(TextDrawInfo[i][Login], 0.500000, 2.000000);
    TextDrawColor(TextDrawInfo[i][Login], 16711877);
    TextDrawSetOutline(TextDrawInfo[i][Login], 0);
    TextDrawSetProportional(TextDrawInfo[i][Login], 1);
    TextDrawSetShadow(TextDrawInfo[i][Login], 1);
    TextDrawSetSelectable(TextDrawInfo[i][Login], 1);

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    TextDrawInfo[i][Register] = TextDrawCreate(25.000000, 151.000000, "Registrieren");
    TextDrawBackgroundColor(TextDrawInfo[i][Register], 255);
    TextDrawFont(TextDrawInfo[i][Register], 1);
    TextDrawLetterSize(TextDrawInfo[i][Register], 0.500000, 2.000000);
    TextDrawColor(TextDrawInfo[i][Register], -16777019);
    TextDrawSetOutline(TextDrawInfo[i][Register], 0);
    TextDrawSetProportional(TextDrawInfo[i][Register], 1);
    TextDrawSetShadow(TextDrawInfo[i][Register], 1);
    TextDrawSetSelectable(TextDrawInfo[i][Register], 1);

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    TextDrawInfo[i][News] = TextDrawCreate(72.000000, 178.000000, "Neuigkeiten");
    TextDrawAlignment(TextDrawInfo[i][News], 2);
    TextDrawBackgroundColor(TextDrawInfo[i][News], 255);
    TextDrawFont(TextDrawInfo[i][News], 1);
    TextDrawLetterSize(TextDrawInfo[i][News], 0.500000, 2.000000);
    TextDrawColor(TextDrawInfo[i][News], 16711877);
    TextDrawSetOutline(TextDrawInfo[i][News], 0);
    TextDrawSetProportional(TextDrawInfo[i][News], 1);
    TextDrawSetShadow(TextDrawInfo[i][News], 1);
    TextDrawSetSelectable(TextDrawInfo[i][News], 1);

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    TextDrawInfo[i][Info] = TextDrawCreate(67.000000, 202.000000, "Serverinfo");
    TextDrawAlignment(TextDrawInfo[i][Info], 2);
    TextDrawBackgroundColor(TextDrawInfo[i][Info], 255);
    TextDrawFont(TextDrawInfo[i][Info], 1);
    TextDrawLetterSize(TextDrawInfo[i][Info], 0.500000, 2.000000);
    TextDrawColor(TextDrawInfo[i][Info], 16711877);
    TextDrawSetOutline(TextDrawInfo[i][Info], 0);
    TextDrawSetProportional(TextDrawInfo[i][Info], 1);
    TextDrawSetShadow(TextDrawInfo[i][Info], 1);
    TextDrawSetSelectable(TextDrawInfo[i][Info], 1);
    }

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    bei OnPlayerConnect:

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    for(new i = 0; i > sizeof(TextDrawInfo); i++) {
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Info]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][News]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Register]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Login]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Strich]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Moto]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Auf]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Welcome]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Name]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Down]);
    TextDrawShowForPlayer(playerid, TextDrawInfo[i][Top]);
    }