Servus,
Die gelbe Anzahl soll hinter dem weißen Textdraw stehen. Warum steht sie aber in der Zeile drunter ?
Itemname[playerid][0] = CreatePlayerTextDraw(playerid,237.000000, 148.000000, "Item1");
PlayerTextDrawAlignment(playerid,Itemname[playerid][0], 2);
PlayerTextDrawBackgroundColor(playerid,Itemname[playerid][0], 255);
PlayerTextDrawFont(playerid,Itemname[playerid][0], 2);
PlayerTextDrawLetterSize(playerid,Itemname[playerid][0], 0.260000, 0.799998);
PlayerTextDrawColor(playerid,Itemname[playerid][0], -1);
PlayerTextDrawSetOutline(playerid,Itemname[playerid][0], 0);
PlayerTextDrawSetProportional(playerid,Itemname[playerid][0], 1);
PlayerTextDrawSetShadow(playerid,Itemname[playerid][0], 1);
PlayerTextDrawTextSize(playerid,Itemname[playerid][0],10.000000, 60.000000);
PlayerTextDrawSetSelectable(playerid,Itemname[playerid][0], 1);
format(string,sizeof(string),"~w~%s ~y~(%d)",ReturnOName(SpielerInventar[playerid][Item][i]),SpielerInventar[playerid][Menge][i]);
PlayerTextDrawSetString(playerid,Itemname[playerid][i],string);