Hallo Leute,
ich weiss nicht ob ich das richtig geschrieben habe aber die Autos die ich mit MTA oder mit Samp Debug erstellt habe die verschwinden nach ner zeit und sind wieder da wo ich sie hingemappt habe oder wo ich sie gesaved habe
Meine frage ist wie kann ich das verhindern das die wieder da hin zurück spawnmen wo ich sie gemappt bzw gesaved habe.
Im Script mit /save :
//Spawn Cars
AddStaticVehicle(411,375.1276,-2043.7300,7.4754,359.8230,180,180); // Infernus beim Spawn (Karusell)
AddStaticVehicle(402,371.1745,-2045.0675,7.5034,359.9365,180,180); // Bufallo beim Spawn (Karusell)
AddStaticVehicle(451,366.6761,-2045.0009,7.3782,359.9837,180,180); // Turismo beim Spawn (Karusell)
AddStaticVehicle(468,362.2682,-2043.7931,7.5050,321.1382,180,180); // Sanchez beim Spawn (Karusell)
AddStaticVehicle(468,361.5482,-2041.3888,7.5050,319.2785,180,180); // Sanchez beim Spawn (Karusell)
AddStaticVehicle(522,379.5216,-2041.3352,7.4027,54.2215,180,180); // NRG-500 beim Spawn (Karusell)
AddStaticVehicle(522,379.3258,-2038.9885,7.3941,62.4199,180,180); // NRG-500 beim Spawn (Karusell)
AddStaticVehicle(487,382.0372,-2072.9844,8.0138,243.1823,180,180); // Maverick beim Spawn (Karusell)
AddStaticVehicle(411,375.1276,-2043.7300,7.4754,359.8230,180,180); // Infernus beim Spawn (Karusell)
AddStaticVehicle(402,371.1745,-2045.0675,7.5034,359.9365,180,180); // Bufallo beim Spawn (Karusell)
AddStaticVehicle(451,366.6761,-2045.0009,7.3782,359.9837,180,180); // Turismo beim Spawn (Karusell)
AddStaticVehicle(468,362.2682,-2043.7931,7.5050,321.1382,180,180); // Sanchez beim Spawn (Karusell)
AddStaticVehicle(468,361.5482,-2041.3888,7.5050,319.2785,180,180); // Sanchez beim Spawn (Karusell)
AddStaticVehicle(522,379.5216,-2041.3352,7.4027,54.2215,180,180); // NRG-500 beim Spawn (Karusell)
AddStaticVehicle(522,379.3258,-2038.9885,7.3941,62.4199,180,180); // NRG-500 beim Spawn (Karusell)
AddStaticVehicle(487,382.0372,-2072.9844,8.0138,243.1823,180,180); // Maverick beim Spawn (Karusell)
Im Script mit MTA :
//Ballas Autos
CreateVehicle(579,962.2999878,-1458.3000488,13.5000000,0.0000000,18,18,15); //Huntley
CreateVehicle(579,956.2000122,-1458.3000488,13.6000004,0.0000000,18,18,15); //Huntley
CreateVehicle(471,946.2999878,-1426.5999756,13.1000004,270.0000000,18,18,15); //Quad
CreateVehicle(471,952.7000122,-1425.0000000,13.1000004,270.0000000,18,18,15); //Quad
CreateVehicle(468,949.2999878,-1421.9000244,13.6999998,270.0000000,18,18,15); //Sanchez
CreateVehicle(468,949.2000122,-1424.0000000,13.6999998,270.0000000,18,18,15); //Sanchez
CreateVehicle(468,952.2000122,-1423.0000000,13.6999998,270.0000000,18,18,15); //Sanchez
CreateVehicle(487,971.0999756,-1425.5000000,22.7999992,0.0000000,18,18,15); //Maverick
CreateVehicle(487,1040.5999756,-1438.5999756,22.7999992,0.0000000,18,18,15); //Maverick
CreateVehicle(487,979.0999756,-1467.0999756,21.5000000,0.0000000,18,18,15); //Maverick
CreateVehicle(487,1016.7000122,-1470.3000488,22.0000000,0.0000000,18,18,15); //Maverick
CreateVehicle(405,979.9000244,-1433.4000244,13.5000000,179.9999390,18,18,15); //Sentinel
CreateVehicle(405,984.5000000,-1433.5000000,13.5000000,179.9945068,18,18,15); //Sentinel
CreateVehicle(560,993.9000244,-1433.1999512,13.3999996,179.9999390,18,18,15); //Sultan
CreateVehicle(560,989.5999756,-1433.1999512,13.3999996,179.9999390,18,18,15); //Sultan
CreateVehicle(560,998.5000000,-1433.0999756,13.3999996,179.9945068,18,18,15); //Sultan
CreateVehicle(412,998.7000122,-1463.0000000,13.5000000,270.0000000,18,18,15); //Voodoo
CreateVehicle(412,1012.9000244,-1462.9000244,13.5000000,270.0000000,18,18,15); //Voodoo
CreateVehicle(412,1029.1999512,-1462.8000488,13.5000000,270.0000000,18,18,15); //Voodoo
CreateVehicle(541,1006.4000244,-1433.0999756,13.1999998,180.0000000,18,18,15); //Bullet
CreateVehicle(541,1011.7000122,-1433.0000000,13.1999998,180.0000000,18,18,15); //Bullet
CreateVehicle(411,1020.4000244,-1442.1999512,13.3999996,180.0000000,18,18,15); //Infernus
CreateVehicle(411,1015.2000122,-1442.0000000,13.3999996,180.0000000,18,18,15); //Infernus
CreateVehicle(409,978.7999878,-1454.5000000,13.3999996,90.0000000,18,18,15); //Stretch
CreateVehicle(579,962.2999878,-1458.3000488,13.5000000,0.0000000,18,18,15); //Huntley
CreateVehicle(579,956.2000122,-1458.3000488,13.6000004,0.0000000,18,18,15); //Huntley
CreateVehicle(471,946.2999878,-1426.5999756,13.1000004,270.0000000,18,18,15); //Quad
CreateVehicle(471,952.7000122,-1425.0000000,13.1000004,270.0000000,18,18,15); //Quad
CreateVehicle(468,949.2999878,-1421.9000244,13.6999998,270.0000000,18,18,15); //Sanchez
CreateVehicle(468,949.2000122,-1424.0000000,13.6999998,270.0000000,18,18,15); //Sanchez
CreateVehicle(468,952.2000122,-1423.0000000,13.6999998,270.0000000,18,18,15); //Sanchez
CreateVehicle(487,971.0999756,-1425.5000000,22.7999992,0.0000000,18,18,15); //Maverick
CreateVehicle(487,1040.5999756,-1438.5999756,22.7999992,0.0000000,18,18,15); //Maverick
CreateVehicle(487,979.0999756,-1467.0999756,21.5000000,0.0000000,18,18,15); //Maverick
CreateVehicle(487,1016.7000122,-1470.3000488,22.0000000,0.0000000,18,18,15); //Maverick
CreateVehicle(405,979.9000244,-1433.4000244,13.5000000,179.9999390,18,18,15); //Sentinel
CreateVehicle(405,984.5000000,-1433.5000000,13.5000000,179.9945068,18,18,15); //Sentinel
CreateVehicle(560,993.9000244,-1433.1999512,13.3999996,179.9999390,18,18,15); //Sultan
CreateVehicle(560,989.5999756,-1433.1999512,13.3999996,179.9999390,18,18,15); //Sultan
CreateVehicle(560,998.5000000,-1433.0999756,13.3999996,179.9945068,18,18,15); //Sultan
CreateVehicle(412,998.7000122,-1463.0000000,13.5000000,270.0000000,18,18,15); //Voodoo
CreateVehicle(412,1012.9000244,-1462.9000244,13.5000000,270.0000000,18,18,15); //Voodoo
CreateVehicle(412,1029.1999512,-1462.8000488,13.5000000,270.0000000,18,18,15); //Voodoo
CreateVehicle(541,1006.4000244,-1433.0999756,13.1999998,180.0000000,18,18,15); //Bullet
CreateVehicle(541,1011.7000122,-1433.0000000,13.1999998,180.0000000,18,18,15); //Bullet
CreateVehicle(411,1020.4000244,-1442.1999512,13.3999996,180.0000000,18,18,15); //Infernus
CreateVehicle(411,1015.2000122,-1442.0000000,13.3999996,180.0000000,18,18,15); //Infernus
CreateVehicle(409,978.7999878,-1454.5000000,13.3999996,90.0000000,18,18,15); //Stretch
PS : Ja müsste eig bei wiki kucken nur ich bin zu doof dazu weiss nicht wo ich das eingeben muss was ich suche wie ich das scripte