Script macht Fehler, Server stürzt ab

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  • Hallo liebe User,


    ich habe ein Problem,
    ich kann zwar meinen Server starten und drauf spielen, aber wenn ich ein Befehl eingebe steht da Unknow Command.(filterscript commands gehen). Mein Script geht nach ca 4 Sekunden aus, wenn ich sterbe werde ich in LV dem Standard Spawn gespawnt

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    SA-MP Server: 0.3z

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    Exception At Address: 0x004023C8 Module: (samp-server.exe)

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    Registers:

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    EAX: 0xFF66E052 EBX: 0x00000000 ECX: 0x00035B70 EDX: 0x00001A50
    ESI: 0x032EBA2C EDI: 0x01DC6990 EBP: 0x032D95DC ESP: 0x0018FDA8
    EFLAGS: 0x00010217

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    +0000: 0x01D41520 0x00000000 0x00000000 0x01DC6990
    +0010: 0x00000000 0x0003989C 0xFF66E052 0x00039B2C
    +0020: 0x00035B30 0x00001A50 0x00035B30 0x032D95D0
    +0030: 0x032EBA2C 0x00000000 0x032D81A8 0x0001245C
    +0040: 0x0047F038 0x01DC6990 0x0018FE18 0x00000003
    +0050: 0x01E298B0 0x757810FF 0x3BA31425 0x01E294C8
    +0060: 0x01D41520 0x00000003 0x01E294C8 0x01D41540
    +0070: 0x000001F4 0x0048B51A 0x00000004 0x75781136
    +0080: 0x75781691 0x00000000 0x3BA31425 0x004877CB
    +0090: 0x00000000 0x00001DB1 0x0018FF88 0x7EFDE000
    +00A0: 0x0000E000 0x00010101 0x00000032 0x00001E61
    +00B0: 0x000000A0 0x00000BEC 0x01E298B0 0x656D6167
    +00C0: 0x65646F6D 0x00003531 0x004BC014 0x004BC010
    +00D0: 0x7EFDE000 0x004A6140 0x0018FE70 0x0018FF78
    +00E0: 0x0018FF78 0x00497FE8 0x004B2E98 0xFFFFFFFF
    +00F0: 0x00496281 0x00496291 0x004A6140 0x0018FF78
    +0100: 0x004A5DB1 0xFFFFFFFF 0x00497A86 0x00000001
    +0110: 0x01E216E8 0x01E21738 0x00000094 0x00000006
    +0120: 0x00000001 0x00001DB1 0x00000002 0x76726553
    +0130: 0x20656369 0x6B636150 0x00003120 0x00000000

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    Loaded Modules:
    samp-server.exe A: 0x00400000 - 0x004F5000 (D:\Atilla\Spiele\GTA San Andreas\SAMP Server\samp-server.exe)
    ntdll.dll A: 0x775D0000 - 0x77750000 (C:\Windows\SysWOW64\ntdll.dll)
    kernel32.dll A: 0x75770000 - 0x75880000 (C:\Windows\syswow64\kernel32.dll)
    KERNELBASE.dll A: 0x75460000 - 0x754A7000 (C:\Windows\syswow64\KERNELBASE.dll)
    SHELL32.dll A: 0x759A0000 - 0x765EA000 (C:\Windows\syswow64\SHELL32.dll)
    msvcrt.dll A: 0x75100000 - 0x751AC000 (C:\Windows\syswow64\msvcrt.dll)
    SHLWAPI.dll A: 0x76F00000 - 0x76F57000 (C:\Windows\syswow64\SHLWAPI.dll)
    GDI32.dll A: 0x75060000 - 0x750F0000 (C:\Windows\syswow64\GDI32.dll)
    USER32.dll A: 0x76600000 - 0x76700000 (C:\Windows\syswow64\USER32.dll)
    ADVAPI32.dll A: 0x75360000 - 0x75400000 (C:\Windows\syswow64\ADVAPI32.dll)
    sechost.dll A: 0x756D0000 - 0x756E9000 (C:\Windows\SysWOW64\sechost.dll)
    RPCRT4.dll A: 0x754B0000 - 0x755A0000 (C:\Windows\syswow64\RPCRT4.dll)
    SspiCli.dll A: 0x75000000 - 0x75060000 (C:\Windows\syswow64\SspiCli.dll)
    CRYPTBASE.dll A: 0x74FF0000 - 0x74FFC000 (C:\Windows\syswow64\CRYPTBASE.dll)
    LPK.dll A: 0x75760000 - 0x7576A000 (C:\Windows\syswow64\LPK.dll)
    USP10.dll A: 0x75630000 - 0x756CD000 (C:\Windows\syswow64\USP10.dll)
    WSOCK32.dll A: 0x72AB0000 - 0x72AB7000 (C:\Windows\system32\WSOCK32.dll)
    WS2_32.dll A: 0x75310000 - 0x75345000 (C:\Windows\syswow64\WS2_32.dll)
    NSI.dll A: 0x75450000 - 0x75456000 (C:\Windows\syswow64\NSI.dll)
    WINMM.dll A: 0x72910000 - 0x72942000 (C:\Windows\system32\WINMM.dll)
    IMM32.DLL A: 0x755A0000 - 0x75600000 (C:\Windows\system32\IMM32.DLL)
    MSCTF.dll A: 0x77070000 - 0x7713C000 (C:\Windows\syswow64\MSCTF.dll)
    streamer.DLL A: 0x703B0000 - 0x703EF000 (D:\Atilla\Spiele\GTA San Andreas\SAMP Server\plugins\streamer.DLL)
    MSVCP100.dll A: 0x74D10000 - 0x74D79000 (C:\Windows\system32\MSVCP100.dll)
    MSVCR100.dll A: 0x69DC0000 - 0x69E7F000 (D:\Atilla\Spiele\GTA San Andreas\SAMP Server\MSVCR100.dll)
    sscanf.DLL A: 0x10000000 - 0x1000B000 (D:\Atilla\Spiele\GTA San Andreas\SAMP Server\plugins\sscanf.DLL)
    MSVCR80.dll A: 0x72C00000 - 0x72C9B000 (C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6229_none_d089f796442de10e\MSVCR80.dll)
    audio.DLL A: 0x6B190000 - 0x6B1CC000 (D:\Atilla\Spiele\GTA San Andreas\SAMP Server\plugins\audio.DLL)
    MSVCR90.dll A: 0x73480000 - 0x73523000 (C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll)
    MSVCP90.dll A: 0x6AEC0000 - 0x6AF4E000 (C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCP90.dll)
    mysql.DLL A: 0x00540000 - 0x00555000 (D:\Atilla\Spiele\GTA San Andreas\SAMP Server\plugins\mysql.DLL)
    LIBMYSQL.dll A: 0x02A30000 - 0x02B71000 (D:\Atilla\Spiele\GTA San Andreas\SAMP Server\LIBMYSQL.dll)
    NLAapi.dll A: 0x72D40000 - 0x72D50000 (C:\Windows\system32\NLAapi.dll)
    napinsp.dll A: 0x74550000 - 0x74560000 (C:\Windows\system32\napinsp.dll)
    pnrpnsp.dll A: 0x74230000 - 0x74242000 (C:\Windows\system32\pnrpnsp.dll)
    wshbth.dll A: 0x74540000 - 0x7454D000 (C:\Windows\system32\wshbth.dll)
    mswsock.dll A: 0x72140000 - 0x7217C000 (C:\Windows\System32\mswsock.dll)
    DNSAPI.dll A: 0x70540000 - 0x70584000 (C:\Windows\system32\DNSAPI.dll)
    winrnr.dll A: 0x74220000 - 0x74228000 (C:\Windows\System32\winrnr.dll)
    mdnsNSP.dll A: 0x6FBA0000 - 0x6FBC1000 (C:\Program Files (x86)\Bonjour\mdnsNSP.dll)
    Iphlpapi.DLL A: 0x73760000 - 0x7377C000 (C:\Windows\system32\Iphlpapi.DLL)
    WINNSI.DLL A: 0x74CF0000 - 0x74CF7000 (C:\Windows\system32\WINNSI.DLL)
    WLIDNSP.DLL A: 0x6FB70000 - 0x6FB94000 (C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL)
    PSAPI.DLL A: 0x76AF0000 - 0x76AF5000 (C:\Windows\syswow64\PSAPI.DLL)
    rasadhlp.dll A: 0x74030000 - 0x74036000 (C:\Windows\system32\rasadhlp.dll)
    wshtcpip.dll A: 0x729D0000 - 0x729D5000 (C:\Windows\System32\wshtcpip.dll)

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    [19:38:31] >> mysql_connect(127.0.0.1, root, samp, ******) on port 3306
    [19:38:31] CMySQLHandler::CMySQLHandler() - constructor called.
    [19:38:31] CMySQLHandler::CMySQLHandler() - Connecting to "127.0.0.1" | DB: "samp" | Username: "root"
    [19:38:31] CMySQLHandler::Connect() - Connection was successful.
    [19:38:31] CMySQLHandler::Connect() - Auto-Reconnect has been enabled.
    [19:39:32] >> mysql_query_callback( Connection handle: 1 )
    [19:39:32] Passing query SELECT id FROM user WHERE username='Teddypain' | i
    [19:39:32] ProcessQueryThread(OnUserCheck) - Query was successful. (SELECT id FROM user WHERE username='Teddypain')
    [19:39:32] ProcessQueryThread(OnUserCheck) - Data caching enabled.
    [19:39:32] CMySQLHandler::StoreResult() - Result was stored.
    [19:39:32] CMySQLHandler::FreeResult() - Result was successfully free'd.
    [19:39:32] CMySQLHandler::ProcessQueryThread() - Data is getting passed to ->ProcessTick()
    [19:39:32] OnUserCheck(i) - Threaded function called.
    [19:39:32] >> cache_get_data( Connection handle: 1 )
    [19:39:32] ProcessTick() - The cache has been cleared.
    [19:39:36] >> mysql_real_escape_string( Connection handle: 1 )
    [19:39:36] CMySQLHandler::EscapeString(2); - Escaped 1 characters to 2.
    [19:39:36] >> mysql_query_callback( Connection handle: 1 )
    [19:39:36] Passing query SELECT * FROM user WHERE username='Teddypain' AND password=MD5('2') | i
    [19:39:36] ProcessQueryThread(OnPasswordResponse) - Query was successful. (SELECT * FROM user WHERE username='Teddypain' AND password=MD5('2'))
    [19:39:36] ProcessQueryThread(OnPasswordResponse) - Data caching enabled.
    [19:39:36] CMySQLHandler::StoreResult() - Result was stored.
    [19:39:36] CMySQLHandler::FreeResult() - Result was successfully free'd.
    [19:39:36] CMySQLHandler::ProcessQueryThread() - Data is getting passed to ->ProcessTick()
    [19:39:36] OnPasswordResponse(i) - Threaded function called.
    [19:39:36] >> cache_get_data( Connection handle: 1 )
    [19:39:36] ProcessTick() - The cache has been cleared.
    [19:39:37] >> mysql_real_escape_string( Connection handle: 1 )
    [19:39:37] CMySQLHandler::EscapeString(2); - Escaped 1 characters to 2.
    [19:39:37] >> mysql_query_callback( Connection handle: 1 )
    [19:39:37] Passing query SELECT * FROM user WHERE username='Teddypain' AND password=MD5('2') | i
    [19:39:37] ProcessQueryThread(OnPasswordResponse) - Query was successful. (SELECT * FROM user WHERE username='Teddypain' AND password=MD5('2'))
    [19:39:37] ProcessQueryThread(OnPasswordResponse) - Data caching enabled.
    [19:39:37] CMySQLHandler::StoreResult() - Result was stored.
    [19:39:37] CMySQLHandler::FreeResult() - Result was successfully free'd.
    [19:39:37] CMySQLHandler::ProcessQueryThread() - Data is getting passed to ->ProcessTick()
    [19:39:37] OnPasswordResponse(i) - Threaded function called.
    [19:39:37] >> cache_get_data( Connection handle: 1 )
    [19:39:37] ProcessTick() - The cache has been cleared.
    [19:39:41] >> mysql_real_escape_string( Connection handle: 1 )
    [19:39:41] CMySQLHandler::EscapeString(1234); - Escaped 4 characters to 1234.
    [19:39:41] >> mysql_query_callback( Connection handle: 1 )
    [19:39:41] Passing query SELECT * FROM user WHERE username='Teddypain' AND password=MD5('1234') | i
    [19:39:41] ProcessQueryThread(OnPasswordResponse) - Query was successful. (SELECT * FROM user WHERE username='Teddypain' AND password=MD5('1234'))
    [19:39:41] ProcessQueryThread(OnPasswordResponse) - Data caching enabled.
    [19:39:41] CMySQLHandler::StoreResult() - Result was stored.
    [19:39:41] CMySQLHandler::FreeResult() - Result was successfully free'd.
    [19:39:41] CMySQLHandler::ProcessQueryThread() - Data is getting passed to ->ProcessTick()
    [19:39:41] OnPasswordResponse(i) - Threaded function called.
    [19:39:41] >> cache_get_data( Connection handle: 1 )
    [19:39:41] >> mysql_query_callback( Connection handle: 1 )
    [19:39:41] ProcessTick() - The cache has been cleared.
    [19:39:41] Passing query SELECT * FROM autos WHERE besitzer='0' | i
    [19:39:41] ProcessQueryThread(OnPlayerCarsLoad) - Query was successful. (SELECT * FROM autos WHERE besitzer='0')
    [19:39:41] ProcessQueryThread(OnPlayerCarsLoad) - Data caching enabled.
    [19:39:41] CMySQLHandler::StoreResult() - Result was stored.
    [19:39:41] CMySQLHandler::FreeResult() - Result was successfully free'd.
    [19:39:41] CMySQLHandler::ProcessQueryThread() - Data is getting passed to ->ProcessTick()
    [19:39:41] OnPlayerCarsLoad(i) - Threaded function called.
    [19:39:41] >> cache_get_data( Connection handle: 1 )
    [19:39:41] ProcessTick() - The cache has been cleared.

    Einmal editiert, zuletzt von Teddypain ()