Guten Abend Ich versuche schon seit Stunden meinen Textdraw anclickbar zumachen und halt mit meinen Login/Register System zu verbinden Ich hoffe es kann mir bitte jemand helfen Ich bin am verzweifeln. Ich poste mal alles nötige unten! Ich bin noch anfänger sry
Mein Problem ist halt das Ich den Textdraw nicht anklicken kann und das der auch nicht weg geht wen Ich einfach auch so unten auf diesen Spawn buttons drücke.
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new PlayerText:Textdraw7[MAX_PLAYERS]; Der soll anklickbar werden!
public OnGameModeInit()
{
Textdraw0 = TextDrawCreate(59.159591, 110.000030, "usebox");
TextDrawLetterSize(Textdraw0, 0.000000, 36.627773);
TextDrawTextSize(Textdraw0, 585.993957, 0.000000);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, 0);
TextDrawUseBox(Textdraw0, true);
TextDrawBoxColor(Textdraw0, 102);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, 0);
TextDrawFont(Textdraw0, 0);
Textdraw1 = TextDrawCreate(440.409973, 186.083297, "LD_SPAC:white");
TextDrawLetterSize(Textdraw1, 0.001402, -0.017500);
TextDrawTextSize(Textdraw1, -240.819900, 121.916633);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, -1061109505);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 0);
TextDrawBackgroundColor(Textdraw1, -1061109505);
TextDrawFont(Textdraw1, 4);
Textdraw2 = TextDrawCreate(66.061508, 131.833389, "Tipp des Tages!");
TextDrawLetterSize(Textdraw2, 0.449999, 1.600000);
TextDrawAlignment(Textdraw2, 1);
TextDrawColor(Textdraw2, -16776961);
TextDrawSetShadow(Textdraw2, 0);
TextDrawSetOutline(Textdraw2, 1);
TextDrawBackgroundColor(Textdraw2, -1061109505);
TextDrawFont(Textdraw2, 3);
TextDrawSetProportional(Textdraw2, 1);
Textdraw3 = TextDrawCreate(454.465637, 132.416656, "Tipp der Woche!");
TextDrawLetterSize(Textdraw3, 0.449999, 1.600000);
TextDrawAlignment(Textdraw3, 1);
TextDrawColor(Textdraw3, 65413);
TextDrawSetShadow(Textdraw3, 0);
TextDrawSetOutline(Textdraw3, 1);
TextDrawBackgroundColor(Textdraw3, -1061109505);
TextDrawFont(Textdraw3, 3);
TextDrawSetProportional(Textdraw3, 1);
Textdraw4 = TextDrawCreate(220.205047, 366.916687, "DayDream-Roleplay");
TextDrawLetterSize(Textdraw4, 0.449999, 1.600000);
TextDrawAlignment(Textdraw4, 1);
TextDrawColor(Textdraw4, 16711935);
TextDrawSetShadow(Textdraw4, 0);
TextDrawSetOutline(Textdraw4, 1);
TextDrawBackgroundColor(Textdraw4, 65535);
TextDrawFont(Textdraw4, 2);
TextDrawSetProportional(Textdraw4, 1);
Textdraw5 = TextDrawCreate(91.361633, 229.833343, "Test");
TextDrawLetterSize(Textdraw5, 0.449999, 1.600000);
TextDrawAlignment(Textdraw5, 1);
TextDrawColor(Textdraw5, -1);
TextDrawSetShadow(Textdraw5, 0);
TextDrawSetOutline(Textdraw5, 1);
TextDrawBackgroundColor(Textdraw5, 51);
TextDrawFont(Textdraw5, 3);
TextDrawSetProportional(Textdraw5, 1);
Textdraw6 = TextDrawCreate(494.758514, 228.083343, "Test");
TextDrawLetterSize(Textdraw6, 0.449999, 1.600000);
TextDrawAlignment(Textdraw6, 1);
TextDrawColor(Textdraw6, -1);
TextDrawSetShadow(Textdraw6, 0);
TextDrawSetOutline(Textdraw6, 1);
TextDrawBackgroundColor(Textdraw6, 51);
TextDrawFont(Textdraw6, 2);
TextDrawSetProportional(Textdraw6, 1);
}
public OnPlayerConnect(playerid)
{
TextDrawSetSelectable(Textdraw7, 1);
Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 243.162261, 234.500076, "Login/Register");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw7[playerid], -69.341133, 205.916732);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], -1061109505);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
TextDrawShowForPlayer(playerid,Textdraw6);
PlayerTextDrawShow(playerid,Textdraw7[playerid]);
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==DIALOG_LOGIN)
{
if(response)
{
new name[MAX_PLAYER_NAME],query[128],passwort[35];
GetPlayerName(playerid,name,sizeof(name));
if(strlen(inputtext)>0)
{
mysql_escape_string(inputtext,passwort,dbhandle);
format(query,sizeof(query),"SELECT * FROM spieler WHERE name='%s' AND password=MD5('%s')",name,passwort);
mysql_function_query(dbhandle,query,true,"OnPasswordResponse","i",playerid);
}
else
{
//Keine Eingabe
SendClientMessage(playerid,Rot,"Gibt bitte dein Passwort ein.");
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"{0091FF}Login","{FFFFFF}Herzlich Willkommen zurück auf dem {00FF28}DayDream-Roleplay {FFFFFF}Server. \nDie {FF0037}Datenbank {FFFFFF}hat einen {FF0037}Account {FFFFFF}unter diesen namen gefunden! \nBitte geben Sie ihr {FF0037}Passwort {FFFFFF}ein.","Login","Abbrechen");
}
}
else
{
Kick(playerid);
}
return 1;
}
if(dialogid==DIALOG_REGISTER)
{
if(response)
{
new name[MAX_PLAYER_NAME],query[128],passwort[35];
GetPlayerName(playerid,name,sizeof(name));
if(strlen(inputtext)>3)
{
//Registrierungsfunktion
mysql_escape_string(inputtext,passwort,dbhandle);
format(query,sizeof(query),"INSERT INTO spieler (name,password) VALUES ('%s',MD5('%s')) ",name,passwort);
mysql_function_query(dbhandle,query,true,"OnPlayerRegister","i",playerid);
SpawnPlayer(playerid);
SetPlayerSkin(playerid,22);
}
else
{
//Kleiner als 4 Zeichen
SendClientMessage(playerid,Rot,"Dein Passwort muss mindestens 4 Zeichen lang sein.");
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"{0091FF}Registrierung","{FFFFFF}Herzlich Willkommen auf dem {00FF28}DayDream-Roleplay {FFFFFF}Server. \n Die {FF0037}Datenbank {FFFFFF}hat {FF0037}keinen Account {FFFFFF}unter diesen namen gefunden! \nBitte {FF0037}erstellen {FFFFFF}Sie sich einen {FF0037}Account!","Registrieren","Abbrechen");
}
}
else
{
Kick(playerid);
}
return 1;
}
public OnUserCheck(playerid)
{
new num_rows,num_fields;
cache_get_data(num_rows,num_fields,dbhandle);
if(num_rows==0)
{
//Registrierung
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"{0091FF}Registrierung","{FFFFFF}Herzlich Willkommen auf dem {00FF28}DayDream-Roleplay {FFFFFF}Server. \n Die {FF0037}Datenbank {FFFFFF}hat {FF0037}keinen Account {FFFFFF}unter diesen namen gefunden! \nBitte {FF0037}erstellen {FFFFFF}Sie sich einen {FF0037}Account!","Registrieren","Abbrechen");
}
else
{
//Login
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"{0091FF}Login","{FFFFFF}Herzlich Willkommen zurück auf dem {00FF28}DayDream-Roleplay {FFFFFF}Server. \nDie {FF0037}Datenbank {FFFFFF}hat einen {FF0037}Account {FFFFFF}unter diesen namen gefunden! \nBitte geben Sie ihr {FF0037}Passwort {FFFFFF}ein.","Login","Abbrechen");
}
return 1;
}
public OnPasswordResponse(playerid)
{
new num_fields,num_rows;
cache_get_data(num_rows,num_fields,dbhandle);
if(num_rows==1)
{
//Passwort richtig
sStats[playerid][sEingeloggt] = 1;
sStats[playerid][sLevel] = cache_get_field_content_int(0,"Level",dbhandle);
SetPlayerScore(playerid,sStats[playerid][sLevel]);
sStats[playerid][sid] = cache_get_field_content_int(0,"id",dbhandle);
SetPlayerMoney(playerid,cache_get_field_content_int(0,"Money",dbhandle));
sStats[playerid][sAdmin] = cache_get_field_content_int(0,"Admin",dbhandle);
sStats[playerid][sWanteds] = cache_get_field_content_int(0,"Wanteds",dbhandle);
SetPlayerWantedLevel(playerid,sStats[playerid][sWanteds]);
sStats[playerid][sTimeBan] = cache_get_field_content_int(0,"TimeBan",dbhandle);
sStats[playerid][sWarning1] = cache_get_field_content_int(0,"Warning1",dbhandle);
sStats[playerid][sWarning2] = cache_get_field_content_int(0,"Warning2",dbhandle);
sStats[playerid][sWarning3] = cache_get_field_content_int(0,"Warning3",dbhandle);
sStats[playerid][sMute] = cache_get_field_content_int(0,"Mute",dbhandle);
sStats[playerid][sSkin] = cache_get_field_content_int(0,"Skin",dbhandle);
sStats[playerid][sSupportsperre] = cache_get_field_content_int(0,"Supportsperre",dbhandle);
SpawnPlayer(playerid);
SetPlayerSkin(playerid,22);
//Timeban
if(gettime()<sStats[playerid][sTimeBan] && sStats[playerid][sTimeBan] > 0)
{
new string[128];
new days,hours,mins;
new wartezeit = sStats[playerid][sTimeBan];
new restzeit= wartezeit -gettime();
days = floatround(restzeit / 86400,floatround_floor);
hours = restzeit - (days * 86400);
hours = floatround(hours / 3600,floatround_floor);
mins = restzeit - ( (days * 86400) + (hours * 3600) );
mins = floatround(mins / 60,floatround_floor);
format(string, sizeof(string), "Du bist noch für %d Minuten gebannt.(%d Stunden).",mins,hours);
SendClientMessage(playerid, Rot,string);
TogglePlayerControllable(playerid, false);
savePlayer(playerid);
Kick(playerid);
return 1;
}
else
{
sStats[playerid][sTimeBan] = 0;
}
if(sStats[playerid][sLevel] == 999)
{
sStats[playerid][sLevel] = 2;
return 1;
}
//Endmute
if(sStats[playerid][sMute] == 1)
{
SetTimerEx("EndMute", 300956, false, "d", playerid);
}
else
{
sStats[playerid][sMute] = 0;
}
}
else
{
//Passwort falsch
SendClientMessage(playerid,Rot,"Das eingegebene Passwort ist falsch.");
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"{0091FF}Login","{FFFFFF}Herzlich Willkommen zurück auf dem {00FF28}DayDream-Roleplay {FFFFFF}Server. \nDie {FF0037}Datenbank {FFFFFF}hat einen {FF0037}Account {FFFFFF}unter diesen namen gefunden! \nBitte geben Sie ihr {FF0037}Passwort {FFFFFF}ein.","Login","Abbrechen");
}
return 1;
}
public OnPlayerRegister(playerid)
{
sStats[playerid][sdb_id] = cache_insert_id(dbhandle);
return 1;
}
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
if(playertextid == Textdraw7[playerid])
{
SendClientMessage(playerid, 0xFFFFFFAA, "You clicked on a textdraw.");
CancelSelectTextDraw(playerid);
//Login/Register
new name[MAX_PLAYER_NAME],query[128];
GetPlayerName(playerid,name,sizeof(name));
format(query,sizeof(query),"SELECT id FROM spieler WHERE name='%s'",name);
mysql_function_query(dbhandle,query,true,"OnUserCheck","i",playerid);
}
return 1;
}