Hallo, habe gerade ein Problem bei dem Ausweis mit Textdraws.
ocmd:ausweis(playerid,params[])
{
	new pID;
	if(sscanf(params,"u",pID))return SendClientMessage (playerid,ROT,"Befehl: /ausweis [ID]");
	if(!IsPlayerConnected(pID))return SendClientMessage(playerid,ROT,"Der Spieler ist nicht online!");
	SetPVarInt(pID,"Spieler",playerid);
	PlayerTextDrawShow(pID,PlayerText:Textdraw9[playerid]);
	PlayerTextDrawShow(pID,PlayerText:Textdraw10[playerid]);
	PlayerTextDrawShow(pID,PlayerText:Textdraw11[playerid]);
	PlayerTextDrawShow(pID,PlayerText:Textdraw12[playerid]);
	PlayerTextDrawShow(pID,PlayerText:Textdraw13[playerid]);
	PlayerTextDrawShow(pID,PlayerText:Textdraw14[playerid]);
	PlayerTextDrawShow(pID,PlayerText:Textdraw15[playerid]);
	PlayerTextDrawShow(pID,PlayerText:Textdraw16[playerid]);
	PlayerTextDrawShow(pID,PlayerText:Textdraw17[playerid]);
	TextDrawShowForPlayer(pID,Text:Textdraw[51]);
	TextDrawShowForPlayer(pID,Text:Textdraw[52]);
	TextDrawShowForPlayer(pID,Text:Textdraw[53]);
	TextDrawShowForPlayer(pID,Text:Textdraw[54]);
	TextDrawShowForPlayer(pID,Text:Textdraw[55]);
	TextDrawShowForPlayer(pID,Text:Textdraw[56]);
	TextDrawShowForPlayer(pID,Text:Textdraw[57]);
	TextDrawShowForPlayer(pID,Text:Textdraw[58]);
	TextDrawShowForPlayer(pID,Text:Textdraw[59]);
	TextDrawShowForPlayer(pID,Text:Textdraw[60]);
	TextDrawShowForPlayer(pID,Text:Textdraw[61]);
	SelectTextDraw(playerid, WEISS);
	return 1;
}
Die PlayerTextdraws sind die die ich für den Spieler erstellen lasse beim Login.
		else if(clickedid == Textdraw[59])
		{
			new pID = GetPVarInt(pID,"Spieler");
			PlayerTextDrawHide(playerid,PlayerText:Textdraw9[pID]);
			PlayerTextDrawHide(playerid,PlayerText:Textdraw10[pID]);
			PlayerTextDrawHide(playerid,PlayerText:Textdraw11[pID]);
			PlayerTextDrawHide(playerid,PlayerText:Textdraw12[pID]);
			PlayerTextDrawHide(playerid,PlayerText:Textdraw13[pID]);
			PlayerTextDrawHide(playerid,PlayerText:Textdraw14[pID]);
			PlayerTextDrawHide(playerid,PlayerText:Textdraw15[pID]);
			PlayerTextDrawHide(playerid,PlayerText:Textdraw16[pID]);
			PlayerTextDrawHide(playerid,PlayerText:Textdraw17[pID]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[51]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[52]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[53]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[54]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[55]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[56]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[57]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[58]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[59]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[60]);
			TextDrawHideForPlayer(playerid,Text:Textdraw[61]);
			CancelSelectTextDraw(pID);
		}
Probleme die ich jetzt habe sind, der pID wird trotzdem das eigene Textdraw angezeigt.
Ich hoffe mir kann jemand helfen!
MfG
 
		 
		
		
	 
 