Hallo ich bräuchte mal eure Hilfe undzwar wie ich Schaden vom Fahrzeug Privat Car Speichere und Lade?
Ich denke das Ganze Funktioniert mit GetVehicleHealth aber ich bin mir grad nicht sicher wie genau?
Speicherung
format(dateiname, sizeof(dateiname), "%s.car", playername);
new File: CarFile = fopen(dateiname, io_write);
format(var, 256, "AH_Typ=%i\n", Carlist[playerid][Typ]); fwrite(CarFile, var);
format(var, 256, "AH_X=%f\n", Carlist[playerid][XX]); fwrite(CarFile, var);
format(var, 256, "AH_Y=%f\n", Carlist[playerid][YY]); fwrite(CarFile, var);
format(var, 256, "AH_Z=%f\n", Carlist[playerid][ZZ]); fwrite(CarFile, var);
format(var, 256, "AH_Rot=%f\n", Carlist[playerid][Rotation]); fwrite(CarFile, var);
format(var, 256, "AH_Status=%i\n", Carlist[playerid][Status]); fwrite(CarFile, var);
format(var, 256, "AH_Lock=%i\n", Carlist[playerid][Lock]); fwrite(CarFile, var);
format(var, 256, "AH_Paintjob=%i\n", Carlist[playerid][Paintjob]); fwrite(CarFile, var);
format(var, 256, "AH_Farbe1=%i\n", Carlist[playerid][Farbe1]); fwrite(CarFile, var);
format(var, 256, "AH_Farbe2=%i\n", Carlist[playerid][Farbe2]); fwrite(CarFile, var);
format(var, 256, "AH_mod1=%i\n", Carlist[playerid][mod1]); fwrite(CarFile, var);
format(var, 256, "AH_mod2=%i\n", Carlist[playerid][mod2]); fwrite(CarFile, var);
format(var, 256, "AH_mod3=%i\n", Carlist[playerid][mod3]); fwrite(CarFile, var);
format(var, 256, "AH_mod4=%i\n", Carlist[playerid][mod4]); fwrite(CarFile, var);
format(var, 256, "AH_mod5=%i\n", Carlist[playerid][mod5]); fwrite(CarFile, var);
format(var, 256, "AH_mod6=%i\n", Carlist[playerid][mod6]); fwrite(CarFile, var);
format(var, 256, "AH_mod7=%i\n", Carlist[playerid][mod7]); fwrite(CarFile, var);
format(var, 256, "AH_mod8=%i\n", Carlist[playerid][mod8]); fwrite(CarFile, var);
format(var, 256, "AH_mod9=%i\n", Carlist[playerid][mod9]); fwrite(CarFile, var);
format(var, 256, "AH_mod10=%i\n", Carlist[playerid][mod10]); fwrite(CarFile, var);
format(var, 256, "AH_mod11=%i\n", Carlist[playerid][mod11]); fwrite(CarFile, var);
format(var, 256, "AH_mod12=%i\n", Carlist[playerid][mod12]); fwrite(CarFile, var);
format(var, 256, "AH_mod13=%i\n", Carlist[playerid][mod13]); fwrite(CarFile, var);
format(var, 256, "AH_mod14=%i\n", Carlist[playerid][mod14]); fwrite(CarFile, var);
format(var, 256, "AH_mod15=%i\n", Carlist[playerid][mod15]); fwrite(CarFile, var);
format(var, 256, "AH_mod16=%i\n", Carlist[playerid][mod16]); fwrite(CarFile, var);
format(var, 256, "AH_mod17=%i\n", Carlist[playerid][mod17]); fwrite(CarFile, var);
Wird Geladen
while ( fread( CarFile , Data , sizeof( Data ) ) )
{
key = ini_GetKey(Data);
if(strcmp(key,"AH_Typ",true)==0) { Carlist[playerid][Typ]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_X",true)==0) { Carlist[playerid][XX]=floatstr(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Y",true)==0) { Carlist[playerid][YY]=floatstr(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Z",true)==0) { Carlist[playerid][ZZ]=floatstr(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Rot",true)==0) { Carlist[playerid][Rotation]=floatstr(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Status",true)==0) { Carlist[playerid][Status]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Lock",true)==0) { Carlist[playerid][Lock]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Paintjob",true)==0) { Carlist[playerid][Paintjob]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Farbe1",true)==0) { Carlist[playerid][Farbe1]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Farbe2",true)==0) { Carlist[playerid][Farbe2]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod1",true)==0) { Carlist[playerid][mod1]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod2",true)==0) { Carlist[playerid][mod2]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod3",true)==0) { Carlist[playerid][mod3]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod4",true)==0) { Carlist[playerid][mod4]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod5",true)==0) { Carlist[playerid][mod5]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod6",true)==0) { Carlist[playerid][mod6]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod7",true)==0) { Carlist[playerid][mod7]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod8",true)==0) { Carlist[playerid][mod8]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod9",true)==0) { Carlist[playerid][mod9]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod10",true)==0) { Carlist[playerid][mod10]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod11",true)==0) { Carlist[playerid][mod11]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod12",true)==0) { Carlist[playerid][mod12]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod13",true)==0) { Carlist[playerid][mod13]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod14",true)==0) { Carlist[playerid][mod14]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod15",true)==0) { Carlist[playerid][mod15]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod16",true)==0) { Carlist[playerid][mod16]=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_mod17",true)==0) { Carlist[playerid][mod17]=strval(ini_GetValue(Data)); }
}