Da ist etwas schiefgelaufen alle diese befehle gehen nicht:
//----------------------------------[setskin]------------------------------------------------
if(strcmp(cmd, "/setskin", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Hilfe : /setskin [playerid/PartOfName] [skin model]");
return 1;
}
new playa;
new health;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
health = strvalEx(tmp);
if (PlayerInfo[playerid][pAdmin] >= 4)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
new name[20];
new victim[20];
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(playa, victim, sizeof(victim));
PlayerInfo[playa][pModel] = health;
PlayerInfo[playa][pChar] = health;
SetPlayerSkin(playa, PlayerInfo[playa][pChar]);
format(string, 256, "AdmWarning: [%s] Skin was just set to %d by %s!",victim,health,name);
ABroadCast(COLOR_YELLOW,string,1347);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du darfst diesen CMD nicht nutzen,schäm dich!");
}
}
return 1;
}
//----------------------------------[sethp]------------------------------------------------
if(strcmp(cmd, "/sethp", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "NUTZUNG: /sethp [playerid] [Leben]");
return 1;
}
new playa;
new health;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
health = strval(tmp);
if(PlayerInfo[playa][pAdmin] > PlayerInfo[playerid][pAdmin])
{
SendClientMessage(playerid, COLOR_GRAD1, "FEHLER");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 4)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
SetPlayerHealth(playa, health);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist nicht befugt.!");
}
if(PlayerInfo[giveplayerid][pAdmin] > PlayerInfo[playerid][pAdmin])
{
SendClientMessage(playerid, COLOR_GRAD2, "Du kannst diesen Spieler nicht heilen, da er ein höheres Adminlevel hat als du!");
return 1;
}
}
return 1;
}
if(strcmp(cmd, "/setarmor", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /setarmor [playerid] [armor]");
return 1;
}
new playa;
new health;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
health = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 4)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
SetPlayerArmour(playa, health);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist nicht befugt!");
}
}
return 1;
}
/* if(strcmp(cmd, "/veh", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] < 2002)
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist nicht befugt!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /veh [carid] [color1] [color2]");
return 1;
}
new car;
car = strval(tmp);
if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Auto Nummer nicht weniger als 400 oder höher als 611 sein !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_BLUE, "Benutze: /veh [carid] [color1] [color2]");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Nicht Weniger als 0 oder höher 126 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /veh [carid] [color1] [color2]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Nicht weniger als 0 oder höher als 126 !"); return 1; }
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000);
CreatedCars[CreatedCar] = carid;
CreatedCar++;
Gas[carid] = GetGasMax(car);
format(string, sizeof(string), " Auto %d gespawned.", carid);
SendClientMessage(playerid, COLOR_GREY, string);
}
return 1;
}*/
if(strcmp(cmd, "/veh", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] < 2002)
{
SendClientMessage(playerid, COLOR_GRAD1, "Du bist kein Admin!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /veh [carid] [color1] [color2]");
return 1;
}
new car;
car = strval(tmp);
if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, "Auto Nummer nicht weniger als 400 oder höher als 611 sein !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /veh [carid] [color1] [color2]");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 252) { SendClientMessage(playerid, COLOR_GREY, "Nicht Weniger als 0 oder höher 252 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /veh [carid] [color1] [color2]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 252) { SendClientMessage(playerid, COLOR_GREY, "Nicht weniger als 0 oder höher als 252!"); return 1; }
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, -1);
SetVehicleNumberPlate(carid, "{009900}R{FF0000}G{0000FF}R {0000FF}Event");
CreatedCars[CreatedCar] = carid;
CreatedCar++;
PutPlayerInVehicle(playerid,carid,0);
// Gas[carid] = GetGasMax(car);
format(string, sizeof(string), "Auto mit der ID %d hergestellt.", carid);
SendClientMessage(playerid, COLOR_GREY, string);
}
return 1;
}
if(strcmp(cmd, "/deletethiscar", true) == 0 || strcmp(cmd, "/dtc", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] < 1338 )
{
SendClientMessage(playerid, COLOR_GRAD1, "** INFO ** Das ist ein Adminbefehl, du bist kein Admin!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
DestroyVehicle(GetPlayerVehicleID(playerid));
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY, "Du hast dieses Fahrzeug erfolgreich gelöscht.");
}
}
return 1;
}
if(strcmp(cmd, "/fixveh", true) == 0)
{
if (IsPlayerConnected(playerid) && PlayerInfo[playerid][pAdmin] >= 1337)
{
new health;
tmp = strtok(cmdtext, idx);
health = strval(tmp);
if(!strlen(tmp))
{
health = 1000;
}
SetVehicleHealth(GetPlayerVehicleID(playerid), health);
UpdateVehicleDamageStatus(GetPlayerVehicleID(playerid), 0, 0, 0, 0);
// GetPlayerName(playerid, sendername, sizeof(sendername));
// format(string, 256, "Warnung: %s hat sein Auto %d repariert.", sendername,health);
// ABroadCast(COLOR_YELLOW,string,1);
}
/*if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] < 1337)
{
SendClientMessage(playerid, COLOR_GRAD1, " Geh in Paintspray du abuser!!!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
RepairVehicle(GetPlayerVehicleID(playerid));
SendClientMessage(playerid, COLOR_GREY, "Vehicle repariert");
GetPlayerName(playerid, sendername, sizeof(sendername));
// format(string, sizeof(string), "%s hat sein Vehicle repariert.", sendername, giveplayer);
ABroadCast(0x00F5FFFF,string,1337);
}
}*/
return 1;
}