Hey Leute,
ich habe seit geraumer Zeit total komische Abläufe auf meinem Windows-Homeserver.
Undzwar macht der Server (glaube ich) was er will!!!
Ein Problem wäre z.B. dass er einen Account nicht richtig lädt bzw. auch die prints aus dem Script nicht ausgibt:
Das Adminlevel des Spielers wird zwar geladen, jedoch werden weder die Prints überhaupt nicht ausgegeben:
stock LoadPlayer(playerid)
{
SetPlayerScore(playerid,mysql_GetInt("accounts", "Level", "Name", SpielerName(playerid)));
pInfo[playerid][pAdminlevel] = mysql_GetInt("accounts", "Adminlevel", "Name", SpielerName(playerid));
print("1");
ResetPlayerMoney(playerid);
print("2");
pInfo[playerid][pGeld] =0;
print("3");
GiveMoney(playerid,mysql_GetInt("accounts", "Geld", "Name", SpielerName(playerid)));
pInfo[playerid][pSkin] = mysql_GetInt("accounts", "Skin", "Name", SpielerName(playerid));
s_SetPlayerSkin(playerid,mysql_GetInt("accounts", "Skin", "Name", SpielerName(playerid)));
print("4");
pInfo[playerid][pKlasse] = mysql_GetInt("accounts", "Klasse", "Name", SpielerName(playerid));
pInfo[playerid][pKills] = mysql_GetInt("accounts", "Kills", "Name", SpielerName(playerid));
print("5");
pInfo[playerid][pTode] = mysql_GetInt("accounts", "Tode", "Name", SpielerName(playerid));
pInfo[playerid][pTeam] = mysql_GetInt("accounts", "Team", "Name", SpielerName(playerid));
pInfo[playerid][AuslogHeal] = mysql_GetFloat("accounts", "AuslogHeal", "Name", SpielerName(playerid));
pInfo[playerid][AuslogPosX] = mysql_GetInt("accounts", "AuslogPosX", "Name", SpielerName(playerid));
pInfo[playerid][AuslogPosY] = mysql_GetInt("accounts", "AuslogPosY", "Name", SpielerName(playerid));
pInfo[playerid][AuslogPosZ] = mysql_GetInt("accounts", "AuslogPosZ", "Name", SpielerName(playerid));
print("6");
pInfo[playerid][pAuslogWorld] = mysql_GetInt("accounts", "AuslogWorld", "Name", SpielerName(playerid));
pInfo[playerid][pWeste] = mysql_GetInt("accounts", "Weste", "Name", SpielerName(playerid));
pInfo[playerid][pAuslogInt] = mysql_GetInt("accounts", "AuslogInt", "Name", SpielerName(playerid));
pInfo[playerid][pEXP] = mysql_GetInt("accounts", "EXP", "Name", SpielerName(playerid));
pInfo[playerid][pbEXP] = mysql_GetInt("accounts", "bEXP", "Name", SpielerName(playerid));
pInfo[playerid][pDonator] = mysql_GetInt("accounts", "Donator", "Name", SpielerName(playerid));
pInfo[playerid][pARang] = mysql_GetInt("accounts", "ARang", "Name", SpielerName(playerid));
pInfo[playerid][pBank] = mysql_GetInt("accounts", "Bank", "Name", SpielerName(playerid));
pInfo[playerid][pSpielzeit] = mysql_GetInt("accounts", "Spielzeit", "Name", SpielerName(playerid));
pInfo[playerid][pWarn] = mysql_GetInt("accounts", "Warn", "Name", SpielerName(playerid));
pInfo[playerid][pJob] = mysql_GetInt("accounts", "Job", "Name", SpielerName(playerid));
pInfo[playerid][pFrischling] = mysql_GetInt("accounts", "Frischling", "Name", SpielerName(playerid));
print("Spielerdaten von wurden erfolgreich geladen! (1 von 3)");
SkillInfo[playerid][23] = mysql_GetInt("accounts", "Skill23", "Name", SpielerName(playerid));
SkillInfo[playerid][24] = mysql_GetInt("accounts", "Skill24", "Name", SpielerName(playerid));
SkillInfo[playerid][29] = mysql_GetInt("accounts", "Skill29", "Name", SpielerName(playerid));
SkillInfo[playerid][30] = mysql_GetInt("accounts", "Skill30", "Name", SpielerName(playerid));
SkillInfo[playerid][31] = mysql_GetInt("accounts", "Skill31", "Name", SpielerName(playerid));
weapons[playerid][1][0]= mysql_GetInt("accounts", "WaffenSlot1", "Name", SpielerName(playerid));
weapons[playerid][1][1]= mysql_GetInt("accounts", "WaffenMuni1", "Name", SpielerName(playerid));
weapons[playerid][2][0]= mysql_GetInt("accounts", "WaffenSlot2", "Name", SpielerName(playerid));
weapons[playerid][2][1]= mysql_GetInt("accounts", "WaffenMuni2", "Name", SpielerName(playerid));
weapons[playerid][3][0]= mysql_GetInt("accounts", "WaffenSlot3", "Name", SpielerName(playerid));
weapons[playerid][3][1]= mysql_GetInt("accounts", "WaffenMuni3", "Name", SpielerName(playerid));
weapons[playerid][4][0]= mysql_GetInt("accounts", "WaffenSlot4", "Name", SpielerName(playerid));
weapons[playerid][4][1]= mysql_GetInt("accounts", "WaffenMuni4", "Name", SpielerName(playerid));
weapons[playerid][5][0]= mysql_GetInt("accounts", "WaffenSlot5", "Name", SpielerName(playerid));
weapons[playerid][5][1]= mysql_GetInt("accounts", "WaffenMuni5", "Name", SpielerName(playerid));
weapons[playerid][6][0]= mysql_GetInt("accounts", "WaffenSlot6", "Name", SpielerName(playerid));
weapons[playerid][6][1]= mysql_GetInt("accounts", "WaffenMuni6", "Name", SpielerName(playerid));
weapons[playerid][7][0]= mysql_GetInt("accounts", "WaffenSlot7", "Name", SpielerName(playerid));
weapons[playerid][7][1]= mysql_GetInt("accounts", "WaffenMuni7", "Name", SpielerName(playerid));
weapons[playerid][8][0]= mysql_GetInt("accounts", "WaffenSlot8", "Name", SpielerName(playerid));
weapons[playerid][8][1]= mysql_GetInt("accounts", "WaffenMuni8", "Name", SpielerName(playerid));
weapons[playerid][9][0]= mysql_GetInt("accounts", "WaffenSlot9", "Name", SpielerName(playerid));
weapons[playerid][9][1]= mysql_GetInt("accounts", "WaffenMuni9", "Name", SpielerName(playerid));
weapons[playerid][10][0] = mysql_GetInt("accounts", "WaffenSlot10", "Name", SpielerName(playerid));
weapons[playerid][10][1]= mysql_GetInt("accounts", "WaffenMuni10", "Name", SpielerName(playerid));
weapons[playerid][11][0]= mysql_GetInt("accounts", "WaffenSlot11", "Name", SpielerName(playerid));
weapons[playerid][11][1]= mysql_GetInt("accounts", "WaffenMuni11", "Name", SpielerName(playerid));
weapons[playerid][12][0]= mysql_GetInt("accounts", "WaffenSlot12", "Name", SpielerName(playerid));
weapons[playerid][12][1]= mysql_GetInt("accounts", "WaffenMuni12", "Name", SpielerName(playerid));
ReloadWeaponSkills(playerid);
LoadPlayerInv(playerid);
LoadPlayerCoins(playerid);
}
Langsam habe ich das Gefühl das irgendwas mit dem Server ist...