HILFE Inter roleplay Script

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  • Ich habe von meinem Freund ein Script zugeschickt bekommen, und würde gerne wissen wie man ein gangfight startet...+


    Das einzigste was ich im script finde ist dies:


    } for(new i = 0; i < sizeof(GangfightSystemInfo); i++){ if(IsPlayerConnected(playerid) && IsPlayerConnected(killerid)){ if(IsPlayerInArea(killerid, GangfightSystemInfo[i][MinX],GangfightSystemInfo[i][MinY],GangfightSystemInfo[i][MaxX],GangfightSystemInfo[i][MaxY])){ new Killerteam = PlayerInfo[killerid][pTeam]; new Playerteam = PlayerInfo[playerid][pTeam]; if((GangfightSystemInfo[i][GFOwnerID] == Killerteam && GangfightSystemInfo[i][GFGegnerID] == Playerteam) || (GangfightSystemInfo[i][GFOwnerID] == Playerteam && GangfightSystemInfo[i][GFGegnerID] == Killerteam) || killerid == INVALID_PLAYER_ID || GangfightSystemInfo[i][GFOwnerID] == Playerteam && GangfightSystemInfo[i][GFOwnerID] == Killerteam || GangfightSystemInfo[i][GFGegnerID] == Playerteam && GangfightSystemInfo[i][GFGegnerID] == Killerteam){ if(killerid == INVALID_PLAYER_ID || GangfightSystemInfo[i][GFOwnerID] == Playerteam && GangfightSystemInfo[i][GFOwnerID] == Killerteam || GangfightSystemInfo[i][GFGegnerID] == Playerteam && GangfightSystemInfo[i][GFGegnerID] == Killerteam){ if(killerid == INVALID_PLAYER_ID){ if(GangfightSystemInfo[i][GFOwnerID] == PlayerInfo[playerid][pTeam]) { GangfightSystemInfo[i][GFGegnerPoints] += 3; return 1; } else if(GangfightSystemInfo[i][GFGegnerID] == PlayerInfo[playerid][pTeam]){ GangfightSystemInfo[i][GFOwnerPoints] += 3; return 1; } } else if(GangfightSystemInfo[i][GFOwnerID] == PlayerInfo[playerid][pTeam] && GangfightSystemInfo[i][GFOwnerID] == PlayerInfo[killerid][pTeam]){ GangfightSystemInfo[i][GFGegnerPoints] += 3; return 1; } else if(GangfightSystemInfo[i][GFGegnerID] == PlayerInfo[playerid][pTeam] && GangfightSystemInfo[i][GFGegnerID] == PlayerInfo[killerid][pTeam]){ GangfightSystemInfo[i][GFOwnerPoints] += 3; return 1; }} if(GangfightSystemInfo[i][GFOwnerID] == PlayerInfo[playerid][pTeam]){ GangfightSystemInfo[i][GFGegnerPoints] += 1; } if(GangfightSystemInfo[i][GFGegnerID] == PlayerInfo[playerid][pTeam]){ GangfightSystemInfo[i][GFOwnerPoints] += 1; } new zufall = random(5); new OwnerTeamText[20]; if(GangfightSystemInfo[i][GFOwnerID] == 5) { OwnerTeamText = "La Cosa Nostra"; } else if(GangfightSystemInfo[i][GFOwnerID] == 6) { OwnerTeamText = "Yakuza"; } else if(GangfightSystemInfo[i][GFOwnerID] == 15) { OwnerTeamText = "Biker Boys"; } else if(GangfightSystemInfo[i][GFOwnerID] == 17) { OwnerTeamText = "Camorra"; } else if(GangfightSystemInfo[i][GFOwnerID] == 18) { OwnerTeamText = "V.L.Aztecas"; } else if(GangfightSystemInfo[i][GFOwnerID] == 19) { OwnerTeamText = "Grove Street"; } else if(GangfightSystemInfo[i][GFOwnerID] == 20) { OwnerTeamText = "Ballas"; } else if(GangfightSystemInfo[i][GFOwnerID] == 21) { OwnerTeamText = "West Coast Customs"; } else if(GangfightSystemInfo[i][GFOwnerID] == 22) { OwnerTeamText = "Triaden"; } else if(GangfightSystemInfo[i][GFOwnerID] == 23) { OwnerTeamText = "Red Soldiers"; } else if(GangfightSystemInfo[i][GFOwnerID] == 24) { OwnerTeamText = "L.S.Vagos"; } else if(GangfightSystemInfo[i][GFOwnerID] == 25) { OwnerTeamText = "Guerilla"; } else if(GangfightSystemInfo[i][GFOwnerID] == 26) { OwnerTeamText = "Cali Kartell"; } new GegnerTeamText[20]; if(GangfightSystemInfo[i][GFGegnerID] == 5) { GegnerTeamText = "La Cosa Nostra"; } else if(GangfightSystemInfo[i][GFGegnerID] == 6) { GegnerTeamText = "Yakuza"; } else if(GangfightSystemInfo[i][GFGegnerID] == 15) { GegnerTeamText = "Biker Boys"; } else if(GangfightSystemInfo[i][GFGegnerID] == 17) { GegnerTeamText = "Camorra"; } else if(GangfightSystemInfo[i][GFGegnerID] == 18) { GegnerTeamText = "V.L.Aztecas"; } else if(GangfightSystemInfo[i][GFGegnerID] == 19) { GegnerTeamText = "Grove Street"; } else if(GangfightSystemInfo[i][GFGegnerID] == 20) { GegnerTeamText = "Ballas"; } else if(GangfightSystemInfo[i][GFGegnerID] == 21) { GegnerTeamText = "West Coast Customs"; } else if(GangfightSystemInfo[i][GFGegnerID] == 22) { GegnerTeamText = "Triaden"; } else if(GangfightSystemInfo[i][GFGegnerID] == 23) { GegnerTeamText = "Red Soldiers"; } else if(GangfightSystemInfo[i][GFGegnerID] == 24) { GegnerTeamText = "L.S.Vagos"; } else if(GangfightSystemInfo[i][GFGegnerID] == 25) { GegnerTeamText = "Guerilla"; } else if(GangfightSystemInfo[i][GFGegnerID] == 26) { GegnerTeamText = "Cali Kartell"; } if(zufall == 2){ format(string, sizeof(string), "NEWS: Im Kampf um das Gebiet steht es %d (%s) zu %d (%s).", GangfightSystemInfo[i][GFOwnerPoints], OwnerTeamText, GangfightSystemInfo[i][GFGegnerPoints], GegnerTeamText); OOCNews(COLOR_NEWS, string); } format(string, sizeof(string), "[Gangfight] %s hat %s im Gangfight %s gegen %s gekillt.", PlayerName(killerid),PlayerName(playerid), OwnerTeamText, GegnerTeamText); ForAllPlayers(pl) { if(IsPlayerConnected(pl) && PlayerInfo[pl][pTeam] == PlayerInfo[playerid][pTeam]) { SendClientMessage(pl, COLOR_YELLOW, string); } if(IsPlayerConnected(pl) && PlayerInfo[pl][pTeam] == PlayerInfo[killerid][pTeam]) { SendClientMessage(pl, COLOR_YELLOW, string); } } Variable = 1; GameTextForPlayer(killerid, "~g~GANGZONEKILL", 2500, 3); GameTextForPlayer(playerid, "~r~GANGZONEKILL", 2500, 3); return 1; }}}}


    Vielleicht kann mir einer von euch helfen.


    e/


    Habs gefunden nach langer suche close

  • Hey, habe das IR Script ohne Fehler und deinn Bug, könnte es dir zustellen?


    Oder schreib mir helfe dier

    Hey, habe das IR Script ohne Fehler und deinn Bug, könnte es dir zustellen?


    Oder schreib mir helfe dier

    Wäre nett von dir wenn du es uns bereit stellst.. da ich grad gemerkt habe haben die fraktionen keine waffen

  • /startfight damit startest du ein Gangfight.Ist komisch^^


    if(strcmp("/startfight", cmd, true) == 0)
    {
    new HatGFOwnerID = 0;
    new HatGFGegnerID = 0;
    new NoGF = 0;
    if(IsPlayerConnected(playerid))
    {
    if(!IsAGangMember(playerid) || PlayerInfo[playerid][pTeam] == 2 || PlayerInfo[playerid][pTeam] == 8 || PlayerInfo[playerid][pTeam] == 10 || PlayerInfo[playerid][pTeam] == 15 || PlayerInfo[playerid][pTeam] == 21 || PlayerInfo[playerid][pTeam] == 25)
    {
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Deine Gang/Fraktion ist nicht berechtigt diesen Befehl zu nutzen !");
    return 1;
    }
    if(PlayerInfo[playerid][pRank] < 8)
    {
    SendClientMessage(playerid, COLOR_BENUTZETEXT, "Du brauchst Rank 8 oder höher!");
    return 1;
    }
    for(new i = 0; i < sizeof(GangfightSystemInfo); i++)
    {
    if(IsPlayerInArea(playerid, GangfightSystemInfo[i][MinX],GangfightSystemInfo[i][MinY],GangfightSystemInfo[i][MaxX],GangfightSystemInfo[i][MaxY]))
    {
    if(GangfightSystemInfo[i][GFPauseTime] != -1)
    {
    format(string, sizeof(string), "Du kannst das Gebiet erst in %d Stunde(n) und %d Minute(n) angreifen.", (1440-GangfightSystemInfo[i][GFPauseTime])/60,(1440-GangfightSystemInfo[i][GFPauseTime])%60);
    SendClientMessage(playerid, COLOR_GREEN, string);
    return 1;
    }
    gettime(Stunde);
    if(Stunde < 10 && PlayerInfo[playerid][pAdmin] < 2000 || Stunde > 21 && PlayerInfo[playerid][pAdmin] < 2000)
    {
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du kannst ein Gebiet nur zwichen 10-21 Uhr angreifen!");
    return 1;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == -1)
    {
    if(GangfightSystemInfo[i][GFOwnerID] != PlayerInfo[playerid][pTeam])
    {
    HatGFOwnerID = GangfightSystemInfo[i][GFOwnerID];
    HatGFGegnerID = PlayerInfo[playerid][pTeam];
    for(new h = 0; h < sizeof(GangfightSystemInfo); h++)
    {
    if(GangfightSystemInfo[h][GFRunningTime] != -1)
    {
    if(GangfightSystemInfo[h][GFGegnerID] == HatGFGegnerID || GangfightSystemInfo[h][GFGegnerID] == HatGFOwnerID || GangfightSystemInfo[h][GFOwnerID] == HatGFGegnerID || GangfightSystemInfo[h][GFOwnerID] == HatGFOwnerID)
    {
    NoGF = 1;
    }
    }
    }
    if(NoGF == 1)
    {
    SendClientMessage(playerid, COLOR_BENUTZETEXT, " Dein Team oder das Gegnerriche Team hat schon ein Gangfight am laufen !");
    return 1;
    }
    new GegnerOnline;
    ForAllPlayers(pl){
    if(IsPlayerConnected(pl) && !IsPlayerNPC(pl)){
    if(PlayerInfo[pl][pTeam] == GangfightSystemInfo[i][GFOwnerID])
    {
    GegnerOnline++;
    }
    }
    }
    if(GegnerOnline < 1)
    {
    SendClientMessage(playerid, COLOR_BENUTZETEXT, " Es ist derzeit kein Member der Gegner Online !");
    return 1;
    }
    GangfightSystemInfo[i][GFGegnerID] = PlayerInfo[playerid][pTeam];
    GangfightSystemInfo[i][GFOwnerPoints] = 0;
    GangfightSystemInfo[i][GFGegnerPoints] = 0;
    GangfightSystemInfo[i][GFRunningTime] = 0;
    new GANGZONE_COLOR;
    if(GangfightSystemInfo[i][GFGegnerID] == 5)
    {
    GANGZONE_COLOR = GANGCOLOR_LCN;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 6)
    {
    GANGZONE_COLOR = GANGCOLOR_YAKUZA;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 18)
    {
    GANGZONE_COLOR = GANGCOLOR_ATZTECAS;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 19)
    {
    GANGZONE_COLOR = GANGCOLOR_GROVESTREET;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 20)
    {
    GANGZONE_COLOR = GANGCOLOR_BALLAS;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 23)
    {
    GANGZONE_COLOR = GANGCOLOR_REDSOLDIER;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 24)
    {
    GANGZONE_COLOR = GANGCOLOR_VAGOS;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 25)
    {
    GANGZONE_COLOR = GANGCOLOR_GUERILLA;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 26)
    {
    GANGZONE_COLOR = GANGCOLOR_KARTEL;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 17)
    {
    GANGZONE_COLOR = GANGCOLOR_CAMORA;
    }
    if(GangfightSystemInfo[i][GFGegnerID] == 22)
    {
    GANGZONE_COLOR = GANGCOLOR_RIFA;
    }
    GangZoneFlashForAll(GangfightSystemInfo[i][GFGangZoneID], GANGZONE_COLOR);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    new OwnerTeamText[20];
    if(GangfightSystemInfo[i][GFOwnerID] == 5) { OwnerTeamText = "La Cosa Nostra"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 6) { OwnerTeamText = "Yakuza"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 15) { OwnerTeamText = "Biker Boys"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 17) { OwnerTeamText = "Irish Crime Family"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 18) { OwnerTeamText = "V.L.Aztecas"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 19) { OwnerTeamText = "Grove Street"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 20) { OwnerTeamText = "Ballas"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 21) { OwnerTeamText = "West Coast Customs"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 22) { OwnerTeamText = "Triaden"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 23) { OwnerTeamText = "Red Soldiers"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 24) { OwnerTeamText = "L.S.Vagos"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 25) { OwnerTeamText = "Guerilla"; }
    else if(GangfightSystemInfo[i][GFOwnerID] == 26) { OwnerTeamText = "Cali Kartell"; }
    new GegnerTeamText[20];
    if(GangfightSystemInfo[i][GFGegnerID] == 5) { GegnerTeamText = "La Cosa Nostra"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 6) { GegnerTeamText = "Yakuza"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 15) { GegnerTeamText = "Biker Boys"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 17) { GegnerTeamText = "Irish Crime Family"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 18) { GegnerTeamText = "V.L.Aztecas"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 19) { GegnerTeamText = "Grove Street"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 20) { GegnerTeamText = "Ballas"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 21) { GegnerTeamText = "West Coast Customs"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 22) { GegnerTeamText = "Triaden"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 23) { GegnerTeamText = "Red Soldiers"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 24) { GegnerTeamText = "L.S.Vagos"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 25) { GegnerTeamText = "Guerilla"; }
    else if(GangfightSystemInfo[i][GFGegnerID] == 26) { GegnerTeamText = "Cali Kartell"; }
    format(string, sizeof(string), "NEWS: %s hat den Kampf für die %s gegen die %s gestartet.", sendername, GegnerTeamText, OwnerTeamText);
    OOCNews(COLOR_NEWS, string);
    printf("[%s]: hat das Gangfight für %s gegen die %s gestartet.", sendername, GegnerTeamText, OwnerTeamText);
    }
    }
    }
    }
    }
    return 1;
    }

  • /startfight damit startest du ein Gangfight.Ist komisch^^


    if(strcmp("/startfight", cmd, true) == 0){new HatGFOwnerID = 0;new HatGFGegnerID = 0;new NoGF = 0;if(IsPlayerConnected(playerid)){if(!IsAGangMember(playerid) || PlayerInfo[playerid][pTeam] == 2 || PlayerInfo[playerid][pTeam] == 8 || PlayerInfo[playerid][pTeam] == 10 || PlayerInfo[playerid][pTeam] == 15 || PlayerInfo[playerid][pTeam] == 21 || PlayerInfo[playerid][pTeam] == 25){SendClientMessage(playerid, COLOR_ERRORTEXT, " Deine Gang/Fraktion ist nicht berechtigt diesen Befehl zu nutzen !");return 1;}if(PlayerInfo[playerid][pRank] < 8){SendClientMessage(playerid, COLOR_BENUTZETEXT, "Du brauchst Rank 8 oder höher!");return 1;}for(new i = 0; i < sizeof(GangfightSystemInfo); i++){if(IsPlayerInArea(playerid, GangfightSystemInfo[i][MinX],GangfightSystemInfo[i][MinY],GangfightSystemInfo[i][MaxX],GangfightSystemInfo[i][MaxY])){if(GangfightSystemInfo[i][GFPauseTime] != -1){format(string, sizeof(string), "Du kannst das Gebiet erst in %d Stunde(n) und %d Minute(n) angreifen.", (1440-GangfightSystemInfo[i][GFPauseTime])/60,(1440-GangfightSystemInfo[i][GFPauseTime])%60);SendClientMessage(playerid, COLOR_GREEN, string);return 1;}gettime(Stunde);if(Stunde < 10 && PlayerInfo[playerid][pAdmin] < 2000 || Stunde > 21 && PlayerInfo[playerid][pAdmin] < 2000){SendClientMessage(playerid, COLOR_ERRORTEXT, " Du kannst ein Gebiet nur zwichen 10-21 Uhr angreifen!");return 1;}if(GangfightSystemInfo[i][GFGegnerID] == -1){if(GangfightSystemInfo[i][GFOwnerID] != PlayerInfo[playerid][pTeam]){HatGFOwnerID = GangfightSystemInfo[i][GFOwnerID];HatGFGegnerID = PlayerInfo[playerid][pTeam];for(new h = 0; h < sizeof(GangfightSystemInfo); h++){if(GangfightSystemInfo[h][GFRunningTime] != -1){if(GangfightSystemInfo[h][GFGegnerID] == HatGFGegnerID || GangfightSystemInfo[h][GFGegnerID] == HatGFOwnerID || GangfightSystemInfo[h][GFOwnerID] == HatGFGegnerID || GangfightSystemInfo[h][GFOwnerID] == HatGFOwnerID){NoGF = 1;}}}if(NoGF == 1){SendClientMessage(playerid, COLOR_BENUTZETEXT, " Dein Team oder das Gegnerriche Team hat schon ein Gangfight am laufen !");return 1;}new GegnerOnline;ForAllPlayers(pl){if(IsPlayerConnected(pl) && !IsPlayerNPC(pl)){if(PlayerInfo[pl][pTeam] == GangfightSystemInfo[i][GFOwnerID]){GegnerOnline++;}}}if(GegnerOnline < 1){SendClientMessage(playerid, COLOR_BENUTZETEXT, " Es ist derzeit kein Member der Gegner Online !");return 1;}GangfightSystemInfo[i][GFGegnerID] = PlayerInfo[playerid][pTeam];GangfightSystemInfo[i][GFOwnerPoints] = 0;GangfightSystemInfo[i][GFGegnerPoints] = 0;GangfightSystemInfo[i][GFRunningTime] = 0;new GANGZONE_COLOR;if(GangfightSystemInfo[i][GFGegnerID] == 5){GANGZONE_COLOR = GANGCOLOR_LCN;}if(GangfightSystemInfo[i][GFGegnerID] == 6){GANGZONE_COLOR = GANGCOLOR_YAKUZA;}if(GangfightSystemInfo[i][GFGegnerID] == 18){GANGZONE_COLOR = GANGCOLOR_ATZTECAS;}if(GangfightSystemInfo[i][GFGegnerID] == 19){GANGZONE_COLOR = GANGCOLOR_GROVESTREET;}if(GangfightSystemInfo[i][GFGegnerID] == 20){GANGZONE_COLOR = GANGCOLOR_BALLAS;}if(GangfightSystemInfo[i][GFGegnerID] == 23){GANGZONE_COLOR = GANGCOLOR_REDSOLDIER;}if(GangfightSystemInfo[i][GFGegnerID] == 24){GANGZONE_COLOR = GANGCOLOR_VAGOS;}if(GangfightSystemInfo[i][GFGegnerID] == 25){GANGZONE_COLOR = GANGCOLOR_GUERILLA;}if(GangfightSystemInfo[i][GFGegnerID] == 26){GANGZONE_COLOR = GANGCOLOR_KARTEL;}if(GangfightSystemInfo[i][GFGegnerID] == 17){GANGZONE_COLOR = GANGCOLOR_CAMORA;}if(GangfightSystemInfo[i][GFGegnerID] == 22){GANGZONE_COLOR = GANGCOLOR_RIFA;}GangZoneFlashForAll(GangfightSystemInfo[i][GFGangZoneID], GANGZONE_COLOR);GetPlayerName(playerid, sendername, sizeof(sendername));new OwnerTeamText[20];if(GangfightSystemInfo[i][GFOwnerID] == 5) { OwnerTeamText = "La Cosa Nostra"; }else if(GangfightSystemInfo[i][GFOwnerID] == 6) { OwnerTeamText = "Yakuza"; }else if(GangfightSystemInfo[i][GFOwnerID] == 15) { OwnerTeamText = "Biker Boys"; }else if(GangfightSystemInfo[i][GFOwnerID] == 17) { OwnerTeamText = "Irish Crime Family"; }else if(GangfightSystemInfo[i][GFOwnerID] == 18) { OwnerTeamText = "V.L.Aztecas"; }else if(GangfightSystemInfo[i][GFOwnerID] == 19) { OwnerTeamText = "Grove Street"; }else if(GangfightSystemInfo[i][GFOwnerID] == 20) { OwnerTeamText = "Ballas"; }else if(GangfightSystemInfo[i][GFOwnerID] == 21) { OwnerTeamText = "West Coast Customs"; }else if(GangfightSystemInfo[i][GFOwnerID] == 22) { OwnerTeamText = "Triaden"; }else if(GangfightSystemInfo[i][GFOwnerID] == 23) { OwnerTeamText = "Red Soldiers"; }else if(GangfightSystemInfo[i][GFOwnerID] == 24) { OwnerTeamText = "L.S.Vagos"; }else if(GangfightSystemInfo[i][GFOwnerID] == 25) { OwnerTeamText = "Guerilla"; }else if(GangfightSystemInfo[i][GFOwnerID] == 26) { OwnerTeamText = "Cali Kartell"; }new GegnerTeamText[20];if(GangfightSystemInfo[i][GFGegnerID] == 5) { GegnerTeamText = "La Cosa Nostra"; }else if(GangfightSystemInfo[i][GFGegnerID] == 6) { GegnerTeamText = "Yakuza"; }else if(GangfightSystemInfo[i][GFGegnerID] == 15) { GegnerTeamText = "Biker Boys"; }else if(GangfightSystemInfo[i][GFGegnerID] == 17) { GegnerTeamText = "Irish Crime Family"; }else if(GangfightSystemInfo[i][GFGegnerID] == 18) { GegnerTeamText = "V.L.Aztecas"; }else if(GangfightSystemInfo[i][GFGegnerID] == 19) { GegnerTeamText = "Grove Street"; }else if(GangfightSystemInfo[i][GFGegnerID] == 20) { GegnerTeamText = "Ballas"; }else if(GangfightSystemInfo[i][GFGegnerID] == 21) { GegnerTeamText = "West Coast Customs"; }else if(GangfightSystemInfo[i][GFGegnerID] == 22) { GegnerTeamText = "Triaden"; }else if(GangfightSystemInfo[i][GFGegnerID] == 23) { GegnerTeamText = "Red Soldiers"; }else if(GangfightSystemInfo[i][GFGegnerID] == 24) { GegnerTeamText = "L.S.Vagos"; }else if(GangfightSystemInfo[i][GFGegnerID] == 25) { GegnerTeamText = "Guerilla"; }else if(GangfightSystemInfo[i][GFGegnerID] == 26) { GegnerTeamText = "Cali Kartell"; }format(string, sizeof(string), "NEWS: %s hat den Kampf für die %s gegen die %s gestartet.", sendername, GegnerTeamText, OwnerTeamText);OOCNews(COLOR_NEWS, string);printf("[%s]: hat das Gangfight für %s gegen die %s gestartet.", sendername, GegnerTeamText, OwnerTeamText);}}}}}return 1;}

    Das Problem ist schon seid langem geklärt xd hab nur vergessen mein beitrag zu editieren.