Hi ich möchte die Stream Distance von Jeden Objekt Einzelt einstellen wie mach ich das als Filterscript ?
Lieben Dank Voraus
C
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <Streamer>
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
CreateDynamicObject(17031, 1023.39117, -4122.22559, 43.81112, -198.00000, -101.00000, 260.33990);
CreateDynamicObject(17031, 1023.39117, -4122.22559, 33.49790, -198.00000, -101.00000, 260.33990);
CreateDynamicObject(17031, 1023.39117, -4122.22559, 23.46421, -198.00000, -101.00000, 260.33990);
CreateDynamicObject(17031, 1043.56384, -4120.49805, 43.81112, -198.00000, -101.00000, 260.33990);
CreateDynamicObject(17031, 1043.56384, -4120.49805, 35.73626, -198.00000, -101.00000, 260.33990);
CreateDynamicObject(17031, 1076.69470, -4172.32129, 43.81112, -198.00000, -101.00000, 179.75983);
CreateDynamicObject(17031, 1076.69470, -4172.32129, 31.97237, -198.00000, -101.00000, 179.75983);
CreateDynamicObject(17031, 1076.69470, -4172.32129, 20.92551, -198.00000, -101.00000, 179.75983);
CreateDynamicObject(17031, 1076.69470, -4172.32129, 13.45658, -198.00000, -101.00000, 179.75983);
CreateDynamicObject(17031, 1076.69470, -4172.32129, 7.26524, -198.00000, -101.00000, 179.75983);
CreateDynamicObject(17031, 1069.68298, -4203.07813, 5.08729, 0.00000, 0.00000, 198.87001);
CreateDynamicObject(17031, 1067.97803, -4197.20605, 13.55004, 0.00000, 0.00000, 198.87001);
CreateDynamicObject(17031, 1067.65100, -4191.40918, 22.52611, 0.00000, 0.00000, 192.87006);
CreateDynamicObject(17031, 1071.12244, -4134.24609, 41.80890, -198.00000, -101.00000, 174.17979);
CreateDynamicObject(17031, 1071.12244, -4134.24609, 31.01310, -198.00000, -101.00000, 174.17979);
CreateDynamicObject(17031, 1071.12244, -4134.24609, 23.57843, -198.00000, -101.00000, 174.17979);
CreateDynamicObject(17031, 1071.12244, -4134.24609, 14.72593, -198.00000, -101.00000, 174.17979);
CreateDynamicObject(17031, 1071.12244, -4134.24609, 6.43152, -198.00000, -101.00000, 174.17979);
CreateDynamicObject(17031, 993.66364, -4123.14844, 37.06372, -198.00000, -101.00000, 250.97983);
CreateDynamicObject(17031, 993.66364, -4123.14844, 28.58732, -198.00000, -101.00000, 250.97983);
CreateDynamicObject(17031, 985.61401, -4130.99951, 25.38029, 0.00000, 0.00000, 192.15004);
CreateDynamicObject(17031, 991.30652, -4124.91895, 4.00854, 0.00000, 0.00000, 192.15004);
CreateDynamicObject(17031, 988.62964, -4115.94580, 21.64871, -198.00000, -101.00000, 225.65993);
CreateDynamicObject(17031, 984.65704, -4118.70215, 6.69930, 0.00000, 0.00000, 192.15004);
CreateDynamicObject(17031, 983.41632, -4122.05859, 9.85888, 0.00000, 0.00000, 203.07002);
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
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