Hallöchen wie kann ich machen das die Gates nur für ein Team definiert sind ?
error 017: undefined symbol "strget"
error 017: undefined symbol "strget"
error 079: inconsistent return types (array & non-array)
error 017: undefined symbol "strget"
error 017: undefined symbol "strget"
error 079: inconsistent return types (array & non-array)
error 079: inconsistent return types (array & non-array)
error 079: inconsistent return types (array & non-array)
error 079: inconsistent return types (array & non-array)
error 079: inconsistent return types (array & non-array)
error 079: inconsistent return types (array & non-array)
error 017: undefined symbol "strget"
error 079: inconsistent return types (array & non-array)
error 017: undefined symbol "strget"
error 017: undefined symbol "strget"
error 079: inconsistent return types (array & non-array)
error 017: undefined symbol "strget"
error 017: undefined symbol "strget"
error 079: inconsistent return types (array & non-array)
error 017: undefined symbol "strget"
error 017: undefined symbol "strget"
error 079: inconsistent return types (array & non-array)
error 036: empty statement
error 017: undefined symbol "PlayerToPoint"
error 079: inconsistent return types (array & non-array)
error 079: inconsistent return types (array & non-array)
Das sind meine Fehlermeldungen bei dem hier :
if(!strcmp(cmdtext, "/openc", true, 5))
{
if(gTeam[playerid] == Cops || gLeader[playerid] == Cops);
{
if(PlayerToPoint(playerid, 10.0, 1544.659058, -1634.782349, 14.264787)) { return MoveObject(PDG1, 1544.659058, -1634.782349, 14.264787,3); }
else { return SendClientMessage(playerid, COLOR_RED, "Du stehst nicht am PDGate!"); }
}
if(!strcmp(cmdtext, "/closec", true, 6))
{
if(PlayerToPoint(playerid, 10.0, 1544.659058, -1634.782349, 14.264787)) { return MoveObject(PDG1, 1544.688843, -1627.696411, 14.093480,3); }
else { return SendClientMessage(playerid, COLOR_RED, "Du stehst nicht am PDGate!"); }
}
if(!strcmp(cmdtext, "/openm", true, 5))
{
if(PlayerToPoint(playerid, 10.0, 1133.785400, -1291.853882, 14.261411)) { return MoveObject(MEG1, 1133.785400, -1291.853882, 14.261411,3); }
else { return SendClientMessage(playerid, COLOR_RED, "Du stehst nicht am MedicGate!"); }
}
if(!strcmp(cmdtext, "/closem", true, 6))
{
if(PlayerToPoint(playerid, 10.0, 1133.785400, -1291.853882, 14.261411)) { return MoveObject(MEG1, 1141.696533, -1291.836182, 14.299871,3); }
else { return SendClientMessage(playerid, COLOR_RED, "Du stehst nicht am MedicGate!"); }
}