Moin mal wieder kann mir jemand sagen was ich falsch mache?
Pawno compiled nicht mehr
Code
		
					
			ocmd:aduty(playerid, params[])
{
    if(isAdmin(playerid, 1))return SCM(playerid, COLOR_RED, MESSAGE_NOADMIN) && if(aduty[playerid]==false)
    {
        new string[128];
        new Float:x, Float:y, Float:z;
        new Text3D:label = Create3DTextLabel("Teammitglied im Dienst!", COLOR_RED, x,y,z, 40.0, 0, 0);
        GetPlayerPos(playerid, x,y,z);
        oldskin[playerid] = GetPlayerSkin(playerid);
        SetPlayerHealth(playerid, 999999);
        SetPlayerArmour(playerid, 999999);
        SetPlayerColor(playerid, COLOR_RED);
        SetPlayerSkin(playerid, 217);
        format(string,sizeof(string),"Probe Supporter %s ist in den Dient gegangen! Er ist Rot markiert!", GetName(playerid));
        SendClientMessageToAll(COLOR_GOLD,string);
        Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.7);
        aduty[playerid] = true;
    }
    else if(isAdmin(playerid, 2))return SCM(playerid, COLOR_RED,MESSAGE_NOADMIN) && if(aduty[playerid]==false)
    {
        new string[128];
        new Float:x, Float:y, Float:z;
        new Text3D:label = Create3DTextLabel("Teammitglied im Dienst!", COLOR_RED, x,y,z, 40.0, 0, 0);
        GetPlayerPos(playerid, x,y,z);
        oldskin[playerid] = GetPlayerSkin(playerid);
        SetPlayerHealth(playerid, 999999);
        SetPlayerArmour(playerid, 999999);
        SetPlayerColor(playerid, COLOR_RED);
        SetPlayerSkin(playerid, 217);
        format(string,sizeof(string),"Supporter %s ist in den Dient gegangen! Er ist Rot markiert!", GetName(playerid));
        SendClientMessageToAll(COLOR_GOLD,string);
        Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.7);
        aduty[playerid] = true;
    }
    if(isAdmin(playerid, 3))return SCM(playerid, COLOR_RED,MESSAGE_NOADMIN) && if(aduty[playerid]==false)
    {
        new string[128];
        new Float:x, Float:y, Float:z;
        new Text3D:label = Create3DTextLabel("Teammitglied im Dienst!", COLOR_RED, x,y,z, 40.0, 0, 0);
        GetPlayerPos(playerid, x,y,z);
        oldskin[playerid] = GetPlayerSkin(playerid);
        SetPlayerHealth(playerid, 999999);
        SetPlayerArmour(playerid, 999999);
        SetPlayerColor(playerid, COLOR_RED);
        SetPlayerSkin(playerid, 217);
        format(string,sizeof(string),"Moderator %s ist in den Dient gegangen! Er ist Rot markiert!", GetName(playerid));
        SendClientMessageToAll(COLOR_GOLD,string);
        Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.7);
        aduty[playerid] = true;
    }
    if(isAdmin(playerid, 4))return SCM(playerid, COLOR_RED,MESSAGE_NOADMIN) && if(aduty[playerid]==false)
    {
        new string[128];
        new Float:x, Float:y, Float:z;
        new Text3D:label = Create3DTextLabel("Teammitglied im Dienst!", COLOR_RED, x,y,z, 40.0, 0, 0);
        GetPlayerPos(playerid, x,y,z);
        oldskin[playerid] = GetPlayerSkin(playerid);
        SetPlayerHealth(playerid, 999999);
        SetPlayerArmour(playerid, 999999);
        SetPlayerColor(playerid, COLOR_RED);
        SetPlayerSkin(playerid, 217);
        format(string,sizeof(string),"Administrator %s ist in den Dient gegangen! Er ist Rot markiert!", GetName(playerid));
        SendClientMessageToAll(COLOR_GOLD,string);
        Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.7);
        aduty[playerid] = true;
    }
    if(isAdmin(playerid, 4))return SCM(playerid, COLOR_RED,MESSAGE_NOADMIN) && if(aduty[playerid]==false)
    {
        new string[128];
        new Float:x, Float:y, Float:z;
        new Text3D:label = Create3DTextLabel("Teammitglied im Dienst!", COLOR_RED, x,y,z, 40.0, 0, 0);
        GetPlayerPos(playerid, x,y,z);
        oldskin[playerid] = GetPlayerSkin(playerid);
        SetPlayerHealth(playerid, 999999);
        SetPlayerArmour(playerid, 999999);
        SetPlayerColor(playerid, COLOR_RED);
        SetPlayerSkin(playerid, 217);
        format(string,sizeof(string),"Projektleiter %s ist in den Dient gegangen! Er ist Rot markiert!", GetName(playerid));
        SendClientMessageToAll(COLOR_GOLD,string);
        Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.7);
        aduty[playerid] = true;
    }
    else if(aduty[playerid]==true)
    {
         new string[128];
        new Float:x, Float:y, Float:z;
        new Text3D:label = Create3DTextLabel("Teammitglied im Dienst!", COLOR_RED, x,y,z, 40.0, 0, 0);
        Delete3DTextLabel(label);
        SetPlayerHealth(playerid, 100);
        SetPlayerSkin(playerid, oldskin[playerid]);
        format(string,sizeof(string),"Teammitglied %s hat den Dienst beendet!",GetName(playerid));
        SendClientMessageToAll(COLOR_GOLD,string);
        SetPlayerColor(playerid, COLOR_WHITE);
        aduty[playerid]=false;
    }
    return 1;
}
	
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