Weihnachtsgeschenk für euch !!!

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • nett ;) aber ich finde sowas zu einfach ;)


    1 Baum, 10 Lichter, 1 Stern ist doch net so schwer ;)
    aber trozdem nett

  • lol ? Die Deko weiß ich auswendig wo sie ist ;)


    Lichter = Airport zeugs
    Stern = Schilder und ähnliches
    Bäle = Street and road items ;)

  • Geschänke giebts auch bessere ;)
    wenn ich gleich object finde zeig ich mal.

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen
  • ich finde diese objecte lustiger als geschänk :P
    sind zwar nicht verpackt aber .. dann haben die Kinder sie schon geöffnet


  • Hier für euch wahrscheinlich geht der download nicht -.-


    PD:
    CreateObject(779, 1545.358643, -1681.975098, 12.521810, 0.000000, 0.000000, -7.73493023427); //
    CreateObject(779, 1545.359985, -1681.965210, 12.523044, 0.000000, 0.000000, -28.361410859); //
    CreateObject(779, 1545.356812, -1681.955078, 12.536297, 0.000000, 0.000000, -91.9596688227); //
    CreateObject(779, 1545.364136, -1681.971802, 12.523101, 0.000000, 0.000000, 43.8312713275); //
    CreateObject(779, 1545.238770, -1669.261108, 12.498101, 0.000000, 0.000000, 0.000000); //
    CreateObject(779, 1545.244019, -1669.260010, 12.522524, 0.000000, 0.000000, 84.2247385885); //
    CreateObject(779, 1545.237671, -1669.260376, 12.522610, 0.000000, 0.000000, -135.791054742); //
    CreateObject(779, 1545.220337, -1669.262695, 12.522624, 0.000000, 0.000000, 46.4095241098); //
    CreateObject(743, 1545.367554, -1681.981323, 12.744215, 0.000000, 0.000000, 0.000000); //
    CreateObject(743, 1545.189941, -1669.292603, 12.719162, 0.000000, 0.000000, 0.000000); //
    CreateObject(882, 1545.155151, -1669.260010, 12.431095, 0.000000, 0.000000, 0.000000); //
    CreateObject(882, 1545.270264, -1681.961060, 12.531710, 0.000000, 0.000000, 0.000000); //
    CreateObject(1364, 1542.872681, -1690.158813, 13.309628, 0.000000, 0.000000, -89.999981276); //
    CreateObject(1364, 1542.915527, -1661.293823, 13.346057, 0.000000, 0.000000, -89.999981276); //
    CreateObject(1361, 1543.889038, -1684.518433, 13.289787, 0.000000, 0.000000, 0.000000); //
    CreateObject(1361, 1543.937378, -1695.407349, 13.264788, 0.000000, 0.000000, 0.000000); //
    CreateObject(1361, 1543.924194, -1666.706787, 13.289806, 0.000000, 0.000000, 0.000000); //
    CreateObject(1361, 1543.860474, -1655.880127, 13.289806, 0.000000, 0.000000, 0.000000); //
    CreateObject(1285, 1544.889282, -1670.071655, 12.538370, 0.000000, 0.000000, -67.499985957); //
    CreateObject(1286, 1545.565918, -1680.829102, 12.539692, 0.000000, 0.000000, -101.250007583); //
    CreateObject(1287, 1544.409668, -1681.365234, 12.562433, 0.000000, 0.000000, -123.749945607); //
    CreateObject(1288, 1544.463013, -1669.045898, 12.512539, 0.000000, 0.000000, -33.7500216264); //
    CreateObject(1287, 1544.236572, -1669.782715, 12.537094, 0.000000, 0.000000, -89.999981276); //
    CreateObject(1289, 1544.500366, -1682.276978, 12.537611, 0.000000, 0.000000, -78.7500122644); //
    CreateObject(3666, 1545.329468, -1682.134399, 19.985561, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1543.794312, -1681.132690, 14.654981, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1544.677856, -1683.610840, 16.546190, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1543.997070, -1682.636475, 15.296103, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1544.951050, -1680.290161, 16.048532, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1545.094727, -1681.362671, 18.847435, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1544.270142, -1681.870239, 17.469131, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1545.807129, -1683.280029, 14.846325, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1543.658081, -1669.292114, 14.879638, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1545.440430, -1671.123535, 14.799665, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1544.938965, -1670.486328, 16.630924, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1544.519287, -1668.034668, 14.822865, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1545.560059, -1668.341553, 17.855354, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1544.380859, -1669.525269, 18.548569, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1544.305908, -1668.171143, 16.278374, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1545.214355, -1669.254395, 19.894606, 0.000000, 0.000000, 0.000000); //

  • und


    der große baum:
    CreateObject(697, 1128.654175, -1451.887451, -13.551426, 0.000000, 0.000000, 0.000000); //
    CreateObject(697, 1128.530640, -1452.262329, -13.276407, 0.000000, 0.000000, -33.5180310152); //
    CreateObject(7666, 1128.760498, -1452.160156, 45.752716, 0.000000, 0.000000, 0.000000); //
    CreateObject(7666, 1128.764160, -1452.137939, 45.752762, 0.000000, 0.000000, -78.7500122644); //
    CreateObject(3666, 1125.791382, -1446.830200, 17.710569, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1133.504639, -1446.476929, 21.310560, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1128.570679, -1444.427979, 21.960546, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1122.877930, -1455.340698, 17.360529, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1121.154663, -1449.948242, 20.960562, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1132.390747, -1445.832520, 26.160540, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1126.068970, -1447.362183, 28.060560, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1131.110596, -1448.032471, 30.835564, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1126.831055, -1448.578125, 36.010651, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1126.153687, -1456.722168, 28.860544, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1122.653320, -1452.112183, 25.760553, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1132.078613, -1457.517334, 17.085552, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1128.330933, -1457.367920, 19.560560, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1127.781982, -1456.102051, 23.060560, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1134.278809, -1452.022949, 16.560541, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1130.888306, -1453.432495, 24.060560, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1131.217651, -1456.185303, 36.185677, 0.000000, 0.000000, 0.000000); //
    CreateObject(3666, 1133.664917, -1451.986572, 28.410583, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1131.445923, -1447.392456, 17.511189, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1126.221680, -1447.665161, 24.111198, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1130.437744, -1449.201538, 27.486185, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1123.944458, -1449.518433, 31.236185, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1129.895264, -1450.070435, 38.786270, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1125.929077, -1454.927490, 23.861198, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1123.812134, -1453.539307, 22.261181, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1126.588135, -1453.456787, 29.111198, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1126.097534, -1453.748169, 36.111275, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1132.609741, -1455.053833, 22.961185, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1130.790771, -1455.554199, 26.361198, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1129.616943, -1453.310059, 38.386230, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1128.871826, -1452.602905, 43.611198, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1132.794189, -1450.111938, 23.636179, 0.000000, 0.000000, 0.000000); //
    CreateObject(1215, 1132.285156, -1452.062622, 35.611198, 0.000000, 0.000000, 0.000000); //
    CreateObject(2773, 1128.811157, -1443.021240, 15.314103, 0.000000, 0.000000, -89.999981276); //
    CreateObject(2773, 1126.557373, -1443.527832, 15.314103, 0.000000, 0.000000, 112.499976595); //
    CreateObject(2773, 1124.391602, -1444.598389, 15.314103, 0.000000, 0.000000, -56.2500169454); //
    CreateObject(2773, 1122.648804, -1446.288696, 15.314103, 0.000000, 0.000000, -33.7500216264); //
    CreateObject(2773, 1121.394775, -1448.538086, 15.314103, 0.000000, 0.000000, -22.499995319); //
    CreateObject(2773, 1120.666748, -1450.935791, 15.314103, 0.000000, 0.000000, -11.2500263074); //
    CreateObject(2773, 1120.448486, -1453.502441, 15.314103, 0.000000, 0.000000, 0.000000); //
    CreateObject(2773, 1121.002930, -1455.936035, 15.314103, 0.000000, 0.000000, 22.499995319); //
    CreateObject(2773, 1122.647705, -1457.784790, 15.314103, 0.000000, 0.000000, 56.2500169454); //
    CreateObject(2773, 1124.856567, -1458.976929, 15.314103, 0.000000, 0.000000, 67.499985957); //
    CreateObject(2773, 1127.254395, -1459.635742, 15.314103, 0.000000, 0.000000, 78.7500122644); //
    CreateObject(2773, 1129.756958, -1459.629639, 15.314103, 0.000000, 0.000000, -78.7500122644); //
    CreateObject(2773, 1132.190674, -1458.915283, 15.314103, 0.000000, 0.000000, -67.499985957); //
    CreateObject(2773, 1134.227173, -1457.534058, 15.314103, 0.000000, 0.000000, -44.999990638); //
    CreateObject(2773, 1135.676392, -1455.427979, 15.314103, 0.000000, 0.000000, -22.499995319); //
    CreateObject(2773, 1131.183105, -1443.534790, 15.314103, 0.000000, 0.000000, 67.499985957); //
    CreateObject(2773, 1133.345825, -1444.781982, 15.314103, 0.000000, 0.000000, -123.749945607); //
    CreateObject(2773, 1135.098633, -1446.628540, 15.314103, 0.000000, 0.000000, -146.249998221); //
    CreateObject(2773, 1136.292969, -1452.731201, 15.314103, 0.000000, 0.000000, 0.000000); //
    CreateObject(2773, 1136.024414, -1449.694458, 15.314103, 0.000000, 0.000000, 11.2500263074); //
    CreateObject(1438, 1127.720093, -1447.788940, 14.798128, 0.000000, 0.000000, 180.000019848); //
    CreateObject(1299, 1130.615723, -1450.256470, 15.252735, 0.000000, 0.000000, 0.000000); //
    CreateObject(1221, 1132.652832, -1451.510010, 15.258664, 0.000000, 0.000000, 33.7500216264); //
    CreateObject(1220, 1132.949585, -1454.095947, 15.148664, 0.000000, 0.000000, 0.000000); //
    CreateObject(923, 1130.021484, -1456.630371, 15.676561, 0.000000, 0.000000, 56.2500169454); //
    CreateObject(1285, 1131.094238, -1456.703003, 14.675953, 0.000000, 0.000000, 0.000000); //
    CreateObject(1285, 1129.971069, -1448.041016, 14.775955, 0.000000, 0.000000, -179.999962552); //
    CreateObject(1285, 1123.780273, -1451.019653, 14.775955, 0.000000, 0.000000, -78.7500122644); //
    CreateObject(1286, 1123.634521, -1451.745239, 14.725941, 0.000000, 0.000000, -112.499976595); //
    CreateObject(1286, 1126.272095, -1455.471191, 14.825954, 0.000000, 0.000000, -22.499995319); //
    CreateObject(1287, 1125.846924, -1454.986328, 14.800955, 0.000000, 0.000000, -44.999990638); //
    CreateObject(1288, 1124.422363, -1453.140747, 14.775955, 0.000000, 0.000000, -33.7500216264); //
    CreateObject(1288, 1132.550293, -1450.597534, 14.725956, 0.000000, 0.000000, 89.999981276); //
    CreateObject(1289, 1126.992676, -1447.424561, 14.775955, 0.000000, 0.000000, 224.99995319); //
    CreateObject(1293, 1128.766113, -1447.994873, 14.781145, 0.000000, 0.000000, -224.99995319); //
    CreateObject(2498, 1131.370972, -1447.910034, 15.398621, 0.000000, 0.000000, -44.999990638); //


    Und wen da zu wenig geschenke sind kann ja nach bearbeiten.


    Map datei vom PD hier .
    Map datei vom großen baum hier .


    Einmal editiert, zuletzt von showtime111 ()

  • Geschänke giebts auch bessere ;)
    wenn ich gleich object finde zeig ich mal.

    machss besser anstatt zu sagen wie leicht es doch ist -.-
    er hat sich mühe gegeben und ich finde
    die map schön

  • Ich finde die map auch gut.
    Nur sagte ich das ICH andere Geschänke genommen hätte.
    Aber das ist auch egal.