[Frage] cars sind unsichtbar!

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  • Wenn ich in mein GF cars rein scripte grige ich imma die cars abba ohne model, ich seh den schatten abba nit das car ich kann einsteigen und fahren abba das car sehe ich nit!
    Ich habe in google usw. gesucht abba nichts gefunden =(
    kann mir einer von euch bitte helfen

    cop[0] = AddStaticVehicle(596,1546.4142,-1663.1200,5.6118,89.4131,0,0); // cop car
    cop[1] = AddStaticVehicle(596,1546.1140,-1659.0994,5.6124,90.0906,0,0); //cop car
    cop[2] = AddStaticVehicle(596,1545.8546,-1654.9540,5.6121,89.7441,0,0); //cop car
    cop[3] = AddStaticVehicle(596,1546.0964,-1650.9655,5.6113,89.1309,0,0); //cop car
    cop[4] = AddStaticVehicle(428,1529.8965,-1683.9076,6.0150,269.9940,0,0); //cop car
    cop[5] = AddStaticVehicle(528,1529.6179,-1687.8296,5.9320,270.0950,0,0); //cop car
    cop[6] = AddStaticVehicle(596,1595.2866,-1711.8123,5.6117,0.6488,1,0); //cop car
    cop[7] = AddStaticVehicle(596,1591.3378,-1711.8595,5.6116,359.7010,1,0); //cop car
    cop[8] = AddStaticVehicle(596,1587.3312,-1711.8402,5.6123,359.8918,1,0); //cop car
    cop[9] = AddStaticVehicle(596,1583.3887,-1711.6005,5.6119,0.2154,1,0); //cop car
    cop[10] = AddStaticVehicle(596,1578.5681,-1712.0970,5.6560,0.4060,1,0); //cop car
    cop[11] = AddStaticVehicle(596,1574.5551,-1712.7394,5.6560,359.5735,1,0); //cop car
    cop[12] = AddStaticVehicle(596,1570.0505,-1711.5391,5.6115,2.0938,1,0); //cop car
    cop[13] = AddStaticVehicle(596,1558.8208,-1710.6072,5.6118,1.1120,1,0); //cop car
    cop[14] = AddStaticVehicle(599,1602.9548,-1704.1418,6.0766,89.5821,1,0); //cop car
    cop[15] = AddStaticVehicle(599,1602.0338,-1700.1326,6.0752,90.3595,1,0); //cop car
    cop[16] = AddStaticVehicle(599,1603.2056,-1696.0179,6.0758,90.6726,1,0); //cop car
    cop[17] = AddStaticVehicle(599,1603.4736,-1691.8853,6.0821,89.6667,1,0); //cop car
    cop[18] = AddStaticVehicle(599,1603.8070,-1687.8835,6.0808,91.7808,1,0); //cop car
    cop[19] = AddStaticVehicle(599,1603.5468,-1684.1027,6.0825,90.6949,1,0); //cop car
    cop[20] = AddStaticVehicle(601,1564.1069,-1712.4563,5.6494,0.4301,0,0); //cop car
    cop[21] = AddStaticVehicle(597,-1323.6956,439.5309,6.9468,359.4613,86,0); //army car
    cop[22] = AddStaticVehicle(597,-1317.6769,438.2496,6.9561,2.4944,86,0); //Army car
    cop[23] = AddStaticVehicle(597,-1310.0750,438.0421,6.9564,357.9010,86,0); //Army car
    cop[24] = AddStaticVehicle(597,-1302.7681,438.6304,6.9575,359.3630,86,0); //Army car
    cop[25] = AddStaticVehicle(597,-1291.3992,438.1024,6.9503,3.4641,86,0); //Army car
    cop[26] = AddStaticVehicle(597,-1284.3601,438.8355,6.9497,359.5053,86,0); //Army car
    cop[27] = AddStaticVehicle(597,-1277.7539,438.1745,6.9497,3.8582,86,0); //Army car
    cop[28] = AddStaticVehicle(597,-1270.6859,438.1295,6.9490,357.4087,86,0); //Army car
    cop[29] = AddStaticVehicle(597,-1263.1422,438.7045,6.9499,359.5620,86,0); //Army car
    cop[30] = AddStaticVehicle(597,-1331.6409,437.9596,6.9509,1.6527,86,0); //Army car
    cop[31] = AddStaticVehicle(597,-1325.1566,437.5968,6.9492,0.9914,86,0); //ArmArmy car
    cop[32] = AddStaticVehicle(433,-1269.4720,476.0641,7.6261,178.8843,0,0); //Army car
    cop[33] = AddStaticVehicle(433,-1264.9037,475.9524,7.6193,177.8076,0,0); //Army car
    cop[34] = AddStaticVehicle(433,-1259.8672,475.9741,7.5974,176.4644,0,0); //Army car
    cop[35] = AddStaticVehicle(433,-1254.5524,475.7791,7.6244,176.5724,0,0); //Army car
    cop[36] = AddStaticVehicle(433,-1249.0583,475.4355,7.6199,176.0471,0,0); //Army car
    cop[37] = AddStaticVehicle(470,-1293.3915,476.8658,7.1836,181.0599,0,0); //Army car
    cop[38] = AddStaticVehicle(433,-1243.5225,475.1427,7.6151,177.3015,0,0); //Army car
    cop[39] = AddStaticVehicle(470,-1297.7729,476.6913,7.1836,182.4380,0,0); //Army car
    cop[40] = AddStaticVehicle(470,-1301.9612,476.5616,7.1820,183.2173,0,0); //Army car
    cop[41] = AddStaticVehicle(470,-1306.3750,476.2878,7.1830,184.0452,0,0); //Army car
    cop[42] = AddStaticVehicle(470,-1310.7997,476.0272,7.1832,184.8971,0,0); //Army car
    cop[43] = AddStaticVehicle(432,-1244.1307,438.2394,7.2000,1.4921,0,0); //Army car
    cop[44] = AddStaticVehicle(432,-1250.2222,438.5910,7.1982,1.0591,0,0); //Army car
    cop[45] = AddStaticVehicle(520,-1418.5229,491.8812,18.9494,311.0771,0,0); //Army Flugzeug
    cop[46] = AddStaticVehicle(520,-1429.6809,507.6289,18.9466,311.8467,0,0); //Army Flugzeug
    cop[47] = AddStaticVehicle(520,-1397.9592,507.1178,18.9499,313.5045,0,0); //Army Flugzeug
    cop[48] = AddStaticVehicle(425,-1300.4309,496.3586,18.8079,323.7698,0,0); //Army Flugzeug
    cop[49] = AddStaticVehicle(425,-1310.6013,496.6256,18.8266,335.4297,0,0); //Army Flugzeug
    cop[50] = AddStaticVehicle(425,-1286.3818,497.3508,18.8068,324.9121,0,0); //Army Flugzeug
    cop[51] = AddStaticVehicle(548,-1453.5461,504.0252,19.9002,312.4756,0,0); //Army Heli
    cop[52] = AddStaticVehicle(548,-1412.2941,516.6912,19.8280,270.7907,0,0); //Army Heli
    cop[53] = AddStaticVehicle(427,1544.6951,-1684.4506,6.0247,90.2968,0,1); //cop enforcer
    cop[54] = AddStaticVehicle(427,1545.2090,-1680.4762,6.0224,90.2150,0,1); //cop enforcer
    cop[55] = AddStaticVehicle(427,1545.5786,-1677.0504,6.0225,90.3085,0,1); //cop enforcer
    cop[56] = AddStaticVehicle(427,1545.4629,-1672.2009,6.0195,89.4990,0,1); //cop enforcer
    cop[57] = AddStaticVehicle(427,1545.5323,-1668.3058,6.0225,89.5467,0,1); //cop enforcer
    cop[58] = AddStaticVehicle(427,1527.0037,-1644.8195,6.0219,179.8232,0,0); //cop enforcer
    cop[59] = AddStaticVehicle(427,1530.7935,-1644.9248,6.0227,178.1756,0,0); //cop enforcer
    cop[60] = AddStaticVehicle(427,1534.8452,-1644.6844,6.0223,180.3145,0,0); //cop enforcer
    cop[61] = AddStaticVehicle(427,1538.8119,-1645.7982,6.0225,179.8194,0,0); //cop enforcer
    cop[62] = AddStaticVehicle(596,1535.7452,-1678.3959,13.1040,0.7016,1,0); //cop car
    cop[63] = AddStaticVehicle(596,1535.9452,-1666.5227,13.1042,0.8819,1,0); //cop car
    cop[64] = AddStaticVehicle(497,1562.9729,-1701.5721,28.5576,95.2481,0,0); //cop heli
    cop[65] = AddStaticVehicle(497,1559.4427,-1641.8363,28.5767,100.0855,1,0); //cop heli
    cop[67] = AddStaticVehicle(497,1549.4344,-1639.2115,28.6045,91.6026,1,0); //cop heli
    cop[68] = AddStaticVehicle(497,1567.7421,-1644.8008,28.5796,89.5081,1,0); //cop heli
    medic[0] = AddStaticVehicle(416,1179.0437,-1308.5586,13.9421,270.2589,1,3); //medic car
    medic[1] = AddStaticVehicle(416,1179.2239,-1338.6171,13.9742,271.6833,1,3); //medic car
    medic[2] = AddStaticVehicle(416,1190.0131,-1344.0714,13.6216,179.1660,1,3); //medic car
    medic[3] = AddStaticVehicle(416,1189.9916,-1376.1476,13.5889,180.5888,1,3); //medic car
    medic[4] = AddStaticVehicle(416,1190.0590,-1315.0262,13.5802,181.0078,1,3); //medic car
    medic[5] = AddStaticVehicle(416,1097.5344,-1329.8595,13.3248,2.2380,1,3); //medic car
    medic[6] = AddStaticVehicle(416,1111.1193,-1330.4189,13.2801,1.1237,1,3); //medic car
    medic[7] = AddStaticVehicle(416,1123.0831,-1330.4951,13.2722,359.2566,1,3); //medic car
    medic[8] = AddStaticVehicle(597,1181.7885,-1332.5718,13.3509,179.7244,1,3); //medic car
    medic[9] = AddStaticVehicle(597,1181.9553,-1315.6271,13.3412,179.5385,1,3); //medic car
    medic[10] = AddStaticVehicle(597,1189.7904,-1329.4934,13.2433,180.3494,1,3); //medic car
    medic[11] = AddStaticVehicle(563,1160.9053,-1366.8768,27.3356,276.0646,1,3); //medic car
    medic[12] = AddStaticVehicle(563,1159.1594,-1314.8263,32.6213,271.6187,1,3); //medic car
    das sind alle meine cars

    5 Mal editiert, zuletzt von huGGy ()