Wenn ich in mein GF cars rein scripte grige ich imma die cars abba ohne model, ich seh den schatten abba nit das car ich kann einsteigen und fahren abba das car sehe ich nit!
Ich habe in google usw. gesucht abba nichts gefunden =(
kann mir einer von euch bitte helfen
cop[0] = AddStaticVehicle(596,1546.4142,-1663.1200,5.6118,89.4131,0,0); // cop car
cop[1] = AddStaticVehicle(596,1546.1140,-1659.0994,5.6124,90.0906,0,0); //cop car
cop[2] = AddStaticVehicle(596,1545.8546,-1654.9540,5.6121,89.7441,0,0); //cop car
cop[3] = AddStaticVehicle(596,1546.0964,-1650.9655,5.6113,89.1309,0,0); //cop car
cop[4] = AddStaticVehicle(428,1529.8965,-1683.9076,6.0150,269.9940,0,0); //cop car
cop[5] = AddStaticVehicle(528,1529.6179,-1687.8296,5.9320,270.0950,0,0); //cop car
cop[6] = AddStaticVehicle(596,1595.2866,-1711.8123,5.6117,0.6488,1,0); //cop car
cop[7] = AddStaticVehicle(596,1591.3378,-1711.8595,5.6116,359.7010,1,0); //cop car
cop[8] = AddStaticVehicle(596,1587.3312,-1711.8402,5.6123,359.8918,1,0); //cop car
cop[9] = AddStaticVehicle(596,1583.3887,-1711.6005,5.6119,0.2154,1,0); //cop car
cop[10] = AddStaticVehicle(596,1578.5681,-1712.0970,5.6560,0.4060,1,0); //cop car
cop[11] = AddStaticVehicle(596,1574.5551,-1712.7394,5.6560,359.5735,1,0); //cop car
cop[12] = AddStaticVehicle(596,1570.0505,-1711.5391,5.6115,2.0938,1,0); //cop car
cop[13] = AddStaticVehicle(596,1558.8208,-1710.6072,5.6118,1.1120,1,0); //cop car
cop[14] = AddStaticVehicle(599,1602.9548,-1704.1418,6.0766,89.5821,1,0); //cop car
cop[15] = AddStaticVehicle(599,1602.0338,-1700.1326,6.0752,90.3595,1,0); //cop car
cop[16] = AddStaticVehicle(599,1603.2056,-1696.0179,6.0758,90.6726,1,0); //cop car
cop[17] = AddStaticVehicle(599,1603.4736,-1691.8853,6.0821,89.6667,1,0); //cop car
cop[18] = AddStaticVehicle(599,1603.8070,-1687.8835,6.0808,91.7808,1,0); //cop car
cop[19] = AddStaticVehicle(599,1603.5468,-1684.1027,6.0825,90.6949,1,0); //cop car
cop[20] = AddStaticVehicle(601,1564.1069,-1712.4563,5.6494,0.4301,0,0); //cop car
cop[21] = AddStaticVehicle(597,-1323.6956,439.5309,6.9468,359.4613,86,0); //army car
cop[22] = AddStaticVehicle(597,-1317.6769,438.2496,6.9561,2.4944,86,0); //Army car
cop[23] = AddStaticVehicle(597,-1310.0750,438.0421,6.9564,357.9010,86,0); //Army car
cop[24] = AddStaticVehicle(597,-1302.7681,438.6304,6.9575,359.3630,86,0); //Army car
cop[25] = AddStaticVehicle(597,-1291.3992,438.1024,6.9503,3.4641,86,0); //Army car
cop[26] = AddStaticVehicle(597,-1284.3601,438.8355,6.9497,359.5053,86,0); //Army car
cop[27] = AddStaticVehicle(597,-1277.7539,438.1745,6.9497,3.8582,86,0); //Army car
cop[28] = AddStaticVehicle(597,-1270.6859,438.1295,6.9490,357.4087,86,0); //Army car
cop[29] = AddStaticVehicle(597,-1263.1422,438.7045,6.9499,359.5620,86,0); //Army car
cop[30] = AddStaticVehicle(597,-1331.6409,437.9596,6.9509,1.6527,86,0); //Army car
cop[31] = AddStaticVehicle(597,-1325.1566,437.5968,6.9492,0.9914,86,0); //ArmArmy car
cop[32] = AddStaticVehicle(433,-1269.4720,476.0641,7.6261,178.8843,0,0); //Army car
cop[33] = AddStaticVehicle(433,-1264.9037,475.9524,7.6193,177.8076,0,0); //Army car
cop[34] = AddStaticVehicle(433,-1259.8672,475.9741,7.5974,176.4644,0,0); //Army car
cop[35] = AddStaticVehicle(433,-1254.5524,475.7791,7.6244,176.5724,0,0); //Army car
cop[36] = AddStaticVehicle(433,-1249.0583,475.4355,7.6199,176.0471,0,0); //Army car
cop[37] = AddStaticVehicle(470,-1293.3915,476.8658,7.1836,181.0599,0,0); //Army car
cop[38] = AddStaticVehicle(433,-1243.5225,475.1427,7.6151,177.3015,0,0); //Army car
cop[39] = AddStaticVehicle(470,-1297.7729,476.6913,7.1836,182.4380,0,0); //Army car
cop[40] = AddStaticVehicle(470,-1301.9612,476.5616,7.1820,183.2173,0,0); //Army car
cop[41] = AddStaticVehicle(470,-1306.3750,476.2878,7.1830,184.0452,0,0); //Army car
cop[42] = AddStaticVehicle(470,-1310.7997,476.0272,7.1832,184.8971,0,0); //Army car
cop[43] = AddStaticVehicle(432,-1244.1307,438.2394,7.2000,1.4921,0,0); //Army car
cop[44] = AddStaticVehicle(432,-1250.2222,438.5910,7.1982,1.0591,0,0); //Army car
cop[45] = AddStaticVehicle(520,-1418.5229,491.8812,18.9494,311.0771,0,0); //Army Flugzeug
cop[46] = AddStaticVehicle(520,-1429.6809,507.6289,18.9466,311.8467,0,0); //Army Flugzeug
cop[47] = AddStaticVehicle(520,-1397.9592,507.1178,18.9499,313.5045,0,0); //Army Flugzeug
cop[48] = AddStaticVehicle(425,-1300.4309,496.3586,18.8079,323.7698,0,0); //Army Flugzeug
cop[49] = AddStaticVehicle(425,-1310.6013,496.6256,18.8266,335.4297,0,0); //Army Flugzeug
cop[50] = AddStaticVehicle(425,-1286.3818,497.3508,18.8068,324.9121,0,0); //Army Flugzeug
cop[51] = AddStaticVehicle(548,-1453.5461,504.0252,19.9002,312.4756,0,0); //Army Heli
cop[52] = AddStaticVehicle(548,-1412.2941,516.6912,19.8280,270.7907,0,0); //Army Heli
cop[53] = AddStaticVehicle(427,1544.6951,-1684.4506,6.0247,90.2968,0,1); //cop enforcer
cop[54] = AddStaticVehicle(427,1545.2090,-1680.4762,6.0224,90.2150,0,1); //cop enforcer
cop[55] = AddStaticVehicle(427,1545.5786,-1677.0504,6.0225,90.3085,0,1); //cop enforcer
cop[56] = AddStaticVehicle(427,1545.4629,-1672.2009,6.0195,89.4990,0,1); //cop enforcer
cop[57] = AddStaticVehicle(427,1545.5323,-1668.3058,6.0225,89.5467,0,1); //cop enforcer
cop[58] = AddStaticVehicle(427,1527.0037,-1644.8195,6.0219,179.8232,0,0); //cop enforcer
cop[59] = AddStaticVehicle(427,1530.7935,-1644.9248,6.0227,178.1756,0,0); //cop enforcer
cop[60] = AddStaticVehicle(427,1534.8452,-1644.6844,6.0223,180.3145,0,0); //cop enforcer
cop[61] = AddStaticVehicle(427,1538.8119,-1645.7982,6.0225,179.8194,0,0); //cop enforcer
cop[62] = AddStaticVehicle(596,1535.7452,-1678.3959,13.1040,0.7016,1,0); //cop car
cop[63] = AddStaticVehicle(596,1535.9452,-1666.5227,13.1042,0.8819,1,0); //cop car
cop[64] = AddStaticVehicle(497,1562.9729,-1701.5721,28.5576,95.2481,0,0); //cop heli
cop[65] = AddStaticVehicle(497,1559.4427,-1641.8363,28.5767,100.0855,1,0); //cop heli
cop[67] = AddStaticVehicle(497,1549.4344,-1639.2115,28.6045,91.6026,1,0); //cop heli
cop[68] = AddStaticVehicle(497,1567.7421,-1644.8008,28.5796,89.5081,1,0); //cop heli
medic[0] = AddStaticVehicle(416,1179.0437,-1308.5586,13.9421,270.2589,1,3); //medic car
medic[1] = AddStaticVehicle(416,1179.2239,-1338.6171,13.9742,271.6833,1,3); //medic car
medic[2] = AddStaticVehicle(416,1190.0131,-1344.0714,13.6216,179.1660,1,3); //medic car
medic[3] = AddStaticVehicle(416,1189.9916,-1376.1476,13.5889,180.5888,1,3); //medic car
medic[4] = AddStaticVehicle(416,1190.0590,-1315.0262,13.5802,181.0078,1,3); //medic car
medic[5] = AddStaticVehicle(416,1097.5344,-1329.8595,13.3248,2.2380,1,3); //medic car
medic[6] = AddStaticVehicle(416,1111.1193,-1330.4189,13.2801,1.1237,1,3); //medic car
medic[7] = AddStaticVehicle(416,1123.0831,-1330.4951,13.2722,359.2566,1,3); //medic car
medic[8] = AddStaticVehicle(597,1181.7885,-1332.5718,13.3509,179.7244,1,3); //medic car
medic[9] = AddStaticVehicle(597,1181.9553,-1315.6271,13.3412,179.5385,1,3); //medic car
medic[10] = AddStaticVehicle(597,1189.7904,-1329.4934,13.2433,180.3494,1,3); //medic car
medic[11] = AddStaticVehicle(563,1160.9053,-1366.8768,27.3356,276.0646,1,3); //medic car
medic[12] = AddStaticVehicle(563,1159.1594,-1314.8263,32.6213,271.6187,1,3); //medic car
das sind alle meine cars
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