Wie setzte ich Spawns ins Interieur ?

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • 1. Irgendwie die Interior ID rausfinden (In die Blood Bowl rein oder so dann /interior)
    2. Dann SetPlayerPos(playerid, deine coordinaten);
    3. Dann SetPlayerInterior(playerid, Interior ID);
    4. Autos rein stellen (Spawnen) parken und dann /save NOTIZ
    5. AddStaticVehicle rauskopieren und unter OnGameModeInit einfügen
    6. Cars definieren:
    new Car1; (Ganz oben)


    dann bei einem Auto
    Car1 = AddStaticVehicle...


    Dann
    Unter OnGameModeInit
    LinkVehicleToInterior(Car1,1);


    Ungetestet ^^

  • also ich habs so :


    public OnGameModeInit()
    {
    SetGameModeText("Derby Server 0.9");
    UsePlayerPedAnims();
    SetWorldTime(21);
    DisableInteriorEnterExits();
    SetTimer("cheat", 2000, true);
    SetTimer("adminleben", 100, true);
    AddPlayerClass(291, -1477.0281,943.5995,1041.5313,332.5390,0,0,0,0,0,0);
    AddPlayerClass(262, -1373.5465,931.8136,1041.5313,1.4913,0,0,0,0,0,0);
    AddPlayerClass(228, -1362.6002,1093.3127,1040.7902,93.8386,0,0,0,0,0,0);
    AddPlayerClass(206, -1441.8079,1088.4463,1040.7969,275.8244,0,0,0,0,0,0);
    AddStaticVehicle(556,-1371.7018,1089.7500,1040.5894,87.1956,65,9); //
    AddStaticVehicle(557,-1379.3292,1090.1238,1040.5895,87.1956,65,9); //
    AddStaticVehicle(556,-1387.2856,1090.5140,1040.5894,87.1955,65,9); //
    AddStaticVehicle(557,-1395.7963,1090.9312,1040.5895,87.1955,65,9); //
    AddStaticVehicle(556,-1403.4641,1091.0195,1040.5894,89.8887,65,9); //
    AddStaticVehicle(557,-1411.2152,1091.0347,1040.5894,89.8888,65,9); //
    AddStaticVehicle(556,-1420.1917,1091.0192,1040.5892,90.1974,65,9); //
    AddStaticVehicle(557,-1432.3096,1089.8394,1040.5894,96.4373,65,9); //
    AddStaticVehicle(411,-1411.3749,1097.8911,1040.5892,88.7971,65,9); //
    AddStaticVehicle(411,-1400.6794,1097.7926,1040.5889,91.9125,65,9); //
    AddStaticVehicle(411,-1386.9570,1098.1298,1040.5894,91.6379,65,9); //
    AddStaticVehicle(411,-1277.4264,994.4549,1037.0162,89.9059,45,29); //
    AddStaticVehicle(411,-1364.3240,931.7904,1036.1066,0.4981,45,29); //
    AddStaticVehicle(411,-1312.8727,947.3503,1036.2938,29.2409,45,29); //
    AddStaticVehicle(411,-1354.5356,1057.2579,1038.1962,171.0088,45,29); //
    AddStaticVehicle(411,-1448.4911,1055.8615,1038.3341,192.6964,45,29); //
    AddStaticVehicle(411,-1509.5425,1023.5461,1037.9064,233.9735,45,29); //
    AddStaticVehicle(411,-1510.5381,968.6220,1036.9962,308.2877,45,29); //
    AddStaticVehicle(411,-1485.6243,947.8341,1036.5940,334.7073,45,29); //
    LinkVehicleToInterior(0, 15);
    LinkVehicleToInterior(1, 15);
    LinkVehicleToInterior(2, 15);
    LinkVehicleToInterior(3, 15);
    LinkVehicleToInterior(4, 15);
    LinkVehicleToInterior(5, 15);
    LinkVehicleToInterior(6, 15);
    LinkVehicleToInterior(7, 15);
    LinkVehicleToInterior(8, 15);
    LinkVehicleToInterior(9, 15);
    LinkVehicleToInterior(10, 15);
    LinkVehicleToInterior(11, 15);
    LinkVehicleToInterior(12, 15);
    LinkVehicleToInterior(13, 15);
    LinkVehicleToInterior(14, 15);
    LinkVehicleToInterior(15, 15);
    LinkVehicleToInterior(16, 15);
    LinkVehicleToInterior(17, 15);
    LinkVehicleToInterior(18, 15);
    LinkVehicleToInterior(19, 15);
    return 1;
    }


    und bei spawn so :


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid,308.261749, 2528.727783, 16.816020);
    SetPlayerFacingAngle(playerid, 179.004608);
    SetPlayerCameraPos(playerid, 308.124847, 2523.134033, 16.750083);
    SetPlayerCameraLookAt(playerid, 308.261749, 2528.727783, 16.816020);
    SetPlayerInterior(playerid, 15);
    if(!classid)
    {
    glob0[playerid] = 0;
    GameTextForPlayer(playerid, "~b~Monster Truck Derby", 2000, 5);
    }
    if(classid == 1)
    {
    glob0[playerid] = 0;
    GameTextForPlayer(playerid, "~b~Monster Truck Derby", 2000, 5);
    }
    if(classid == 2)
    {
    glob0[playerid] = 1;
    GameTextForPlayer(playerid, "~r~Infernus Race", 2000, 5);
    }
    if(classid == 3)
    {
    glob0[playerid] = 1;
    GameTextForPlayer(playerid, "~r~Infernus Race", 2000, 5);
    }
    return 1;
    }


    stimmt das so ?? Oo