hey leute aslo cih wollte mal wissen wiso ich in meinem GM kein befehl und nur den cj skin benutzen kann hier mal on GameModInit
public OnGameModeInit()
{
UsePlayerPedAnims();
// Don't use these lines if it's a filterscript
SetGameModeText("German DM SERVER");
{
return 1;
}
AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(115, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(114, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(116, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(285, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(286, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(287, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(288, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(131, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(170, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(189, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(190, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(193, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(185, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(223, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(189, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(190, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(193, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(249, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(122, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(123, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(186, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(187, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(203, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(204, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(228, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(111, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(112, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(113, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(125, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(126, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(127, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(169, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(171, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
//dm 1 Selber ^^ map "himmel "
CreateObject(10023, -2041.9305419922, 1836.8073730469, 261.54904174805, 0, 0, 0);
CreateObject(10378, -2044.7738037109, 1738.6420898438, 253.36276245117, 0, 0, 0);
CreateObject(10368, -2103.7529296875, 1772.8992919922, 273.81478881836, 0, 0, 0);
CreateObject(5426, -1969.5799560547, 1790.9993896484, 255.77868652344, 0, 0, 0);
CreateObject(5408, -2201.8757324219, 1764.9451904297, 274.56652832031, 0, 0, 0);
CreateObject(4825, -1974.7016601563, 1724.6022949219, 249.85043334961, 0, 0, 180);
CreateObject(9241, -1918.1904296875, 1695.9609375, 252.96301269531, 0, 0, 0);
CreateObject(3666, -2158.3708496094, 1710.7869873047, 252.7820892334, 0, 0, 0);
CreateObject(980, -2165.7924804688, 1705.4674072266, 255.07579040527, 0, 0, 0);
CreateObject(980, -2176.35546875, 1705.3288574219, 255.08155822754, 0, 0, 0);
CreateObject(980, -2187.6071777344, 1705.2943115234, 255.08299255371, 0, 0, 0);
CreateObject(980, -2198.3408203125, 1705.3051757813, 255.08253479004, 0, 0, 0);
CreateObject(980, -2209.669921875, 1705.2297363281, 255.08567810059, 0, 0, 0);
CreateObject(980, -2221.3063964844, 1705.2067871094, 255.08662414551, 0, 0, 0);
CreateObject(980, -2222.1799316406, 1824.8676757813, 255.08760070801, 0, 0, 0);
CreateObject(980, -2210.6469726563, 1824.8486328125, 255.08685302734, 0, 0, 0);
//--------------------------------------------------------------------------------------------------run 1
return 1;
}