Command exestiert nicht.

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  • Heyo leute!
    Ich habe mir ein DM command gemacht jedoch wenn ich es im server eingebe steht das der Command nicht exestiert!


    Hier der Code:



    if(strcmp("/dm",cmd,true)==0){
    GetPlayerPos(playerid, dmende[playerid][0],dmende[playerid][1],dmende[playerid][2]);
    new gRand = random(sizeof(dm));
    SetPlayerPos(playerid,dm1[gRand][0],dm1[gRand][1],dm1[gRand][2]);
    SetPlayerFacingAngle(playerid, dm1[gRand][3]);
    SetCameraBehindPlayer(playerid);
    new name[MAX_PLAYER_NAME];
    new string[MAX_PLAYERS];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "DEATHMATCH: ''%s'' hat das Sniper Deathmatch betreten! (/dm)", name);
    SendClientMessageToAll(lime,string);
    SendClientMessage(playerid,orange,"-DM verlassen mit /ende-");
    dm[playerid] = 1;
    if(dm[playerid] == 1){
    SendClientMessage(playerid,grün,"SERVERB0T: Deathmatch Beendet!");
    dm[playerid] = 0;
    SetPlayerPos(playerid, dmende[playerid][0],dmende[playerid][1],dmende[playerid][2]);}
    return 1;}


    Ich hoffe ihr könnt mir helfen


    lg
    FreeStyLe

  • if(strcmp("/dm",cmdtext,true, 10)== 0)
    {
    GetPlayerPos(playerid, dmende[playerid][0],dmende[playerid][1],dmende[playerid][2]);
    new gRand = random(sizeof(dm));
    SetPlayerPos(playerid,dm1[gRand][0],dm1[gRand][1],dm1[gRand][2]);
    SetPlayerFacingAngle(playerid, dm1[gRand][3]);
    SetCameraBehindPlayer(playerid);
    new name[MAX_PLAYER_NAME];
    new string[MAX_PLAYERS];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "DEATHMATCH: ''%s'' hat das Sniper Deathmatch betreten! (/dm)", name);
    SendClientMessageToAll(lime,string);
    SendClientMessage(playerid,orange,"-DM verlassen mit /ende-");
    dm[playerid] = 1;
    if(dm[playerid] == 1){
    SendClientMessage(playerid,grün,"SERVERB0T: Deathmatch Beendet!");
    dm[playerid] = 0;
    SetPlayerPos(playerid, dmende[playerid][0],dmende[playerid][1],dmende[playerid][2]);
    return 1;
    }

    pack das unter onplayercommand text

  • if(strcmp("/dm",cmdtext,true, 10)== 0)
    {
    GetPlayerPos(playerid, dmende[playerid][0],dmende[playerid][1],dmende[playerid][2]);
    new gRand = random(sizeof(dm));
    SetPlayerPos(playerid,dm1[gRand][0],dm1[gRand][1],dm1[gRand][2]);
    SetPlayerFacingAngle(playerid, dm1[gRand][3]);
    SetCameraBehindPlayer(playerid);
    new name[MAX_PLAYER_NAME];
    new string[MAX_PLAYERS];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "DEATHMATCH: ''%s'' hat das Sniper Deathmatch betreten! (/dm)", name);
    SendClientMessageToAll(lime,string);
    SendClientMessage(playerid,orange,"-DM verlassen mit /ende-");
    dm[playerid] = 1;
    if(dm[playerid] == 1){
    SendClientMessage(playerid,grün,"SERVERB0T: Deathmatch Beendet!");
    dm[playerid] = 0;
    SetPlayerPos(playerid, dmende[playerid][0],dmende[playerid][1],dmende[playerid][2]);
    return 1;
    }
    return 0;
    }