Problem mit Minijob

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  • Morgen Leute,


    ich hab da ein Problem mit meinem Minijobsystem.
    Äh wenn ich inGame /buydrug eingeben kommt einfach nix.
    Und wenn ich /deliver mache steht Server: Unknow Command
    Hier der Code:

    //------------------------------------------------------------------------------
    if(!strcmp(cmdtext, "/druginfo"))
    {
    SetPlayerCheckpoint(playerid, Checkpoint1, 3.0);
    return 1;
    }
    // -----------------------------------------
    if(!strcmp(cmdtext, "/buydrug"))
    {
    if(!IsPlayerInRangeOfPoint(playerid,5.0,-1890.8228,-1698.6608,21.7500))
    {
    drugjob = 1;
    SendClientMessage(playerid, COLOR_GREEN, "Sucsessfull buyed Drugs");
    DisablePlayerCheckpoint(playerid);
    return 1;
    }
    //---------------------------------------
    if(!strcmp(cmdtext, "/deliver"))
    {
    if(!IsPlayerInRangeOfPoint(playerid,2.0,-2435.5283,515.3615,30.3625)||IsPlayerInRangeOfPoint(playerid,2.0,-2154.9507,641.5555,52.3672)||IsPlayerInRangeOfPoint(playerid,2.0,-2630.4180,1401.1976,7.0994)||IsPlayerInRangeOfPoint(playerid,2.0,-1875.6005,-215.2511,18.4420)||IsPlayerInRangeOfPoint(playerid,2.0,-2136.9563,-254.3776,35.3203)||IsPlayerInRangeOfPoint(playerid,2.0,-2726.6484,-319.4173,7.1875 ))
    {
    GameTextForPlayer(playerid, "~g~You Completed the job, well done! +1100$", 3000, 3);
    return 1;
    }
    GivePlayerMoney(playerid, 1100);
    drugjob = 0;
    }
    return 1;
    }
    return 0;
    }


    Danke im Vorhinein für die Antworten


  • if(!strcmp(cmdtext, "/buydrug"))
    {
    if(IsPlayerInRangeOfPoint(playerid,5.0,-1890.8228,-1698.6608,21.7500))
    {
    drugjob = 1;
    SendClientMessage(playerid, COLOR_GREEN, "Sucsessfull buyed Drugs");
    DisablePlayerCheckpoint(playerid);
    }
    return 1;
    }


    if(!strcmp(cmdtext, "/deliver"))
    {
    if(IsPlayerInRangeOfPoint(playerid,2.0,-2435.5283,515.3615,30.3625)||IsPlayerInRangeOfPoint(playerid,2.0,-2154.9507,641.5555,52.3672)||IsPlayerInRangeOfPoint(playerid,2.0,-2630.4180,1401.1976,7.0994)||IsPlayerInRangeOfPoint(playerid,2.0,-1875.6005,-215.2511,18.4420)||IsPlayerInRangeOfPoint(playerid,2.0,-2136.9563,-254.3776,35.3203)||IsPlayerInRangeOfPoint(playerid,2.0,-2726.6484,-319.4173,7.1875 ))
    {
    GameTextForPlayer(playerid, "~g~You Completed the job, well done! +1100$", 3000, 3);
    GivePlayerMoney(playerid, 1100);
    drugjob = 0;
    }
    return 1;
    }
    return 0;

  • if(!strcmp(cmdtext, "/deliver"))
    {
    if(IsPlayerInRangeOfPoint(playerid,2.0,-2435.5283,515.3615,30.3625)||IsPlayerInRangeOfPoint(playerid,2.0,-2154.9507,641.5555,52.3672)||IsPlayerInRangeOfPoint(playerid,2.0,-2630.4180,1401.1976,7.0994)||IsPlayerInRangeOfPoint(playerid,2.0,-1875.6005,-215.2511,18.4420)||IsPlayerInRangeOfPoint(playerid,2.0,-2136.9563,-254.3776,35.3203)||IsPlayerInRangeOfPoint(playerid,2.0,-2726.6484,-319.4173,7.1875 ))
    {
    GameTextForPlayer(playerid, "~g~You Completed the job, well done! +1100$", 3000, 3);
    GivePlayerMoney(playerid, 1100);
    drugjob = 0;
    }
    return 1;
    }
    return 0;
    }