public OnGameModeInit()
{ //<---
CreateObject(1634, 1924.5241699219, -1413.4925537109, 13.867630004883, 0, 0, 179.36633300781);
CreateObject(1634, 1917.1075439453, -1413.3572998047, 13.867630004883, 0, 0, 179.36279296875);
CreateObject(1634, 1920.8330078125, -1413.4296875, 13.867630004883, 0, 0, 179.36279296875);
CreateObject(1634, 1913.4974365234, -1413.3475341797, 13.867630004883, 0, 0, 179.36279296875);
CreateObject(3, 0, 1933.1779785156, -1412.978515625, 13.230690002441, 0, 0, 193.08410644531);
CreateObject(3, 0, 1935.3034667969, -1412.5738525391, 13.230690002441, 0, 0, 200.48046875);
CreateObject(3, 0, 1937.2076416016, -1412.1058349609, 13.230690002441, 0, 0, 199.39953613281);
CreateObject(3, 0, 1944.7779541016, -1409.8848876953, 13.335432052612, 0, 0, 207.33972167969);
CreateObject(3, 0, 1939.009765625, -1411.6171875, 13.230690002441, 0, 0, 207.33947753906);
CreateObject(3, 0, 1940.9296875, -1410.728515625, 13.230690002441, 0, 0, 207.33947753906);
CreateObject(3, 0, 1942.8916015625, -1410.2412109375, 13.230690002441, 0, 0, 207.33947753906);
CreateObject(18074, 1876.8967285156, -1388.5397949219, 14.701371192932, 0, 0, 0);
CreateObject(1633, 1876.5941162109, -1380.6594238281, 13.860370635986, 0, 0, 178.78063964844);
CreateObject(1633, 1876.5234375, -1396.306640625, 13.870603561401, 0, 0, 0);
CreateObject(1634, 1820.2196044922, -1403.0435791016, 13.473895072937, 0, 0, 176.66442871094);
CreateObject(1634, 1816.966796875, -1402.4572753906, 13.472958564758, 0, 0, 162.76525878906);
CreateObject(1634, 1813.7111816406, -1401.1986083984, 13.470549583435, 0, 0, 154.82250976563);
CreateObject(1634, 1807.9459228516, -1395.2331542969, 13.254390716553, 0, 0, 113.13439941406);
CreateObject(1634, 1810.9111328125, -1399.439453125, 13.46849822998, 0, 0, 142.90664672852);
CreateObject(1634, 1808.4208984375, -1396.9697265625, 13.466673851013, 0, 0, 129.01245117188);
SetGameModeText("Bare Script");
ShowPlayerMarkers(1);
ShowNameTags(1);
AllowAdminTeleport(1);
AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,-1,-1);
return 1;
}
du hattest die klammer falsch gesetzt