new Jobcp[MAX_PLAYERS];
Jobcp[playerid] = 1;
OnPlayerEnterCheckPoint(playerid,checkpointid)
{
If(Jobcp[playerid] == 1)
{
Jobcp[playerid] = 2;
SetPlayerCheckPoint.....
}
If(Jobcp[playerid] == 2)
{
Jobcp[playerid] = 2;
SetPlayerCheckPoint.....
}
}
usw....
mfg drkiller